Player Matchup

Ne Zha
Ne Zha
DamnYouValve
Ne Zha
Level 59
God Stats
1W - 3L
1,910 SR
Queue Stats
29W - 32L
1,593 Elo+
Party 2
Terra
Terra
NewHTO
Terra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 72L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
RoosterboySWE
Sun Wukong
Level 109
God Stats
2W - 5L
1,411 SR
Queue Stats
97W - 97L
1,441 Elo+
Solo
Freya
Freya
TimeLord89
Freya
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,598 Elo+
Solo
Ullr
Ullr
UglyUnicorn
Ullr
Level 99
God Stats
1W - 1L
1,685 SR
Queue Stats
101W - 98L
1,545 Elo+
Solo
Team Averages
Level 83
1,601 SR
1,537 Elo+

VS

Team Averages
Level 82
1,650 SR
1,466 Elo+
Bacchus
Bacchus
BOBAHbI4
Bacchus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DashTakeDown
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TYRANO79
Cthulhu
Level 62
God Stats
4W - 0L
1,842 SR
Queue Stats
75W - 72L
1,454 Elo+
Party 1
Freya
Freya
Yveriya
Freya
Level 108
God Stats
6W - 3L
1,514 SR
Queue Stats
264W - 285L
1,465 Elo+
Solo
Rama
Rama
tokugawa67
Rama
Level 126
God Stats
7W - 8L
1,893 SR
Queue Stats
409W - 474L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 8 / 5
7,500
625
12,981
14,420
8,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
NewHTO
Terra
14
2 / 5 / 4
9,267
772
6,981
16,691
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
RoosterboySWE
Sun Wukong
16
2 / 4 / 6
8,617
718
10,352
11,153
5,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
15
1 / 6 / 4
8,136
678
10,114
13,036
5,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 4 / 3
9,172
764
13,690
10,152
4,165
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BOBAHbI4
Bacchus
16
3 / 2 / 22
10,412
868
10,876
17,282
24,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
DashTakeDown
Chang'e
17
5 / 1 / 17
9,987
832
13,298
13,690
7,064
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
TYRANO79
Cthulhu
18
5 / 1 / 19
11,164
930
15,186
17,869
24,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Yveriya
Freya
17
9 / 4 / 11
10,607
884
13,180
14,713
8,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 1 / 13
10,018
835
7,449
6,818
3,495
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
109
9
Kills
27
27
Deaths
9
22
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BOBAHbI4
Bacchus
3
2
22
7
L
Ne Zha
0
8
5
0.31
W
Chang'e
DashTakeDown
Chang'e
5
1
17
13.5
L
Terra
NewHTO
Terra
2
5
4
0.8
L
Sun Wukong
RoosterboySWE
Sun Wukong
2
4
6
1.25
W
Cthulhu
TYRANO79
Cthulhu
5
1
19
14.5
L
Freya
1
6
4
0.5
L
4
4
3
1.38
W
Freya
Yveriya
Freya
9
4
11
3.63
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,118
Damage
59,989
65,452
Taken
70,372
39,099
Mitigated
68,101
21,708
Healing
36,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BOBAHbI4
Bacchus
10,876
1,704
2,352
2,262
17,282
24,966
309
5,807
11,475
15,141
0
L
Ne Zha
12,981
2,390
901
2,767
14,420
8,127
0
11,698
2,722
0
23,656
W
Chang'e
DashTakeDown
Chang'e
13,298
1,227
10,092
6,003
13,690
7,064
784
4,756
8,934
28,192
0
L
Terra
NewHTO
Terra
6,981
848
4,255
4,510
16,691
15,768
0
12,629
4,062
12,185
0
L
Sun Wukong
RoosterboySWE
Sun Wukong
10,352
759
1,940
2,822
11,153
5,704
0
8,900
2,253
0
20,563
W
Cthulhu
TYRANO79
Cthulhu
15,186
978
1,794
2,136
17,869
24,245
168
3,549
14,320
32,184
0
L
Freya
10,114
3,337
0
3,500
13,036
5,335
0
10,904
2,132
18,855
0
L
13,690
10,632
477
536
10,152
4,165
0
8,409
1,743
0
30,162
W
Freya
Yveriya
Freya
13,180
5,387
2,290
4,484
14,713
8,331
1,681
2,151
12,562
30,236
0
W
7,449
4,713
3,880
1,292
6,818
3,495
1,993
832
5,986
0
23,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
52,188
104
Minions Killed
143
0
Camps Cleared
0
1,077,470
Distance Traveled
1,111,465
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,412
868
11
1
0
230,234
5
L
Ne Zha
7,500
625
18
2
0
213,922
0
W
Chang'e
9,987
832
34
3
0
225,040
1
L
Terra
9,267
772
12
1
0
215,743
0
L
Sun Wukong
8,617
718
21
2
0
284,413
1
W
Cthulhu
11,164
930
36
3
0
248,723
1
L
Freya
8,136
678
22
2
0
213,410
0
L
Ullr
9,172
764
31
3
0
149,982
1
W
Freya
10,607
884
34
3
0
207,980
1
W
Rama
10,018
835
28
2
0
199,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role