Player Matchup

Ra
Ra
AgentScarn97
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
DahleRnoob
Chaac
Level 20
God Stats
7W - 3L
1,359 SR
Queue Stats
94W - 81L
1,300 Elo+
Solo
Yemoja
Yemoja
JustGery
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
LightningFish25
Skadi
Level 27
God Stats
3W - 2L
1,886 SR
Queue Stats
42W - 44L
1,456 Elo+
Solo
Set
Set
atrasp
Set
Level 17
God Stats
4W - 5L
1,267 SR
Queue Stats
164W - 180L
1,462 Elo+
Solo
Team Averages
Level 14
1,502 SR
1,444 Elo+

VS

Team Averages
Level 30
1,463 SR
1,366 Elo+
Set
Set
MechOtauro
Set
Level 26
God Stats
2W - 3L
1,409 SR
Queue Stats
15W - 14L
1,353 Elo+
Solo
Anhur
Anhur
Nicholas0723
Anhur
Level 86
God Stats
4W - 8L
1,500 SR
Queue Stats
172W - 194L
1,476 Elo+
Party 1
Sobek
Sobek
Serastus
Sobek
Level 8
God Stats
10W - 11L
1,500 SR
Queue Stats
17W - 44L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
WoodenDivision
Kukulkan
Level 14
God Stats
15W - 9L
1,454 SR
Queue Stats
39W - 32L
1,336 Elo+
Solo
Merlin
Merlin
edoroto
Merlin
Level 15
God Stats
4W - 4L
1,452 SR
Queue Stats
92W - 103L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,364
383
1,195
5,537
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
15
9 / 0 / 4
9,424
673
10,788
11,548
12,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
JustGery
Yemoja
7
0 / 1 / 0
5,382
384
2,886
2,594
885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 3 / 0
4,798
343
1,887
4,832
546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Set
atrasp
Set
14
9 / 6 / 3
8,374
598
8,953
12,301
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,348
525
1,331
7,145
3,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 2 / 1
7,759
554
6,948
7,623
3,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Serastus
Sobek
10
1 / 3 / 3
7,440
531
1,675
10,061
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
15
8 / 4 / 4
9,732
695
11,278
10,159
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
edoroto
Merlin
12
4 / 7 / 2
8,317
594
5,494
7,401
2,943
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
18
Kills
17
17
Deaths
19
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Chaac
9
0
4
11
L
Yemoja
JustGery
Yemoja
0
1
0
0
L
0
3
0
0
W
0
3
1
0.17
W
4
2
1
2.25
W
Sobek
Serastus
Sobek
1
3
3
0.83
W
Kukulkan
8
4
4
2.5
L
Set
atrasp
Set
9
6
3
1.75
W
Merlin
edoroto
Merlin
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,709
Damage
26,726
36,812
Taken
42,389
21,233
Mitigated
25,021
8,245
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,195
420
0
128
5,537
1,977
201
4,958
579
16,019
0
L
Chaac
10,788
2,974
0
4,057
11,548
12,442
216
6,197
5,351
0
47,458
L
Yemoja
JustGery
Yemoja
2,886
830
290
567
2,594
885
0
60
2,534
12,324
0
L
1,887
977
0
412
4,832
546
0
500
4,332
0
9,351
W
1,331
597
0
845
7,145
3,436
1,808
0
6,895
0
30,989
W
6,948
2,976
0
3,212
7,623
3,044
5,076
1,521
6,052
0
44,554
W
Sobek
Serastus
Sobek
1,675
58
0
1,720
10,061
11,720
764
1,365
8,646
9,713
0
W
Kukulkan
11,278
1,288
0
2,420
10,159
3,878
1,562
819
9,234
55,341
0
L
Set
atrasp
Set
8,953
4,149
0
2,791
12,301
5,383
0
6,732
5,569
0
41,677
W
Merlin
edoroto
Merlin
5,494
1,187
441
745
7,401
2,943
1,138
376
6,925
32,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,342
Gold Earned
40,596
226
Minions Killed
337
0
Camps Cleared
0
943,618
Distance Traveled
1,213,367
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,364
383
27
2
0
146,894
0
L
Chaac
9,424
673
100
7
0
256,963
1
L
Yemoja
5,382
384
16
1
0
131,296
0
L
Skadi
4,798
343
18
1
0
145,599
0
W
Set
7,348
525
65
5
0
248,986
0
W
Anhur
7,759
554
93
7
0
233,037
1
W
Sobek
7,440
531
15
1
0
262,041
0
W
Kukulkan
9,732
695
107
8
0
233,959
0
L
Set
8,374
598
65
5
0
262,866
0
W
Merlin
8,317
594
57
4
0
235,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role