Player Matchup

Neith
Neith
CrawlingYakub
Neith
Level 129
God Stats
13W - 3L
1,852 SR
Queue Stats
47W - 20L
1,733 Elo+
Party 1
King Arthur
King Arthur
Gravity2016
King Arthur
Level 126
God Stats
7W - 14L
1,577 SR
Queue Stats
115W - 74L
1,652 Elo+
Party 1
He Bo
He Bo
SamuraiShamu
He Bo
Level 148
God Stats
2W - 0L
1,746 SR
Queue Stats
59W - 33L
1,724 Elo+
Party 1
Khepri
Khepri
YungStuffin55
Khepri
Level 104
God Stats
7W - 6L
1,610 SR
Queue Stats
90W - 50L
1,703 Elo+
Party 1
Discordia
Discordia
thebigquiche
Discordia
Level 28
God Stats
1W - 0L
1,733 SR
Queue Stats
85W - 19L
1,879 Elo+
Party 1
Team Averages
Level 107
1,704 SR
1,738 Elo+

VS

Team Averages
Level 48
1,510 SR
1,542 Elo+
Izanami
Izanami
Lonzo2trill
Izanami
Level 31
God Stats
14W - 8L
1,711 SR
Queue Stats
248W - 248L
1,601 Elo+
Solo
Hel
Hel
RoguePurge
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,616 Elo+
Party 2
Chaac
Chaac
Vuila
Chaac
Level 118
God Stats
11W - 9L
1,288 SR
Queue Stats
353W - 400L
1,434 Elo+
Party 2
Tiamat
Tiamat
james heller 09
Tiamat
Level 44
God Stats
1W - 3L
1,379 SR
Queue Stats
45W - 59L
1,501 Elo+
Party 2
Nemesis
Nemesis
x_Z0EZ_x
Nemesis
Level 39
God Stats
15W - 9L
1,671 SR
Queue Stats
20W - 13L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
8,920
686
9,447
5,597
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Gravity2016
King Arthur
14
2 / 0 / 4
8,305
639
8,144
11,447
5,617
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 1 / 4
8,058
620
5,270
7,359
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 0 / 5
7,335
564
2,789
7,497
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
thebigquiche
Discordia
15
9 / 0 / 2
9,036
695
9,243
6,038
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lonzo2trill
Izanami
9
0 / 7 / 0
5,387
414
4,688
10,740
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,810
370
971
8,455
4,643
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Vuila
Chaac
9
0 / 5 / 0
5,503
423
5,206
12,091
8,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 0
5,768
444
2,234
7,202
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
x_Z0EZ_x
Nemesis
11
0 / 2 / 0
6,132
472
3,224
8,833
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
24
Kills
0
1
Deaths
24
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
King Arthur
Gravity2016
King Arthur
2
0
4
4
L
Izanami
Lonzo2trill
Izanami
0
7
0
0
L
0
5
0
0
W
4
1
4
6
L
Chaac
Vuila
Chaac
0
5
0
0
W
2
0
5
4.5
L
0
5
0
0
W
Discordia
thebigquiche
Discordia
9
0
2
10
L
Nemesis
x_Z0EZ_x
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,893
Damage
16,323
37,938
Taken
47,321
14,944
Mitigated
22,067
17,369
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,447
5,190
0
3,968
5,597
1,912
2,311
541
5,056
0
66,019
W
King Arthur
Gravity2016
King Arthur
8,144
1,152
0
5,006
11,447
5,617
478
0
11,203
0
51,740
L
Izanami
Lonzo2trill
Izanami
4,688
2,720
0
1,503
10,740
2,502
727
4,145
6,527
0
31,110
L
971
368
153
155
8,455
4,643
217
1,744
6,667
11,438
0
W
5,270
349
0
3,285
7,359
2,108
0
855
6,280
47,478
0
L
Chaac
Vuila
Chaac
5,206
920
0
4,284
12,091
8,375
0
2,976
9,115
0
30,284
W
2,789
68
0
2,036
7,497
3,531
790
499
6,833
15,865
0
L
2,234
212
0
1,185
7,202
3,556
492
5,326
1,514
23,399
0
W
Discordia
thebigquiche
Discordia
9,243
1,142
0
3,074
6,038
1,776
432
908
4,942
54,867
0
L
Nemesis
x_Z0EZ_x
Nemesis
3,224
525
171
3,211
8,833
2,991
0
2,559
6,196
0
35,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,654
Gold Earned
27,600
452
Minions Killed
269
0
Camps Cleared
0
1,235,234
Distance Traveled
1,122,597
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,920
686
107
8
0
220,844
3
W
King Arthur
8,305
639
117
9
0
273,819
3
L
Izanami
5,387
414
64
5
0
201,723
3
L
Hel
4,810
370
18
1
0
180,897
1
W
He Bo
8,058
620
83
6
0
252,919
6
L
Chaac
5,503
423
50
4
0
226,097
3
W
Khepri
7,335
564
30
2
0
220,292
3
L
Tiamat
5,768
444
58
4
0
226,322
3
W
Discordia
9,036
695
115
9
0
267,360
10
L
Nemesis
6,132
472
79
6
0
287,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role