Player Matchup

Chernobog
Chernobog
Big_Ballin_V1BEZ
Chernobog
Level 18
God Stats
2W - 5L
1,437 SR
Queue Stats
36W - 60L
1,294 Elo+
Party 1
Arachne
Arachne
MorTe_PridE97
Arachne
Level 29
God Stats
19W - 15L
1,534 SR
Queue Stats
78W - 92L
1,422 Elo+
Solo
Odin
Odin
POTATOWARL0RD23
Odin
Level 26
God Stats
2W - 7L
1,264 SR
Queue Stats
64W - 92L
1,276 Elo+
Party 1
Cabrakan
Cabrakan
UndoubledFish
Cabrakan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Solo
Kukulkan
Kukulkan
interplanetaryin
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 137L
1,175 Elo+
Solo
Team Averages
Level 16
1,447 SR
1,333 Elo+

VS

Team Averages
Level 19
1,498 SR
1,352 Elo+
Tyr
Tyr
KD Galaxy8997
Tyr
Level 21
God Stats
4W - 5L
1,343 SR
Queue Stats
41W - 36L
1,456 Elo+
Solo
Cernunnos
Cernunnos
Krackeneggheads
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 69L
1,262 Elo+
Solo
Agni
Agni
L3G1T X R4G3
Agni
Level 29
God Stats
0W - 4L
1,280 SR
Queue Stats
9W - 14L
1,290 Elo+
Solo
Mercury
Mercury
LEGEND HTEN
Mercury
Level 12
God Stats
3W - 2L
1,866 SR
Queue Stats
19W - 30L
1,253 Elo+
Solo
Nemesis
Nemesis
cloudygirl
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
18
12 / 2 / 12
12,184
508
13,847
11,944
4,955
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
19
23 / 1 / 5
13,190
550
23,480
18,999
8,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 5
10,633
443
7,358
15,522
15,334
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
UndoubledFish
Cabrakan
15
3 / 4 / 17
10,795
450
9,428
17,114
21,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 2 / 8
14,672
611
12,639
11,049
5,969
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 1
11,040
460
11,943
20,262
21,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
Krackeneggheads
Cernunnos
13
6 / 12 / 1
9,569
399
17,193
23,637
7,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 6 / 1
9,098
379
9,482
12,966
4,605
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
LEGEND HTEN
Mercury
11
0 / 11 / 2
7,926
330
3,457
17,165
5,557
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
cloudygirl
Nemesis
13
1 / 18 / 2
8,962
373
2,135
21,007
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
51
Kills
11
13
Deaths
54
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
12
2
12
9
L
2
7
1
0.36
L
Cernunnos
Krackeneggheads
Cernunnos
6
12
1
0.54
L
2
6
1
0.42
L
Mercury
LEGEND HTEN
Mercury
0
11
2
0.09
W
Arachne
23
1
5
25.5
W
4
4
5
1.63
W
Cabrakan
UndoubledFish
Cabrakan
3
4
17
2.88
L
Nemesis
cloudygirl
Nemesis
1
18
2
0.11
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,752
Damage
44,210
74,628
Taken
95,037
56,164
Mitigated
45,085
21,154
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
13,847
9,289
1,279
1,095
11,944
4,955
1,435
2,319
9,625
0
52,232
L
11,943
2,404
0
3,534
20,262
21,005
122
4,424
15,838
0
64,871
L
Cernunnos
Krackeneggheads
Cernunnos
17,193
9,972
0
4,750
23,637
7,744
94
5,897
17,740
0
52,597
L
9,482
629
0
2,704
12,966
4,605
0
2,557
10,409
44,093
0
L
Mercury
LEGEND HTEN
Mercury
3,457
1,851
0
489
17,165
5,557
0
4,321
12,844
0
27,114
W
Arachne
23,480
18,001
0
13,533
18,999
8,566
0
2,301
16,698
0
68,961
W
7,358
5,041
0
3,443
15,522
15,334
2,055
753
14,769
0
36,907
W
Cabrakan
UndoubledFish
Cabrakan
9,428
2,305
0
1,065
17,114
21,340
609
3,041
14,073
20,758
0
L
Nemesis
cloudygirl
Nemesis
2,135
1,357
0
680
21,007
6,174
0
4,868
15,936
0
21,654
W
12,639
2,178
0
739
11,049
5,969
5,074
1,068
9,981
107,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,474
Gold Earned
46,595
464
Minions Killed
334
0
Camps Cleared
0
2,028,223
Distance Traveled
1,838,941
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,184
508
82
3
0
411,265
2
L
Tyr
11,040
460
115
5
0
430,899
4
L
Cernunnos
9,569
399
71
3
0
306,720
3
L
Agni
9,098
379
59
2
0
353,254
0
L
Mercury
7,926
330
46
2
0
421,061
1
W
Arachne
13,190
550
92
4
0
506,847
2
W
Odin
10,633
443
61
3
0
325,856
1
W
Cabrakan
10,795
450
19
1
0
357,872
3
L
Nemesis
8,962
373
43
2
0
327,007
0
W
Kukulkan
14,672
611
210
9
0
426,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role