Player Matchup

Medusa
Medusa
FunkyVodka999
Medusa
Level 26
God Stats
12W - 6L
1,597 SR
Queue Stats
120W - 95L
1,531 Elo+
Party 1
Fenrir
Fenrir
KidGamerPreston
Fenrir
Level 4
God Stats
1W - 3L
1,698 SR
Queue Stats
2W - 7L
1,339 Elo+
Solo
Neith
Neith
Mrlaser100
Neith
Level 8
God Stats
11W - 8L
1,642 SR
Queue Stats
13W - 15L
1,468 Elo+
Party 1
Osiris
Osiris
dpz65esc
Osiris
Level 6
God Stats
0W - 1L
1,738 SR
Queue Stats
3W - 7L
1,375 Elo+
Solo
Erlang Shen
Erlang Shen
scotz2804
Erlang Shen
Level 27
God Stats
8W - 3L
1,761 SR
Queue Stats
129W - 124L
1,448 Elo+
Solo
Team Averages
Level 14
1,687 SR
1,432 Elo+

VS

Team Averages
Level 19
1,517 SR
1,437 Elo+
Loki
Loki
AndrijaPro555
Loki
Level 17
God Stats
5W - 9L
1,438 SR
Queue Stats
18W - 30L
1,267 Elo+
Solo
Apollo
Apollo
FrostyBloke
Apollo
Level 27
God Stats
23W - 12L
1,500 SR
Queue Stats
81W - 70L
1,524 Elo+
Solo
Horus
Horus
RadeDrake
Horus
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
89W - 115L
1,483 Elo+
Solo
Olorun
Olorun
hunter_black254
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
xXLunaXx51
Ao Kuang
Level 18
God Stats
9W - 3L
1,645 SR
Queue Stats
48W - 43L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,878
392
5,946
10,420
2,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 8 / 1
5,186
346
1,374
9,659
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
12
5 / 4 / 1
7,503
500
8,171
10,760
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
dpz65esc
Osiris
4
0 / 2 / 1
4,789
319
37
3,400
1,216
Erlang Shen
scotz2804
Erlang Shen
6
3 / 2 / 0
5,655
377
3,127
5,189
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 2
8,613
574
5,966
4,918
1,793
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
14
9 / 1 / 4
9,064
604
13,189
12,436
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
RadeDrake
Horus
10
1 / 0 / 8
7,018
468
3,795
8,504
6,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 7 / 4
6,154
410
783
9,944
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
xXLunaXx51
Ao Kuang
14
3 / 1 / 5
8,545
570
4,566
10,589
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
9
Kills
21
22
Deaths
10
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
W
Apollo
9
1
4
11
L
1
6
0
0.17
L
0
8
1
0.06
L
Neith
5
4
1
1.38
W
Horus
RadeDrake
Horus
1
0
8
5
L
Osiris
dpz65esc
Osiris
0
2
1
0.25
W
0
7
4
0.29
L
Erlang Shen
scotz2804
Erlang Shen
3
2
0
1.5
W
Ao Kuang
xXLunaXx51
Ao Kuang
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,655
Damage
28,299
39,428
Taken
46,391
11,479
Mitigated
18,916
6,993
Healing
16,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,966
1,724
0
207
4,918
1,793
1,072
0
4,918
0
29,781
W
Apollo
13,189
8,344
0
8,190
12,436
4,293
4,263
0
12,436
0
52,410
L
5,946
2,173
0
2,123
10,420
2,598
0
759
9,661
0
21,648
L
1,374
223
0
962
9,659
2,684
0
463
9,196
0
15,161
L
Neith
8,171
4,773
0
2,742
10,760
3,297
0
2,028
8,732
0
27,425
W
Horus
RadeDrake
Horus
3,795
1,809
922
1,603
8,504
6,121
95
0
8,504
0
18,597
L
Osiris
dpz65esc
Osiris
37
37
0
0
3,400
1,216
0
74
3,326
0
4,227
W
783
418
108
3,428
9,944
2,732
1,696
0
9,944
19,094
0
L
Erlang Shen
scotz2804
Erlang Shen
3,127
2,133
0
1,166
5,189
1,684
0
2,025
3,164
0
19,119
W
Ao Kuang
xXLunaXx51
Ao Kuang
4,566
1,909
0
1,705
10,589
3,977
288
0
10,589
55,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
39,394
148
Minions Killed
274
0
Camps Cleared
0
995,565
Distance Traveled
1,351,372
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,613
574
57
4
0
275,936
0
W
Apollo
9,064
604
89
6
0
265,784
2
L
Medusa
5,878
392
24
2
0
254,321
1
L
Fenrir
5,186
346
27
2
0
202,370
0
L
Neith
7,503
500
47
3
0
239,989
0
W
Horus
7,018
468
24
2
0
288,464
0
L
Osiris
4,789
319
14
1
0
137,213
0
W
Olorun
6,154
410
17
1
0
243,091
1
L
Erlang Shen
5,655
377
36
2
0
161,672
2
W
Ao Kuang
8,545
570
87
6
0
278,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role