Player Matchup

Thanatos
Thanatos
DRAGONKILLER122
Thanatos
Level 108
God Stats
9W - 3L
1,692 SR
Queue Stats
80W - 76L
1,525 Elo+
Solo
Nu Wa
Nu Wa
LEFON152
Nu Wa
Level 137
God Stats
4W - 0L
1,892 SR
Queue Stats
88W - 105L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
TiagoMartins
Cthulhu
Level 131
God Stats
26W - 18L
1,570 SR
Queue Stats
418W - 410L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
ZeKkeyn
Ao Kuang
Level 109
God Stats
16W - 20L
1,531 SR
Queue Stats
131W - 137L
1,538 Elo+
Solo
Ullr
Ullr
ylpanc
Ullr
Level 113
God Stats
38W - 38L
1,654 SR
Queue Stats
191W - 198L
1,534 Elo+
Party 2
Team Averages
Level 120
1,668 SR
1,527 Elo+

VS

Team Averages
Level 106
1,538 SR
1,566 Elo+
Tyr
Tyr
C0WCS
Tyr
Level 79
God Stats
5W - 3L
1,889 SR
Queue Stats
284W - 197L
1,606 Elo+
Solo
Nemesis
Nemesis
Kaowza
Nemesis
Level 147
God Stats
3W - 3L
1,475 SR
Queue Stats
144W - 112L
1,600 Elo+
Solo
Sobek
Sobek
MulekTransante
Sobek
Level 125
God Stats
0W - 3L
1,392 SR
Queue Stats
72W - 71L
1,530 Elo+
Party 1
Ra
Ra
SinisterSIXX
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,527 Elo+
Solo
Xbalanque
Xbalanque
ppkadomal
Xbalanque
Level 120
God Stats
11W - 4L
1,436 SR
Queue Stats
420W - 368L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 0 / 3
5,670
630
3,203
5,517
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
LEFON152
Nu Wa
10
2 / 1 / 3
5,734
637
3,862
3,298
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
TiagoMartins
Cthulhu
9
2 / 0 / 1
5,476
608
1,725
4,490
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
ZeKkeyn
Ao Kuang
11
3 / 1 / 2
6,612
735
5,722
7,578
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
ylpanc
Ullr
9
1 / 1 / 1
5,072
564
2,950
4,905
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
C0WCS
Tyr
10
1 / 4 / 0
5,550
617
3,020
7,742
2,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Kaowza
Nemesis
11
1 / 1 / 1
5,916
657
2,936
5,789
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 1
4,979
553
2,235
6,477
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 0
4,271
475
523
3,786
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
ppkadomal
Xbalanque
9
0 / 2 / 2
4,944
549
3,443
5,614
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
3
3
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
C0WCS
Tyr
1
4
0
0.25
W
Thanatos
2
0
3
3.5
L
Nemesis
Kaowza
Nemesis
1
1
1
1.5
W
Nu Wa
LEFON152
Nu Wa
2
1
3
3.5
L
1
1
1
1.5
L
0
2
0
0
W
Cthulhu
TiagoMartins
Cthulhu
2
0
1
2.5
W
Ao Kuang
ZeKkeyn
Ao Kuang
3
1
2
4
L
Xbalanque
ppkadomal
Xbalanque
0
2
2
0.5
W
Ullr
ylpanc
Ullr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,462
Damage
12,157
25,788
Taken
29,408
8,090
Mitigated
9,856
15,222
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
C0WCS
Tyr
3,020
743
0
1,933
7,742
2,520
0
5,321
2,381
0
24,531
W
Thanatos
3,203
633
0
5,427
5,517
1,655
0
492
5,025
0
26,596
L
Nemesis
Kaowza
Nemesis
2,936
1,111
0
3,110
5,789
1,608
0
1,042
4,643
0
33,126
W
Nu Wa
LEFON152
Nu Wa
3,862
1,016
0
569
3,298
876
269
700
2,488
32,517
0
L
2,235
181
0
1,840
6,477
3,455
0
1,581
4,802
9,896
0
L
523
40
0
652
3,786
885
0
1,663
2,023
17,558
0
W
Cthulhu
TiagoMartins
Cthulhu
1,725
89
45
2,027
4,490
1,973
26
712
3,778
16,026
0
W
Ao Kuang
ZeKkeyn
Ao Kuang
5,722
1,130
0
5,488
7,578
2,363
656
0
7,578
34,239
0
L
Xbalanque
ppkadomal
Xbalanque
3,443
1,708
0
2,381
5,614
1,388
366
1,272
4,250
0
29,148
W
Ullr
ylpanc
Ullr
2,950
903
0
1,666
4,905
1,223
405
744
4,161
0
25,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
25,660
246
Minions Killed
248
0
Camps Cleared
0
923,237
Distance Traveled
847,347
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,550
617
59
7
0
175,362
1
W
Thanatos
5,670
630
53
6
0
199,853
4
L
Nemesis
5,916
657
92
10
0
197,534
3
W
Nu Wa
5,734
637
63
7
0
170,352
1
L
Sobek
4,979
553
14
2
0
172,208
4
L
Ra
4,271
475
28
3
0
150,100
3
W
Cthulhu
5,476
608
22
2
0
190,147
3
W
Ao Kuang
6,612
735
70
8
0
176,837
0
L
Xbalanque
4,944
549
55
6
0
152,143
4
W
Ullr
5,072
564
38
4
0
186,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role