Player Matchup

Merlin
Merlin
LetsJustRelaxxx
Merlin
Level 13
God Stats
24W - 36L
1,433 SR
Queue Stats
179W - 203L
1,398 Elo+
Solo
Yemoja
Yemoja
MoonGoddessSss92
Yemoja
Level 14
God Stats
13W - 19L
1,276 SR
Queue Stats
86W - 117L
1,289 Elo+
Party 1
Loki
Loki
TheMoonGoDDD
Loki
Level 25
God Stats
0W - 3L
1,165 SR
Queue Stats
119W - 151L
1,276 Elo+
Party 1
Kukulkan
Kukulkan
Toxicus
Kukulkan
Level 29
God Stats
14W - 19L
1,508 SR
Queue Stats
47W - 78L
1,363 Elo+
Party 2
Neith
Neith
UnicornsAreTrue
Neith
Level 9
God Stats
3W - 8L
1,373 SR
Queue Stats
17W - 26L
1,395 Elo+
Party 2
Team Averages
Level 18
1,351 SR
1,344 Elo+

VS

Team Averages
Level 18
1,425 SR
1,402 Elo+
Medusa
Medusa
Asponator
Medusa
Level 23
God Stats
7W - 3L
1,476 SR
Queue Stats
76W - 76L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
DiamantaDV
Ao Kuang
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,354 Elo+
Solo
Aphrodite
Aphrodite
Rafaeellka
Aphrodite
Level 22
God Stats
25W - 16L
1,450 SR
Queue Stats
139W - 130L
1,394 Elo+
Solo
Cthulhu
Cthulhu
SirDiealots
Cthulhu
Level 14
God Stats
18W - 14L
1,502 SR
Queue Stats
23W - 22L
1,389 Elo+
Solo
Tiamat
Tiamat
seanbrowden
Tiamat
Level 26
God Stats
1W - 0L
1,197 SR
Queue Stats
7W - 5L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
8,803
880
15,029
8,790
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 5 / 2
8,892
889
8,838
9,737
5,448
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 13 / 3
8,830
883
7,187
16,352
6,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Toxicus
Kukulkan
15
1 / 0 / 2
9,242
924
10,309
7,412
4,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 2 / 2
9,627
963
10,170
10,681
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

144

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asponator
Medusa
16
10 / 1 / 7
10,850
1,085
14,258
10,787
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
DiamantaDV
Ao Kuang
16
4 / 2 / 12
9,649
965
8,415
9,301
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Rafaeellka
Aphrodite
16
0 / 0 / 17
9,499
950
4,219
9,532
6,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
SirDiealots
Cthulhu
17
4 / 0 / 16
10,067
1,007
10,578
13,972
14,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
17
5 / 2 / 11
10,608
1,061
12,878
11,419
9,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
5
Kills
23
23
Deaths
5
12
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Medusa
Asponator
Medusa
10
1
7
13.5
W
Ao Kuang
DiamantaDV
Ao Kuang
4
2
12
5
L
0
3
3
0.5
L
1
5
2
0.4
W
Aphrodite
Rafaeellka
Aphrodite
0
0
17
8.5
W
Cthulhu
SirDiealots
Cthulhu
4
0
16
12
L
1
13
3
0.19
L
Kukulkan
Toxicus
Kukulkan
1
0
2
2
L
2
2
2
1.5
W
Tiamat
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,533
Damage
50,348
52,972
Taken
55,011
23,994
Mitigated
40,025
6,360
Healing
28,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Asponator
Medusa
14,258
5,627
0
2,508
10,787
4,835
0
5,898
4,889
0
33,423
W
Ao Kuang
DiamantaDV
Ao Kuang
8,415
2,224
0
3,025
9,301
4,199
0
5,942
3,359
11,882
0
L
15,029
762
27
1,338
8,790
3,270
0
5,533
3,207
44,409
0
L
8,838
658
343
243
9,737
5,448
0
6,622
2,920
18,894
0
W
Aphrodite
Rafaeellka
Aphrodite
4,219
388
7,919
8,239
9,532
6,973
0
6,323
3,209
20,806
0
W
Cthulhu
SirDiealots
Cthulhu
10,578
581
1,027
2,459
13,972
14,676
0
8,834
5,138
20,679
0
L
7,187
1,523
0
237
16,352
6,227
0
10,463
5,789
0
12,663
L
Kukulkan
Toxicus
Kukulkan
10,309
264
0
736
7,412
4,914
0
6,033
1,304
25,967
0
L
10,170
3,622
0
3,436
10,681
4,135
0
6,894
3,662
0
37,358
W
Tiamat
12,878
949
0
3,244
11,419
9,342
0
7,179
4,240
42,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,394
Gold Earned
50,673
201
Minions Killed
209
4
Camps Cleared
8
853,138
Distance Traveled
949,033
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,850
1,085
71
7
0
184,023
0
W
Ao Kuang
9,649
965
13
1
1
166,799
0
L
Merlin
8,803
880
58
6
1
171,993
0
L
Yemoja
8,892
889
23
2
0
164,358
5
W
Aphrodite
9,499
950
38
4
0
212,692
0
W
Cthulhu
10,067
1,007
26
3
1
190,458
2
L
Loki
8,830
883
10
1
3
165,890
1
L
Kukulkan
9,242
924
46
5
0
182,013
0
L
Neith
9,627
963
64
6
0
168,884
0
W
Tiamat
10,608
1,061
61
6
6
195,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role