Player Matchup

Ne Zha
Ne Zha
FxsioNz6479
Ne Zha
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 61L
1,143 Elo+
Party 1
Khepri
Khepri
NicTzar
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,143 Elo+
Party 1
Ra
Ra
pedrowhhks XD
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,143 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,143 Elo+

VS

Team Averages
Level 36
1,318 SR
1,065 Elo+
Odin
Odin
Mati_Due
Odin
Level 67
God Stats
1W - 2L
1,277 SR
Queue Stats
13W - 34L
1,132 Elo+
Party 2
Fenrir
Fenrir
aged_sluice7
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 41L
1,131 Elo+
Solo
Agni
Agni
matiyeve
Agni
Level 28
God Stats
0W - 3L
1,178 SR
Queue Stats
1W - 22L
932 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
9 / 4 / 4
12,351
727
8,435
13,032
6,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
NicTzar
Khepri
14
0 / 6 / 16
10,975
646
2,731
13,759
13,325
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
10 / 3 / 7
13,136
773
14,691
9,911
4,788
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
5 / 6 / 8
12,197
717
15,298
15,492
14,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
6
0 / 7 / 0
8,120
478
635
6,717
1,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
16
8 / 6 / 4
12,472
734
9,628
10,253
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
19
Kills
13
13
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
9
4
4
2.75
L
Odin
5
6
8
1.5
W
Khepri
NicTzar
Khepri
0
6
16
1.33
L
Fenrir
0
7
0
0
L
Agni
8
6
4
1.67
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,857
Damage
25,561
36,702
Taken
32,462
24,266
Mitigated
19,690
8,569
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
8,435
2,158
0
1,329
13,032
6,153
366
2,242
10,303
0
42,919
L
Odin
15,298
3,984
0
2,627
15,492
14,782
0
9,286
6,206
306
45,953
W
Khepri
NicTzar
Khepri
2,731
838
257
1,065
13,759
13,325
355
4,884
8,295
13,562
0
L
Fenrir
635
151
0
152
6,717
1,632
0
2,968
3,749
0
6,023
L
Agni
9,628
552
0
1,208
10,253
3,276
0
5,236
5,017
36,292
0
W
14,691
1,813
2,418
3,500
9,911
4,788
1,170
2,274
7,411
63,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,462
Gold Earned
32,789
168
Minions Killed
115
0
Camps Cleared
0
826,761
Distance Traveled
588,486
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,351
727
71
4
0
303,420
4
L
Odin
12,197
717
52
3
0
294,730
0
W
Khepri
10,975
646
11
1
0
238,184
5
L
Fenrir
8,120
478
10
1
0
84,305
0
L
Agni
12,472
734
53
3
0
209,451
0
W
Ra
13,136
773
86
5
0
285,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role