Player Matchup

Rama
Rama
 
Rama
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EZ_KILLZ01
Janus
Level 65
God Stats
3W - 3L
1,195 SR
Queue Stats
76W - 80L
1,449 Elo+
Solo
Nemesis
Nemesis
TRex Arms FTW
Nemesis
Level 101
God Stats
6W - 5L
1,375 SR
Queue Stats
465W - 455L
1,528 Elo+
Solo
Guan Yu
Guan Yu
TheOnlyDisciple
Guan Yu
Level 120
God Stats
9W - 10L
1,170 SR
Queue Stats
286W - 291L
1,490 Elo+
Solo
Nu Wa
Nu Wa
TrippleDukes
Nu Wa
Level 133
God Stats
2W - 9L
1,173 SR
Queue Stats
629W - 619L
1,463 Elo+
Solo
Team Averages
Level 97
1,283 SR
1,486 Elo+

VS

Team Averages
Level 101
1,573 SR
1,492 Elo+
Tyr
Tyr
Chris_Jcc
Tyr
Level 86
God Stats
15W - 11L
1,316 SR
Queue Stats
443W - 412L
1,516 Elo+
Solo
Anubis
Anubis
KnightPardo
Anubis
Level 67
God Stats
3W - 4L
1,555 SR
Queue Stats
329W - 338L
1,499 Elo+
Solo
Tiamat
Tiamat
Nictionary-
Tiamat
Level 145
God Stats
2W - 0L
1,752 SR
Queue Stats
2W - 2L
1,520 Elo+
Party 1
Hachiman
Hachiman
Samu-raiya
Hachiman
Level 105
God Stats
1W - 0L
1,742 SR
Queue Stats
3W - 3L
1,513 Elo+
Party 1
Nemesis
Nemesis
rokyfido
Nemesis
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 117L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 3 / 0
5,006
417
3,247
4,875
1,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
11
2 / 4 / 0
6,409
534
3,099
6,114
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
8
1 / 3 / 0
5,553
463
3,819
7,562
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 0 / 1
6,721
560
4,567
6,122
5,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 2 / 1
5,351
446
4,970
3,949
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,862
572
3,161
7,768
4,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
12
5 / 0 / 1
7,189
599
6,076
6,166
3,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
10
0 / 1 / 3
5,388
449
2,861
7,209
3,793
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Samu-raiya
Hachiman
10
3 / 1 / 1
5,836
486
4,362
5,277
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
rokyfido
Nemesis
11
3 / 0 / 5
6,498
542
2,724
6,357
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
W
1
1
0
1
L
Janus
2
4
0
0.5
W
Anubis
5
0
1
5.5
W
Tiamat
0
1
3
1.5
W
Hachiman
Samu-raiya
Hachiman
3
1
1
3.5
L
Nemesis
1
3
0
0.33
L
0
0
1
0.5
L
0
2
1
0.25
W
Nemesis
rokyfido
Nemesis
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,702
Damage
19,184
28,622
Taken
32,777
11,895
Mitigated
14,494
7,613
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,247
2,457
0
847
4,875
1,125
0
1,120
3,755
0
18,972
W
3,161
306
0
2,689
7,768
4,194
237
295
7,473
0
41,482
L
Janus
3,099
130
0
1,000
6,114
1,439
0
3,417
2,697
33,280
0
W
Anubis
6,076
796
0
3,871
6,166
3,059
0
2,190
3,752
43,771
0
W
Tiamat
2,861
230
253
3,264
7,209
3,793
18
1,630
5,563
22,565
0
W
Hachiman
Samu-raiya
Hachiman
4,362
1,937
0
1,760
5,277
1,542
0
1,532
3,713
0
32,517
L
Nemesis
3,819
969
588
2,492
7,562
3,333
0
2,614
4,948
0
26,406
L
4,567
1,090
60
2,126
6,122
5,219
0
0
6,122
0
35,312
L
4,970
963
0
500
3,949
779
0
1,786
2,163
22,336
0
W
Nemesis
rokyfido
Nemesis
2,724
526
0
2,209
6,357
1,906
0
2,016
4,207
0
30,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,040
Gold Earned
31,773
284
Minions Killed
359
0
Camps Cleared
0
1,137,286
Distance Traveled
1,162,063
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,006
417
50
4
0
216,071
2
W
Tyr
6,862
572
94
8
0
234,485
1
L
Janus
6,409
534
56
5
0
216,486
4
W
Anubis
7,189
599
85
7
0
223,337
0
W
Tiamat
5,388
449
49
4
0
225,491
3
W
Hachiman
5,836
486
57
5
0
199,347
1
L
Nemesis
5,553
463
53
4
0
253,344
2
L
Guan Yu
6,721
560
86
7
0
249,862
0
L
Nu Wa
5,351
446
39
3
0
201,523
4
W
Nemesis
6,498
542
74
6
0
279,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role