Player Matchup

Poseidon
Poseidon
Elkiyua10
Poseidon
Level 13
God Stats
0W - 1L
1,412 SR
Queue Stats
1W - 4L
1,369 Elo+
Solo
Hel
Hel
Gettari
Hel
Level 17
God Stats
4W - 3L
1,612 SR
Queue Stats
70W - 45L
1,391 Elo+
Solo
Medusa
Medusa
ShikaDanMaru
Medusa
Level 27
God Stats
4W - 1L
1,899 SR
Queue Stats
338W - 389L
1,460 Elo+
Party 1
Ares
Ares
Shoramar
Ares
Level 17
God Stats
5W - 9L
1,855 SR
Queue Stats
116W - 128L
1,440 Elo+
Solo
Thor
Thor
tetezgaming
Thor
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
294W - 333L
1,434 Elo+
Party 1
Team Averages
Level 19
1,656 SR
1,419 Elo+

VS

Team Averages
Level 19
1,515 SR
1,485 Elo+
Sol
Sol
Inuchi
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Mijah999
Tyr
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Khepri
Khepri
PabelHC
Khepri
Level 12
God Stats
6W - 12L
1,500 SR
Queue Stats
33W - 41L
1,498 Elo+
Party 2
Pele
Pele
SoveR1996
Pele
Level 26
God Stats
19W - 10L
1,603 SR
Queue Stats
78W - 95L
1,439 Elo+
Party 3
Ra
Ra
WrongShell90
Ra
Level 26
God Stats
1W - 0L
1,473 SR
Queue Stats
97W - 101L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Elkiyua10
Poseidon
12
3 / 8 / 2
8,066
504
5,169
9,329
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
14
7 / 4 / 3
9,085
568
8,948
11,937
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
2 / 7 / 4
7,327
458
4,595
12,583
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
11
2 / 7 / 2
7,392
462
3,967
14,171
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 7 / 2
7,883
493
6,096
12,372
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Inuchi
Sol
14
9 / 2 / 8
9,446
590
17,366
9,741
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
12 / 3 / 1
10,256
641
10,401
10,196
7,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
PabelHC
Khepri
12
3 / 4 / 14
8,477
530
6,538
9,259
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
13
5 / 5 / 4
8,411
526
5,300
12,244
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 4 / 6
8,619
539
5,705
9,029
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
18
Kills
32
33
Deaths
18
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Elkiyua10
Poseidon
3
8
2
0.5
L
Hel
7
4
3
2.13
W
Sol
Inuchi
Sol
9
2
8
6.5
W
12
3
1
4.17
W
Khepri
PabelHC
Khepri
3
4
14
2.5
L
Medusa
2
7
4
0.57
L
Ares
2
7
2
0.43
W
Pele
5
5
4
1.4
W
3
4
6
1.5
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,775
Damage
45,310
60,392
Taken
50,469
28,216
Mitigated
27,328
13,448
Healing
17,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Elkiyua10
Poseidon
5,169
639
0
567
9,329
2,808
526
2,793
6,410
29,417
0
L
Hel
8,948
1,027
1,915
4,836
11,937
4,499
406
4,146
7,625
45,664
0
W
Sol
Inuchi
Sol
17,366
6,176
0
6,077
9,741
2,997
3,166
3,477
6,264
58,948
0
W
10,401
1,388
0
3,308
10,196
7,896
902
3,113
6,865
0
45,119
W
Khepri
PabelHC
Khepri
6,538
1,273
0
543
9,259
8,676
300
4,000
5,188
20,968
0
L
Medusa
4,595
2,986
0
2,655
12,583
4,837
156
8,323
4,182
0
33,300
L
Ares
3,967
710
0
1,399
14,171
11,310
0
10,212
3,921
15,091
0
W
Pele
5,300
1,549
0
4,190
12,244
4,651
0
3,741
8,443
0
44,416
W
5,705
550
964
2,828
9,029
3,108
699
3,386
5,625
50,956
0
L
6,096
2,379
0
2,076
12,372
4,762
0
3,637
8,645
0
37,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,753
Gold Earned
45,209
312
Minions Killed
363
0
Camps Cleared
0
1,397,611
Distance Traveled
1,439,740
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,066
504
61
4
0
239,971
0
L
Hel
9,085
568
105
7
0
328,892
2
W
Sol
9,446
590
99
6
0
277,063
3
W
Tyr
10,256
641
79
5
0
334,552
3
W
Khepri
8,477
530
21
1
0
273,936
1
L
Medusa
7,327
458
56
4
0
263,536
0
L
Ares
7,392
462
20
1
0
270,567
3
W
Pele
8,411
526
74
5
0
266,530
0
W
Ra
8,619
539
90
6
0
287,659
4
L
Thor
7,883
493
70
4
0
294,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role