Player Matchup

Sol
Sol
AucunArguments
Sol
Level 118
God Stats
0W - 2L
1,310 SR
Queue Stats
62W - 53L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
Banouaee
Danzaburou
Level 89
God Stats
1W - 2L
1,740 SR
Queue Stats
31W - 15L
1,582 Elo+
Party 2
Bellona
Bellona
Nitshia
Bellona
Level 124
God Stats
8W - 3L
1,578 SR
Queue Stats
63W - 48L
1,577 Elo+
Party 2
Kali
Kali
RayScoops
Kali
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,576 Elo+
Party 2
Sylvanus
Sylvanus
Zlaine
Sylvanus
Level 149
God Stats
2W - 1L
1,807 SR
Queue Stats
73W - 55L
1,577 Elo+
Party 2
Team Averages
Level 128
1,587 SR
1,578 Elo+

VS

Team Averages
Level 103
1,531 SR
1,544 Elo+
Fenrir
Fenrir
Arnfriedt
Fenrir
Level 103
God Stats
48W - 45L
1,565 SR
Queue Stats
1,072W - 1,098L
1,559 Elo+
Solo
Medusa
Medusa
CommanderOtter
Medusa
Level 108
God Stats
2W - 0L
1,721 SR
Queue Stats
27W - 21L
1,635 Elo+
Solo
Hera
Hera
Heyari
Hera
Level 127
God Stats
2W - 3L
1,294 SR
Queue Stats
80W - 71L
1,504 Elo+
Party 1
Izanami
Izanami
Howyg
Izanami
Level 109
God Stats
52W - 61L
1,520 SR
Queue Stats
811W - 851L
1,530 Elo+
Solo
Artio
Artio
Reggoo
Artio
Level 68
God Stats
1W - 1L
1,554 SR
Queue Stats
55W - 51L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 12
14,075
1,005
25,507
23,563
10,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Banouaee
Danzaburou
20
6 / 7 / 12
14,398
1,028
25,873
24,009
11,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Nitshia
Bellona
20
4 / 8 / 13
13,270
948
14,625
32,012
39,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
19
7 / 5 / 11
14,793
1,057
22,319
23,763
14,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Zlaine
Sylvanus
20
1 / 6 / 16
12,634
902
16,951
28,746
44,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arnfriedt
Fenrir
20
6 / 5 / 19
16,104
1,150
21,204
32,847
38,907
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 3 / 21
14,966
1,069
26,769
14,421
9,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
Heyari
Hera
20
9 / 6 / 21
15,228
1,088
30,666
17,107
6,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Howyg
Izanami
19
3 / 9 / 21
12,834
917
26,387
19,420
9,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Reggoo
Artio
20
9 / 1 / 21
15,688
1,121
20,848
26,882
46,505
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
139
24
Kills
36
36
Deaths
24
64
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arnfriedt
Fenrir
6
5
19
3.1
L
6
10
12
1.2
L
Danzaburou
Banouaee
Danzaburou
6
7
12
1.71
W
9
3
21
6.5
W
Hera
Heyari
Hera
9
6
21
3.25
W
Izanami
Howyg
Izanami
3
9
21
1.5
L
Bellona
Nitshia
Bellona
4
8
13
1.31
L
Kali
7
5
11
2.5
W
Artio
Reggoo
Artio
9
1
21
19.5
L
Sylvanus
Zlaine
Sylvanus
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,275
Damage
125,874
132,093
Taken
110,677
120,861
Mitigated
110,549
30,010
Healing
22,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arnfriedt
Fenrir
21,204
6,690
0
5,586
32,847
38,907
0
12,713
19,859
0
37,552
L
25,507
6,920
705
6,450
23,563
10,598
0
10,665
12,898
65,414
0
L
Danzaburou
Banouaee
Danzaburou
25,873
14,594
0
3,684
24,009
11,896
0
9,574
14,435
0
67,578
W
26,769
13,064
0
2,550
14,421
9,004
0
5,297
8,999
0
74,133
W
Hera
Heyari
Hera
30,666
6,342
0
303
17,107
6,731
0
6,792
10,215
58,290
0
W
Izanami
Howyg
Izanami
26,387
17,887
0
208
19,420
9,402
0
7,783
11,512
0
53,884
L
Bellona
Nitshia
Bellona
14,625
1,605
1,708
1,875
32,012
39,820
0
12,798
19,214
2,128
33,093
L
Kali
22,319
10,090
0
4,774
23,763
14,375
0
8,477
15,286
0
45,509
W
Artio
Reggoo
Artio
20,848
1,086
5,093
9,025
26,882
46,505
0
10,636
15,946
31,333
0
L
Sylvanus
Zlaine
Sylvanus
16,951
2,848
6,099
4,715
28,746
44,172
0
10,000
18,422
26,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,170
Gold Earned
74,820
281
Minions Killed
309
7
Camps Cleared
13
1,328,538
Distance Traveled
1,339,856
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,104
1,150
35
3
5
283,225
0
L
Sol
14,075
1,005
88
6
5
263,580
1
L
Danzaburou
14,398
1,028
98
7
1
253,690
0
W
Medusa
14,966
1,069
98
7
5
273,991
0
W
Hera
15,228
1,088
73
5
2
237,592
0
W
Izanami
12,834
917
78
6
0
223,432
0
L
Bellona
13,270
948
39
3
0
289,119
3
L
Kali
14,793
1,057
39
3
1
273,887
1
W
Artio
15,688
1,121
25
2
1
321,616
0
L
Sylvanus
12,634
902
17
1
0
248,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role