Player Matchup

Hera
Hera
 
Hera
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Harrytikill
Neith
Level 108
God Stats
2W - 1L
1,677 SR
Queue Stats
101W - 97L
1,490 Elo+
Party 2
Bacchus
Bacchus
NotRulesjeb
Bacchus
Level 18
God Stats
1W - 0L
1,249 SR
Queue Stats
11W - 15L
1,445 Elo+
Solo
Chiron
Chiron
marc le gris
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 56L
1,619 Elo+
Party 2
Fenrir
Fenrir
masteacad
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 52
1,485 SR
1,511 Elo+

VS

Team Averages
Level 28
1,452 SR
1,444 Elo+
Skadi
Skadi
GankerTanker
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,419 Elo+
Party 3
Susano
Susano
GodsOfUrMom
Susano
Level 40
God Stats
0W - 2L
1,261 SR
Queue Stats
33W - 49L
1,443 Elo+
Party 3
Persephone
Persephone
Informatics1974
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 1
Zeus
Zeus
NahuelZuita
Zeus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 68L
1,335 Elo+
Solo
Erlang Shen
Erlang Shen
ilikeTinCans
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
7 / 3 / 15
10,204
928
8,831
7,988
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 1 / 19
11,190
1,017
17,365
9,580
4,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
NotRulesjeb
Bacchus
16
4 / 2 / 19
9,903
900
5,292
11,448
12,407
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
18
11 / 2 / 20
11,016
1,001
17,121
11,004
4,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
masteacad
Fenrir
17
12 / 6 / 12
10,921
993
10,011
10,720
4,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 5
9,476
861
10,447
13,265
5,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
13
3 / 9 / 5
7,471
679
8,917
12,348
6,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Informatics1974
Persephone
16
1 / 8 / 8
8,519
774
5,422
11,620
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 11 / 6
8,096
736
8,238
13,379
4,353
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
ilikeTinCans
Erlang Shen
16
3 / 8 / 6
9,257
842
6,101
15,793
9,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
44
44
Kills
14
14
Deaths
44
85
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
3
15
4.83
L
5
8
5
0.94
L
Susano
3
9
5
0.61
W
10
1
19
19.5
L
Persephone
Informatics1974
Persephone
1
8
8
0.63
L
2
11
6
0.45
W
Bacchus
NotRulesjeb
Bacchus
4
2
19
6.75
L
Erlang Shen
ilikeTinCans
Erlang Shen
3
8
6
0.75
W
Chiron
11
2
20
10.5
W
Fenrir
masteacad
Fenrir
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,620
Damage
39,125
50,740
Taken
66,405
28,702
Mitigated
29,288
22,799
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,831
2,512
881
1,801
7,988
2,808
217
2,920
5,068
23,129
0
L
10,447
5,071
439
2,286
13,265
5,122
0
1,786
11,415
219
21,179
L
Susano
8,917
2,337
756
756
12,348
6,662
0
2,644
9,652
0
16,328
W
17,365
6,009
1,774
4,767
9,580
4,398
1,727
2,057
7,523
0
33,676
L
Persephone
Informatics1974
Persephone
5,422
1,463
0
2,000
11,620
3,986
0
2,142
9,325
17,999
0
L
8,238
743
122
1,146
13,379
4,353
0
3,480
9,686
14,712
0
W
Bacchus
NotRulesjeb
Bacchus
5,292
665
287
2,581
11,448
12,407
210
3,334
7,966
8,412
0
L
Erlang Shen
ilikeTinCans
Erlang Shen
6,101
2,838
0
2,400
15,793
9,165
0
3,511
12,204
0
11,201
W
Chiron
17,121
5,313
2,820
4,239
11,004
4,427
1,778
3,481
7,523
0
29,071
W
Fenrir
masteacad
Fenrir
10,011
2,699
1,088
2,561
10,720
4,662
1,398
2,087
8,633
0
14,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,234
Gold Earned
42,819
113
Minions Killed
67
0
Camps Cleared
0
1,007,632
Distance Traveled
751,256
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,204
928
38
3
0
169,828
0
L
Skadi
9,476
861
20
2
0
157,564
0
L
Susano
7,471
679
9
1
0
154,804
1
W
Neith
11,190
1,017
29
3
0
182,223
0
L
Persephone
8,519
774
22
2
0
136,665
0
L
Zeus
8,096
736
7
1
0
125,518
0
W
Bacchus
9,903
900
5
0
0
239,923
1
L
Erlang Shen
9,257
842
9
1
0
176,705
0
W
Chiron
11,016
1,001
37
3
0
193,104
1
W
Fenrir
10,921
993
4
0
0
222,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role