Player Matchup

Fenrir
Fenrir
BrotherPeanut
Fenrir
Level 21
God Stats
6W - 2L
1,688 SR
Queue Stats
10W - 7L
1,717 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ItzKR0N0S
Cu Chulainn
Level 46
God Stats
1W - 0L
1,638 SR
Queue Stats
16W - 16L
1,520 Elo+
Party 2
Jing Wei
Jing Wei
Littleyona
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,520 Elo+
Party 2
Athena
Athena
ShisuiTheHokage
Athena
Level 28
God Stats
4W - 4L
1,502 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Scylla
Scylla
roovear
Scylla
Level 18
God Stats
5W - 1L
1,613 SR
Queue Stats
6W - 4L
1,379 Elo+
Solo
Team Averages
Level 25
1,588 SR
1,527 Elo+

VS

Team Averages
Level 11
1,418 SR
1,236 Elo+
Amaterasu
Amaterasu
Aizen312
Amaterasu
Level 8
God Stats
1W - 2L
1,254 SR
Queue Stats
98W - 131L
989 Elo+
Party 3
Vamana
Vamana
Rampant00
Vamana
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
eat_my_ash420wuw
Tsukuyomi
Level 13
God Stats
27W - 38L
1,242 SR
Queue Stats
86W - 118L
1,186 Elo+
Party 3
Anhur
Anhur
housee1
Anhur
Level 26
God Stats
4W - 2L
1,592 SR
Queue Stats
70W - 84L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
我切腰子不打麻药
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 9
13,148
598
15,968
19,751
10,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
ItzKR0N0S
Cu Chulainn
19
19 / 3 / 9
12,967
589
21,472
18,005
16,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Littleyona
Jing Wei
17
6 / 1 / 5
11,384
517
12,577
11,863
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 0 / 21
11,782
536
12,426
16,584
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
roovear
Scylla
19
14 / 1 / 10
13,014
592
19,000
12,818
5,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aizen312
Amaterasu
11
0 / 15 / 0
7,269
330
4,114
24,280
9,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
Rampant00
Vamana
14
3 / 12 / 1
9,192
418
8,177
23,314
15,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
14
0 / 16 / 2
8,828
401
10,739
20,674
7,883
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
housee1
Anhur
17
3 / 6 / 0
11,467
521
13,159
21,129
8,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 11 / 0
8,106
368
4,556
18,304
6,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
9
57
Kills
6
7
Deaths
60
54
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aizen312
Amaterasu
0
15
0
0
W
14
2
9
9.25
W
Cu Chulainn
ItzKR0N0S
Cu Chulainn
19
3
9
7.83
W
Jing Wei
Littleyona
Jing Wei
6
1
5
8.5
L
Vamana
Rampant00
Vamana
3
12
1
0.29
W
4
0
21
14.5
L
Tsukuyomi
0
16
2
0.06
L
Anhur
housee1
Anhur
3
6
0
0.5
W
Scylla
roovear
Scylla
14
1
10
19
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,443
Damage
40,745
79,021
Taken
107,701
53,086
Mitigated
46,932
18,906
Healing
20,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aizen312
Amaterasu
4,114
1,978
0
2,260
24,280
9,024
309
7,700
16,377
0
23,836
W
15,968
6,276
0
9,547
19,751
10,493
4,139
616
19,042
0
86,902
W
Cu Chulainn
ItzKR0N0S
Cu Chulainn
21,472
6,117
0
2,594
18,005
16,507
4,656
239
17,416
582
91,090
W
Jing Wei
Littleyona
Jing Wei
12,577
9,932
0
1,084
11,863
4,019
470
0
11,838
0
63,868
L
Vamana
Rampant00
Vamana
8,177
4,493
0
4,252
23,314
15,361
405
8,306
14,383
0
41,667
W
12,426
4,035
1,060
2,156
16,584
16,731
971
1,034
15,039
52,810
0
L
Tsukuyomi
10,739
2,565
0
1,333
20,674
7,883
105
3,627
16,647
0
46,654
L
Anhur
housee1
Anhur
13,159
4,349
784
8,877
21,129
8,008
532
4,957
16,110
0
70,319
W
Scylla
roovear
Scylla
19,000
3,326
0
2,465
12,818
5,336
1,150
2,124
10,438
76,673
0
L
4,556
930
0
3,241
18,304
6,656
671
6,446
11,713
38,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,295
Gold Earned
44,862
574
Minions Killed
359
0
Camps Cleared
0
2,118,690
Distance Traveled
1,690,576
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,269
330
35
2
0
292,463
0
W
Fenrir
13,148
598
138
6
0
424,253
1
W
Cu Chulainn
12,967
589
140
6
0
424,019
3
W
Jing Wei
11,384
517
103
5
0
386,590
1
L
Vamana
9,192
418
59
3
0
394,247
1
W
Athena
11,782
536
64
3
0
502,567
2
L
Tsukuyomi
8,828
401
78
4
0
349,508
5
L
Anhur
11,467
521
119
5
0
296,792
2
W
Scylla
13,014
592
129
6
0
381,261
3
L
Ao Kuang
8,106
368
68
3
0
357,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role