Player Matchup

Zhong Kui
Zhong Kui
Kaotic poole
Zhong Kui
Level 24
God Stats
7W - 7L
1,431 SR
Queue Stats
131W - 163L
1,324 Elo+
Solo
Hel
Hel
Nunuzungis
Hel
Level 30
God Stats
11W - 10L
1,597 SR
Queue Stats
70W - 60L
1,454 Elo+
Solo
Cupid
Cupid
OperatedApple88
Cupid
Level 29
God Stats
14W - 14L
1,592 SR
Queue Stats
84W - 92L
1,495 Elo+
Solo
Scylla
Scylla
Royersenpai
Scylla
Level 28
God Stats
10W - 9L
1,560 SR
Queue Stats
27W - 27L
1,251 Elo+
Solo
Bellona
Bellona
ShadowKing394
Bellona
Level 21
God Stats
1W - 1L
1,289 SR
Queue Stats
22W - 25L
1,503 Elo+
Solo
Team Averages
Level 26
1,494 SR
1,406 Elo+

VS

Team Averages
Level 20
1,459 SR
1,424 Elo+
Chernobog
Chernobog
Chrome5Exodus
Chernobog
Level 16
God Stats
6W - 7L
1,484 SR
Queue Stats
208W - 267L
1,390 Elo+
Solo
King Arthur
King Arthur
LancerDN
King Arthur
Level 25
God Stats
12W - 12L
1,434 SR
Queue Stats
21W - 24L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
TacosDeAsada545
Ao Kuang
Level 29
God Stats
2W - 1L
1,413 SR
Queue Stats
77W - 77L
1,368 Elo+
Solo
Tiamat
Tiamat
jermainedooley
Tiamat
Level 13
God Stats
1W - 3L
1,438 SR
Queue Stats
2W - 3L
1,530 Elo+
Solo
Danzaburou
Danzaburou
semsilvanya
Danzaburou
Level 18
God Stats
8W - 13L
1,524 SR
Queue Stats
314W - 420L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kaotic poole
Zhong Kui
17
4 / 2 / 5
11,008
524
13,502
15,942
11,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

17
5 / 1 / 4
11,210
534
10,822
12,426
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 1 / 5
11,252
536
5,203
9,956
4,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
17
10 / 5 / 3
11,415
544
12,626
11,131
4,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
10
0 / 3 / 2
7,850
374
3,779
6,696
4,873
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chrome5Exodus
Chernobog
15
1 / 5 / 1
9,117
434
4,071
12,639
4,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
LancerDN
King Arthur
15
2 / 4 / 1
10,104
481
6,176
14,252
12,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
16
7 / 2 / 2
10,468
498
11,886
16,953
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 6 / 0
6,660
317
675
5,966
2,868
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
semsilvanya
Danzaburou
15
1 / 5 / 2
9,122
434
8,065
15,151
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
22
Kills
11
12
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Chrome5Exodus
Chernobog
1
5
1
0.3
W
Zhong Kui
Kaotic poole
Zhong Kui
4
2
5
3.25
L
King Arthur
LancerDN
King Arthur
2
4
1
0.63
W
5
1
4
7
W
3
1
5
5.5
W
Scylla
10
5
3
2.3
W
Bellona
0
3
2
0.33
L
Ao Kuang
7
2
2
4
L
0
6
0
0
L
Danzaburou
semsilvanya
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,932
Damage
30,873
56,151
Taken
64,961
30,207
Mitigated
31,067
25,316
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Chrome5Exodus
Chernobog
4,071
2,141
0
2,541
12,639
4,699
429
6,301
6,338
0
57,722
W
Zhong Kui
Kaotic poole
Zhong Kui
13,502
2,490
0
6,906
15,942
11,837
4,418
2,008
13,659
74,994
0
L
King Arthur
LancerDN
King Arthur
6,176
1,171
0
3,520
14,252
12,184
423
8,887
5,365
0
43,316
W
10,822
1,121
1,430
8,753
12,426
5,324
2,190
861
11,465
73,111
0
W
5,203
2,740
198
5,490
9,956
4,162
4,381
1,843
8,113
0
66,741
W
Scylla
12,626
813
672
1,507
11,131
4,011
2,763
4,527
6,604
63,175
0
W
Bellona
3,779
1,440
0
360
6,696
4,873
48
3,322
3,299
0
16,901
L
Ao Kuang
11,886
4,278
0
9,086
16,953
6,069
0
8,101
8,852
49,089
0
L
675
191
0
331
5,966
2,868
0
4,474
1,492
7,318
0
L
Danzaburou
semsilvanya
Danzaburou
8,065
1,675
0
3,528
15,151
5,247
1,170
9,187
5,964
0
50,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,735
Gold Earned
45,471
534
Minions Killed
367
0
Camps Cleared
0
1,741,526
Distance Traveled
1,704,825
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,117
434
104
5
0
362,994
0
W
Zhong Kui
11,008
524
132
6
0
325,422
0
L
King Arthur
10,104
481
93
4
0
383,038
0
W
Hel
11,210
534
135
6
0
402,867
1
W
Cupid
11,252
536
121
6
0
404,530
5
W
Scylla
11,415
544
113
5
0
335,596
0
W
Bellona
7,850
374
33
2
0
273,111
1
L
Ao Kuang
10,468
498
79
4
0
400,679
0
L
Tiamat
6,660
317
14
1
0
243,912
0
L
Danzaburou
9,122
434
77
4
0
314,202
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role