Player Matchup

Cthulhu
Cthulhu
Chellymon
Cthulhu
Level 59
God Stats
5W - 8L
1,337 SR
Queue Stats
218W - 285L
1,364 Elo+
Solo
Mulan
Mulan
Chrsq0
Mulan
Level 68
God Stats
25W - 31L
1,143 SR
Queue Stats
784W - 797L
1,417 Elo+
Solo
Susano
Susano
MixableArtist58
Susano
Level 88
God Stats
0W - 2L
1,251 SR
Queue Stats
42W - 44L
1,492 Elo+
Solo
Heimdallr
Heimdallr
lPYTH0N
Heimdallr
Level 141
God Stats
4W - 10L
1,556 SR
Queue Stats
189W - 159L
1,498 Elo+
Solo
Tiamat
Tiamat
shimada-kenbei
Tiamat
Level 66
God Stats
131W - 130L
1,550 SR
Queue Stats
182W - 193L
1,489 Elo+
Solo
Team Averages
Level 84
1,367 SR
1,452 Elo+

VS

Team Averages
Level 83
1,493 SR
1,409 Elo+
Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
MyItchyHand
Ne Zha
Level 106
God Stats
8W - 2L
1,500 SR
Queue Stats
357W - 347L
1,468 Elo+
Party 1
Bacchus
Bacchus
Simplisimus
Bacchus
Level 78
God Stats
13W - 10L
1,543 SR
Queue Stats
701W - 788L
1,392 Elo+
Solo
Danzaburou
Danzaburou
Statistackzzz
Danzaburou
Level 40
God Stats
2W - 1L
1,205 SR
Queue Stats
5W - 4L
1,314 Elo+
Party 2
Olorun
Olorun
numb-vlogger
Olorun
Level 82
God Stats
1W - 0L
1,715 SR
Queue Stats
170W - 217L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chellymon
Cthulhu
11
1 / 3 / 0
6,925
462
5,101
9,921
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Chrsq0
Mulan
10
0 / 7 / 1
6,357
424
2,845
12,045
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 3 / 0
7,903
527
3,695
12,208
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
lPYTH0N
Heimdallr
11
0 / 4 / 1
6,195
413
7,358
7,245
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 0
7,150
477
4,715
7,521
3,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
8 / 1 / 4
9,197
613
10,614
9,940
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
15
8 / 1 / 1
9,134
609
11,754
8,736
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Simplisimus
Bacchus
12
2 / 1 / 3
7,316
488
4,485
10,536
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Statistackzzz
Danzaburou
12
1 / 0 / 4
7,157
477
4,873
8,261
2,674
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Olorun
14
0 / 0 / 2
7,886
526
2,005
5,197
1,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
19
19
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
1
4
10
L
Cthulhu
Chellymon
Cthulhu
1
3
0
0.33
L
Mulan
Chrsq0
Mulan
0
7
1
0.07
L
2
3
0
0.67
W
Ne Zha
8
1
1
8.5
W
Bacchus
Simplisimus
Bacchus
2
1
3
3.5
W
Danzaburou
Statistackzzz
Danzaburou
1
0
4
3
L
Heimdallr
lPYTH0N
Heimdallr
0
4
1
0.13
W
Olorun
0
0
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
33,731
48,940
Taken
42,670
25,840
Mitigated
19,598
13,509
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,614
4,094
0
4,808
9,940
4,075
0
1,177
8,763
0
60,499
L
Cthulhu
Chellymon
Cthulhu
5,101
253
466
1,694
9,921
6,177
0
1,971
7,950
31,014
0
L
Mulan
Chrsq0
Mulan
2,845
259
0
2,176
12,045
7,760
0
0
12,045
0
25,237
L
3,695
197
0
5,794
12,208
4,537
0
370
11,838
0
47,939
W
Ne Zha
11,754
5,960
0
5,097
8,736
3,339
0
0
8,436
0
51,653
W
Bacchus
Simplisimus
Bacchus
4,485
346
0
2,433
10,536
7,572
0
2,475
8,061
21,396
0
W
Danzaburou
Statistackzzz
Danzaburou
4,873
1,803
0
5,310
8,261
2,674
184
2,470
5,791
0
36,510
L
Heimdallr
lPYTH0N
Heimdallr
7,358
3,404
0
500
7,245
3,819
0
2,172
5,073
0
40,146
W
Olorun
2,005
736
222
3,559
5,197
1,938
908
3,694
1,503
46,223
0
L
4,715
52
0
2,879
7,521
3,547
0
1,977
5,544
47,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,530
Gold Earned
40,690
347
Minions Killed
419
0
Camps Cleared
0
1,314,318
Distance Traveled
1,565,525
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,197
613
104
7
0
379,854
1
L
Cthulhu
6,925
462
43
3
0
271,923
4
L
Mulan
6,357
424
49
3
0
251,570
3
L
Susano
7,903
527
95
6
0
294,397
0
W
Ne Zha
9,134
609
91
6
0
296,281
3
W
Bacchus
7,316
488
24
2
0
314,330
4
W
Danzaburou
7,157
477
84
6
0
309,946
2
L
Heimdallr
6,195
413
75
5
0
238,465
1
W
Olorun
7,886
526
116
8
0
265,114
10
L
Tiamat
7,150
477
85
6
0
257,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role