Player Matchup

Cthulhu
Cthulhu
Avrqk
Cthulhu
Level 44
God Stats
48W - 24L
1,694 SR
Queue Stats
213W - 159L
1,627 Elo+
Party 1
Poseidon
Poseidon
Brxtp
Poseidon
Level 17
God Stats
9W - 6L
1,520 SR
Queue Stats
58W - 33L
1,578 Elo+
Party 1
Ne Zha
Ne Zha
Danny3levelsub
Ne Zha
Level 120
God Stats
1W - 1L
1,499 SR
Queue Stats
314W - 233L
1,605 Elo+
Party 1
King Arthur
King Arthur
Euqis
King Arthur
Level 24
God Stats
18W - 11L
1,559 SR
Queue Stats
32W - 28L
1,476 Elo+
Party 1
Neith
Neith
Rcawo
Neith
Level 8
God Stats
30W - 25L
1,804 SR
Queue Stats
74W - 53L
1,677 Elo+
Party 1
Team Averages
Level 43
1,615 SR
1,592 Elo+

VS

Team Averages
Level 20
1,648 SR
1,534 Elo+
Merlin
Merlin
Chisaki8386
Merlin
Level 15
God Stats
1W - 2L
1,655 SR
Queue Stats
4W - 3L
1,632 Elo+
Solo
Ymir
Ymir
DantePGL4-20
Ymir
Level 27
God Stats
1W - 4L
1,334 SR
Queue Stats
38W - 60L
1,415 Elo+
Solo
Loki
Loki
Livetoto
Loki
Level 16
God Stats
6W - 9L
1,572 SR
Queue Stats
81W - 56L
1,433 Elo+
Party 2
Medusa
Medusa
glenlikesstuff
Medusa
Level 29
God Stats
255W - 253L
1,645 SR
Queue Stats
418W - 413L
1,533 Elo+
Solo
Chaac
Chaac
shanngolum
Chaac
Level 12
God Stats
6W - 3L
2,032 SR
Queue Stats
25W - 15L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avrqk
Cthulhu
10
4 / 1 / 3
6,548
595
7,178
7,450
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Brxtp
Poseidon
12
2 / 0 / 2
6,810
619
4,544
4,023
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 1 / 5
7,203
655
5,791
8,202
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Euqis
King Arthur
10
2 / 2 / 2
6,082
553
3,709
8,931
5,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Rcawo
Neith
9
1 / 2 / 4
5,209
474
2,637
4,158
998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 3 / 0
5,320
484
1,499
6,095
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 3 / 0
5,581
507
4,371
6,361
3,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
10
3 / 3 / 1
6,100
555
5,345
7,389
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 5 / 0
5,271
479
2,959
7,522
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
9
1 / 1 / 3
5,633
512
4,464
7,579
3,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
6
6
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Avrqk
Cthulhu
4
1
3
5.5
W
Poseidon
Brxtp
Poseidon
2
0
2
3
L
Merlin
0
3
0
0
W
6
1
5
8.5
L
1
3
0
0.33
W
King Arthur
Euqis
King Arthur
2
2
2
1.5
L
Loki
3
3
1
1.17
W
Neith
Rcawo
Neith
1
2
4
1.5
L
1
5
0
0.2
L
Chaac
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,859
Damage
18,638
32,764
Taken
34,946
15,646
Mitigated
12,622
10,641
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Avrqk
Cthulhu
7,178
466
335
2,618
7,450
5,511
68
0
7,245
32,850
0
W
Poseidon
Brxtp
Poseidon
4,544
733
0
432
4,023
1,169
674
1,929
2,094
39,627
0
L
Merlin
1,499
33
0
1,467
6,095
1,550
207
3,720
2,215
26,521
0
W
5,791
2,388
0
4,647
8,202
2,498
0
477
7,675
0
41,713
L
4,371
1,232
0
750
6,361
3,160
344
282
5,738
25,953
0
W
King Arthur
Euqis
King Arthur
3,709
348
0
2,130
8,931
5,470
0
3,464
5,467
0
24,367
L
Loki
5,345
1,349
0
2,141
7,389
1,935
154
846
6,400
0
25,790
W
Neith
Rcawo
Neith
2,637
931
0
479
4,158
998
287
0
4,008
0
15,497
L
2,959
1,237
0
1,288
7,522
2,174
0
3,318
4,204
0
21,986
L
Chaac
4,464
887
111
3,302
7,579
3,803
115
3,338
4,241
0
23,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,852
Gold Earned
27,905
297
Minions Killed
232
0
Camps Cleared
0
1,084,715
Distance Traveled
992,703
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,548
595
50
5
0
237,473
1
W
Poseidon
6,810
619
94
9
0
202,688
0
L
Merlin
5,320
484
51
5
0
177,305
0
W
Ne Zha
7,203
655
71
6
0
239,518
1
L
Ymir
5,581
507
52
5
0
158,874
2
W
King Arthur
6,082
553
48
4
0
209,807
0
L
Loki
6,100
555
42
4
0
242,841
0
W
Neith
5,209
474
34
3
0
195,229
1
L
Medusa
5,271
479
52
5
0
176,292
3
L
Chaac
5,633
512
35
3
0
237,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role