Player Matchup

Hel
Hel
HornyRybcia
Hel
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Naeldr
Osiris
Level 67
God Stats
8W - 2L
1,878 SR
Queue Stats
568W - 395L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
biye
Danzaburou
Level 28
God Stats
17W - 7L
1,725 SR
Queue Stats
194W - 99L
1,782 Elo+
Party 2
Team Averages
Level 39
1,701 SR
1,592 Elo+

VS

Team Averages
Level 48
1,410 SR
1,304 Elo+
Cerberus
Cerberus
Dee37
Cerberus
Level 28
God Stats
1W - 2L
1,589 SR
Queue Stats
16W - 17L
1,410 Elo+
Party 1
Nemesis
Nemesis
Thralandiel
Nemesis
Level 8
God Stats
0W - 2L
1,093 SR
Queue Stats
1W - 3L
1,116 Elo+
Solo
Zeus
Zeus
trytr124
Zeus
Level 107
God Stats
4W - 3L
1,549 SR
Queue Stats
26W - 32L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 9
9,606
801
13,885
12,285
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Naeldr
Osiris
13
4 / 3 / 14
9,341
778
9,162
14,278
9,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
biye
Danzaburou
13
8 / 2 / 6
9,961
830
12,479
11,657
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dee37
Cerberus
11
5 / 6 / 3
9,182
765
6,647
20,116
17,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Thralandiel
Nemesis
10
2 / 8 / 4
7,865
655
5,614
10,417
3,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
11
1 / 5 / 7
8,211
684
11,398
9,276
2,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
19
Kills
8
8
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dee37
Cerberus
5
6
3
1.08
W
7
3
9
3.83
W
Osiris
Naeldr
Osiris
4
3
14
3.67
L
Nemesis
Thralandiel
Nemesis
2
8
4
0.5
W
Danzaburou
biye
Danzaburou
8
2
6
5.5
L
Zeus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,526
Damage
23,659
38,220
Taken
39,809
17,914
Mitigated
23,589
21,855
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dee37
Cerberus
6,647
494
429
4,846
20,116
17,335
94
7,279
12,837
19,917
0
W
13,885
881
5,681
7,442
12,285
4,638
325
7,052
5,233
34,573
0
W
Osiris
Naeldr
Osiris
9,162
3,524
691
3,774
14,278
9,265
249
5,219
9,059
0
37,306
L
Nemesis
Thralandiel
Nemesis
5,614
1,832
0
913
10,417
3,588
0
3,225
7,192
0
12,733
W
Danzaburou
biye
Danzaburou
12,479
5,687
0
4,267
11,657
4,011
1,713
5,866
5,791
0
53,163
L
Zeus
11,398
1,186
555
1,717
9,276
2,666
137
3,389
5,887
39,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
25,258
157
Minions Killed
105
0
Camps Cleared
0
713,600
Distance Traveled
590,532
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,182
765
32
3
0
222,244
0
W
Hel
9,606
801
44
4
0
234,966
0
W
Osiris
9,341
778
41
3
0
259,216
1
L
Nemesis
7,865
655
20
2
0
188,915
4
W
Danzaburou
9,961
830
72
6
0
219,418
1
L
Zeus
8,211
684
53
4
0
179,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role