Player Matchup

Medusa
Medusa
Mitzzbburn
Medusa
Level 118
God Stats
21W - 8L
1,506 SR
Queue Stats
191W - 210L
1,380 Elo+
Solo
Sol
Sol
Uzukage9
Sol
Level 88
God Stats
37W - 19L
1,723 SR
Queue Stats
447W - 446L
1,322 Elo+
Solo
Ymir
Ymir
brickbizzo
Ymir
Level 85
God Stats
8W - 9L
1,355 SR
Queue Stats
26W - 33L
1,341 Elo+
Solo
Da Ji
Da Ji
sharknado21
Da Ji
Level 141
God Stats
5W - 6L
1,265 SR
Queue Stats
159W - 186L
1,317 Elo+
Solo
Bellona
Bellona
supermaster800
Bellona
Level 53
God Stats
7W - 11L
1,457 SR
Queue Stats
25W - 52L
1,209 Elo+
Solo
Team Averages
Level 97
1,461 SR
1,314 Elo+

VS

Team Averages
Level 69
1,470 SR
1,385 Elo+
Fenrir
Fenrir
APRIL_SHARP
Fenrir
Level 71
God Stats
32W - 35L
1,346 SR
Queue Stats
372W - 440L
1,370 Elo+
Solo
Osiris
Osiris
BoWheelie
Osiris
Level 68
God Stats
11W - 12L
1,546 SR
Queue Stats
79W - 89L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
Feetpics_4sale
Zhong Kui
Level 59
God Stats
2W - 4L
1,447 SR
Queue Stats
149W - 176L
1,314 Elo+
Party 1
Hercules
Hercules
W33D U OUT
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,531 Elo+
Solo
Izanami
Izanami
WhitendChocolate
Izanami
Level 60
God Stats
18W - 16L
1,510 SR
Queue Stats
59W - 80L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mitzzbburn
Medusa
10
7 / 3 / 0
6,443
586
5,385
7,893
2,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,609
510
2,750
5,553
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 9
6,745
613
4,176
7,779
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 1 / 1
7,420
675
4,289
6,958
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 7 / 2
5,558
505
2,788
9,092
5,092
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 2 / 3
5,325
484
1,540
5,464
2,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
BoWheelie
Osiris
11
1 / 1 / 0
6,206
564
3,693
6,964
4,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
Feetpics_4sale
Zhong Kui
11
8 / 2 / 1
7,129
648
7,734
6,443
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
W33D U OUT
Hercules
9
2 / 2 / 4
5,981
544
4,516
6,261
3,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 7 / 2
5,361
487
3,053
7,628
1,751
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
14
Kills
14
14
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
3
1.25
L
Osiris
BoWheelie
Osiris
1
1
0
1
L
Zhong Kui
Feetpics_4sale
Zhong Kui
8
2
1
4.25
W
Medusa
Mitzzbburn
Medusa
7
3
0
2.33
W
0
1
1
0.5
L
Hercules
W33D U OUT
Hercules
2
2
4
2
L
2
7
2
0.43
W
1
2
9
2.75
W
6
1
1
6.5
W
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,388
Damage
20,536
37,275
Taken
32,760
14,295
Mitigated
16,694
11,235
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,540
64
0
818
5,464
2,378
0
737
4,727
0
14,524
L
Osiris
BoWheelie
Osiris
3,693
295
0
3,899
6,964
4,510
0
2,607
4,357
0
30,503
L
Zhong Kui
Feetpics_4sale
Zhong Kui
7,734
1,278
354
2,964
6,443
4,119
0
1,527
4,916
31,801
0
W
Medusa
Mitzzbburn
Medusa
5,385
2,526
0
2,267
7,893
2,278
561
155
7,699
0
26,427
W
2,750
303
0
2,682
5,553
1,289
169
0
5,178
22,027
0
L
Hercules
W33D U OUT
Hercules
4,516
1,781
0
1,329
6,261
3,936
0
1,681
4,580
0
16,660
L
3,053
2,160
99
483
7,628
1,751
0
374
7,254
0
19,210
W
4,176
751
552
2,892
7,779
3,449
446
2,002
5,677
19,176
0
W
4,289
606
0
1,140
6,958
2,187
0
1,405
5,385
0
34,532
W
2,788
1,126
0
1,702
9,092
5,092
997
3,535
5,102
0
25,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
30,002
230
Minions Killed
218
0
Camps Cleared
0
1,008,164
Distance Traveled
912,701
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,325
484
32
3
0
174,110
1
L
Osiris
6,206
564
64
6
0
171,527
1
L
Zhong Kui
7,129
648
65
6
0
196,650
0
W
Medusa
6,443
586
47
4
0
199,090
1
W
Sol
5,609
510
39
4
0
185,872
6
L
Hercules
5,981
544
26
2
0
180,413
2
L
Izanami
5,361
487
31
3
0
190,001
1
W
Ymir
6,745
613
30
3
0
225,781
4
W
Da Ji
7,420
675
66
6
0
203,401
4
W
Bellona
5,558
505
48
4
0
194,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role