Player Matchup

Aphrodite
Aphrodite
JUN0000
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,404 Elo+
Solo
Hachiman
Hachiman
L_U_K_A_STREET_
Hachiman
Level 24
God Stats
0W - 3L
1,288 SR
Queue Stats
10W - 12L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
LeozinhoJL
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,405 Elo+
Solo
Nemesis
Nemesis
Tch4llinha
Nemesis
Level 5
God Stats
1W - 3L
1,303 SR
Queue Stats
13W - 25L
1,273 Elo+
Solo
Set
Set
dener15722
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,371 Elo+
Solo
Team Averages
Level 14
1,418 SR
1,405 Elo+

VS

Team Averages
Level 42
1,481 SR
1,563 Elo+
Zeus
Zeus
Deadstream
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,739 Elo+
Solo
Yemoja
Yemoja
Gugusila
Yemoja
Level 28
God Stats
5W - 4L
1,440 SR
Queue Stats
188W - 214L
1,536 Elo+
Solo
Pele
Pele
JohnNoob
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,548 Elo+
Party 1
Anhur
Anhur
Jorbaquiles4Kill
Anhur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,502 Elo+
Party 1
Loki
Loki
gabrielgamerpv20
Loki
Level 21
God Stats
3W - 4L
1,464 SR
Queue Stats
67W - 79L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JUN0000
Aphrodite
15
1 / 7 / 2
9,080
908
10,697
15,066
7,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
15
2 / 4 / 1
9,327
933
6,957
11,250
5,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ao Kuang
LeozinhoJL
Ao Kuang
15
2 / 7 / 2
10,036
1,004
11,737
24,643
8,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Tch4llinha
Nemesis
14
0 / 10 / 1
8,388
839
6,723
17,832
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 15 / 3
8,503
850
5,120
19,976
7,704
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 23
11,347
1,135
22,858
5,142
2,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Gugusila
Yemoja
18
1 / 0 / 32
11,376
1,138
5,365
8,650
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
19
18 / 0 / 19
12,165
1,217
29,326
12,223
5,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 4 / 19
10,630
1,063
15,885
12,209
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 0 / 20
10,848
1,085
6,438
5,361
2,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
156
5
Kills
43
43
Deaths
5
9
Assists
113
Player
Kills
Deaths
Assists
KDA
W
10
1
23
21.5
W
Yemoja
Gugusila
Yemoja
1
0
32
17
L
Aphrodite
JUN0000
Aphrodite
1
7
2
0.29
W
Pele
18
0
19
27.5
W
6
4
19
3.88
L
Hachiman
2
4
1
0.63
L
Ao Kuang
LeozinhoJL
Ao Kuang
2
7
2
0.43
L
Nemesis
Tch4llinha
Nemesis
0
10
1
0.05
L
0
15
3
0.1
W
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,234
Damage
79,872
88,767
Taken
43,585
35,085
Mitigated
24,073
19,480
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,858
5,785
0
0
5,142
2,215
0
2,287
2,855
37,684
0
W
Yemoja
Gugusila
Yemoja
5,365
2,095
10,882
2,678
8,650
8,370
0
4,545
4,105
12,751
0
L
Aphrodite
JUN0000
Aphrodite
10,697
1,893
5,007
4,982
15,066
7,613
0
6,847
8,219
33,868
0
W
Pele
29,326
11,537
0
806
12,223
5,931
0
7,431
4,792
0
56,348
W
15,885
11,427
0
3,055
12,209
4,960
0
5,766
6,443
0
24,604
L
Hachiman
6,957
4,205
0
0
11,250
5,121
0
2,614
8,636
0
21,729
L
Ao Kuang
LeozinhoJL
Ao Kuang
11,737
3,951
0
7,719
24,643
8,311
0
7,265
17,378
36,425
0
L
Nemesis
Tch4llinha
Nemesis
6,723
2,149
0
1,528
17,832
6,336
0
4,381
13,451
0
19,023
L
5,120
1,442
0
244
19,976
7,704
0
7,116
12,860
0
13,329
W
6,438
1,470
0
520
5,361
2,597
0
2,405
2,956
0
27,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,334
Gold Earned
56,366
159
Minions Killed
197
8
Camps Cleared
7
817,695
Distance Traveled
844,659
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,347
1,135
47
5
3
148,763
0
W
Yemoja
11,376
1,138
14
1
0
157,104
2
L
Aphrodite
9,080
908
54
5
1
155,592
0
W
Pele
12,165
1,217
72
7
1
203,372
0
W
Anhur
10,630
1,063
19
2
3
138,171
0
L
Hachiman
9,327
933
35
4
1
168,428
0
L
Ao Kuang
10,036
1,004
46
5
6
181,936
0
L
Nemesis
8,388
839
18
2
0
160,485
1
L
Set
8,503
850
6
1
0
151,254
0
W
Loki
10,848
1,085
45
5
0
197,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role