Player Matchup

Baron Samedi
Baron Samedi
GandalfDGaay
Baron Samedi
Level 40
God Stats
21W - 10L
1,579 SR
Queue Stats
297W - 322L
1,520 Elo+
Party 1
Cernunnos
Cernunnos
P4p4Tundis
Cernunnos
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
183W - 169L
1,433 Elo+
Party 1
Tiamat
Tiamat
Rynix115
Tiamat
Level 14
God Stats
14W - 19L
1,671 SR
Queue Stats
90W - 120L
1,537 Elo+
Party 1
Ares
Ares
TriggerSlime
Ares
Level 18
God Stats
0W - 2L
1,345 SR
Queue Stats
22W - 20L
1,442 Elo+
Party 1
Da Ji
Da Ji
Warpiggy115
Da Ji
Level 16
God Stats
1W - 1L
1,726 SR
Queue Stats
76W - 96L
1,459 Elo+
Party 1
Team Averages
Level 23
1,564 SR
1,478 Elo+

VS

Team Averages
Level 29
1,453 SR
1,461 Elo+
Amaterasu
Amaterasu
Desuadmiral
Amaterasu
Level 18
God Stats
3W - 2L
1,238 SR
Queue Stats
105W - 103L
1,464 Elo+
Party 2
Persephone
Persephone
GeijoProSmite
Persephone
Level 69
God Stats
6W - 11L
1,570 SR
Queue Stats
478W - 498L
1,457 Elo+
Party 3
Cthulhu
Cthulhu
GrognarE_N1
Cthulhu
Level 23
God Stats
44W - 35L
1,499 SR
Queue Stats
115W - 122L
1,373 Elo+
Party 2
Set
Set
ProGeijo
Set
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 203L
1,517 Elo+
Party 3
Danzaburou
Danzaburou
RageDestro91
Danzaburou
Level 29
God Stats
7W - 6L
1,456 SR
Queue Stats
56W - 63L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GandalfDGaay
Baron Samedi
17
4 / 5 / 1
10,313
543
13,563
17,947
7,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
P4p4Tundis
Cernunnos
12
5 / 11 / 3
8,437
444
12,463
20,899
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Rynix115
Tiamat
16
2 / 9 / 3
9,374
493
8,759
14,356
8,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 11 / 3
8,034
423
6,152
19,624
18,791
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
5 / 14 / 3
9,621
506
12,617
22,963
8,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Desuadmiral
Amaterasu
16
6 / 4 / 3
11,011
580
11,381
22,246
16,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
GeijoProSmite
Persephone
18
8 / 4 / 11
12,075
636
16,392
13,971
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
GrognarE_N1
Cthulhu
16
9 / 3 / 12
11,634
612
13,201
16,020
13,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
13 / 5 / 6
12,426
654
14,210
21,262
9,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
RageDestro91
Danzaburou
18
14 / 2 / 11
12,285
647
19,385
10,519
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
18
Kills
50
50
Deaths
18
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Desuadmiral
Amaterasu
6
4
3
1.88
L
Baron Samedi
GandalfDGaay
Baron Samedi
4
5
1
0.9
W
Persephone
GeijoProSmite
Persephone
8
4
11
3.38
W
Cthulhu
GrognarE_N1
Cthulhu
9
3
12
5
L
Cernunnos
P4p4Tundis
Cernunnos
5
11
3
0.59
W
13
5
6
3.2
W
Danzaburou
RageDestro91
Danzaburou
14
2
11
9.75
L
Tiamat
Rynix115
Tiamat
2
9
3
0.39
L
2
11
3
0.32
L
5
14
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,554
Damage
74,569
95,789
Taken
84,018
50,712
Mitigated
47,952
21,061
Healing
36,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Desuadmiral
Amaterasu
11,381
6,495
0
13,676
22,246
16,324
637
10,351
11,881
0
46,951
L
Baron Samedi
GandalfDGaay
Baron Samedi
13,563
1,589
184
8,053
17,947
7,828
506
874
17,073
66,652
0
W
Persephone
GeijoProSmite
Persephone
16,392
3,681
189
4,966
13,971
4,887
3,333
4,916
8,603
80,714
0
W
Cthulhu
GrognarE_N1
Cthulhu
13,201
2,418
66
1,082
16,020
13,801
1,210
3,965
11,982
40,748
0
L
Cernunnos
P4p4Tundis
Cernunnos
12,463
6,317
0
4,757
20,899
7,325
0
6,041
14,858
0
37,535
W
14,210
6,675
0
9,312
21,262
9,099
1,406
4,942
16,114
0
72,527
W
Danzaburou
RageDestro91
Danzaburou
19,385
10,697
521
6,291
10,519
3,841
4,699
3,504
6,961
0
64,767
L
Tiamat
Rynix115
Tiamat
8,759
1,432
0
2,039
14,356
8,189
0
7,832
6,524
50,568
0
L
6,152
1,443
672
1,101
19,624
18,791
0
9,703
9,921
20,187
0
L
12,617
4,240
282
3,973
22,963
8,579
0
5,143
17,820
0
37,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,779
Gold Earned
59,431
331
Minions Killed
533
0
Camps Cleared
0
1,482,284
Distance Traveled
1,741,783
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,011
580
91
5
0
351,714
1
L
Baron Samedi
10,313
543
117
6
0
306,268
1
W
Persephone
12,075
636
151
8
0
329,632
0
W
Cthulhu
11,634
612
58
3
0
379,527
0
L
Cernunnos
8,437
444
44
2
0
325,934
0
W
Set
12,426
654
121
6
0
348,714
0
W
Danzaburou
12,285
647
112
6
0
332,196
0
L
Tiamat
9,374
493
105
6
0
297,183
2
L
Ares
8,034
423
12
1
0
286,211
5
L
Da Ji
9,621
506
53
3
0
266,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role