Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Araorm
Ah Muzen Cab
Level 33
God Stats
0W - 2L
1,282 SR
Queue Stats
72W - 81L
1,311 Elo+
Solo
Aphrodite
Aphrodite
Asteropa
Aphrodite
Level 7
God Stats
2W - 9L
1,126 SR
Queue Stats
11W - 16L
1,533 Elo+
Party 2
Nemesis
Nemesis
Hewano
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
MRMA96
He Bo
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Vontobel
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,463 Elo+
Party 2
Team Averages
Level 52
1,382 SR
1,462 Elo+

VS

Team Averages
Level 86
1,618 SR
1,443 Elo+
Bacchus
Bacchus
Animal441
Bacchus
Level 127
God Stats
2W - 1L
1,875 SR
Queue Stats
4W - 10L
1,383 Elo+
Party 1
Tiamat
Tiamat
DeathBreizh
Tiamat
Level 17
God Stats
1W - 0L
1,316 SR
Queue Stats
2W - 3L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
Leksong
Danzaburou
Level 40
God Stats
1W - 1L
1,599 SR
Queue Stats
2W - 1L
1,502 Elo+
Party 1
Anubis
Anubis
NougatyChan
Anubis
Level 105
God Stats
1W - 0L
1,802 SR
Queue Stats
31W - 30L
1,498 Elo+
Party 1
Kali
Kali
Red1k1
Kali
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 78L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Araorm
Ah Muzen Cab
16
0 / 1 / 2
11,127
742
3,104
2,992
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Asteropa
Aphrodite
19
2 / 7 / 5
13,057
870
9,481
21,276
12,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Hewano
Nemesis
19
4 / 5 / 5
13,756
917
14,865
24,919
12,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
MRMA96
He Bo
19
2 / 9 / 4
12,944
863
10,487
25,852
9,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Vontobel
Kuzenbo
19
1 / 4 / 5
12,683
846
12,794
26,929
39,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Animal441
Bacchus
20
0 / 0 / 21
12,925
862
14,882
9,884
13,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
20
4 / 3 / 22
13,895
926
18,139
12,910
9,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Leksong
Danzaburou
20
5 / 0 / 17
15,004
1,000
24,570
12,432
6,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
20
8 / 2 / 12
14,639
976
22,362
9,129
5,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
Red1k1
Kali
20
9 / 4 / 8
15,205
1,014
14,887
16,273
7,737
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
9
Kills
26
26
Deaths
9
21
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Animal441
Bacchus
0
0
21
10.5
L
Ah Muzen Cab
Araorm
Ah Muzen Cab
0
1
2
1
L
Aphrodite
Asteropa
Aphrodite
2
7
5
0.64
W
Tiamat
4
3
22
5
L
Nemesis
Hewano
Nemesis
4
5
5
1.3
W
Danzaburou
Leksong
Danzaburou
5
0
17
13.5
L
He Bo
MRMA96
He Bo
2
9
4
0.44
W
Anubis
8
2
12
7
W
Kali
Red1k1
Kali
9
4
8
3.25
L
Kuzenbo
Vontobel
Kuzenbo
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,731
Damage
94,840
101,968
Taken
60,628
74,259
Mitigated
42,720
17,885
Healing
21,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Animal441
Bacchus
14,882
909
0
0
9,884
13,761
0
6,541
3,343
35,166
0
L
Ah Muzen Cab
Araorm
Ah Muzen Cab
3,104
587
0
431
2,992
925
0
1,590
1,402
0
12,517
L
Aphrodite
Asteropa
Aphrodite
9,481
1,225
8,250
5,306
21,276
12,380
0
13,455
7,821
32,935
0
W
Tiamat
18,139
2,361
0
3,792
12,910
9,817
0
5,974
5,900
30,046
0
L
Nemesis
Hewano
Nemesis
14,865
4,698
0
1,930
24,919
12,147
0
10,620
14,299
0
44,349
W
Danzaburou
Leksong
Danzaburou
24,570
15,646
0
8,425
12,432
6,233
0
7,124
5,308
0
63,251
L
He Bo
MRMA96
He Bo
10,487
751
133
1,835
25,852
9,510
0
14,260
9,940
36,763
0
W
Anubis
22,362
113
0
4,274
9,129
5,172
0
4,690
4,439
55,154
0
W
Kali
Red1k1
Kali
14,887
7,098
0
4,892
16,273
7,737
0
8,433
7,840
0
43,182
L
Kuzenbo
Vontobel
Kuzenbo
12,794
3,593
0
0
26,929
39,297
0
15,458
11,471
30,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,567
Gold Earned
71,668
251
Minions Killed
332
5
Camps Cleared
14
1,296,379
Distance Traveled
1,459,093
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,925
862
27
2
1
308,962
1
L
Ah Muzen Cab
11,127
742
19
1
2
67,648
0
L
Aphrodite
13,057
870
60
4
0
309,627
0
W
Tiamat
13,895
926
26
2
1
277,438
1
L
Nemesis
13,756
917
74
5
2
348,064
3
W
Danzaburou
15,004
1,000
119
8
2
276,946
0
L
He Bo
12,944
863
76
5
0
253,667
0
W
Anubis
14,639
976
100
7
1
279,041
2
W
Kali
15,205
1,014
60
4
9
316,706
1
L
Kuzenbo
12,683
846
22
1
1
317,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role