Player Matchup

Artemis
Artemis
Chlooo-80
Artemis
Level 7
God Stats
16W - 13L
1,573 SR
Queue Stats
19W - 17L
1,451 Elo+
Party 1
Kali
Kali
I GhOsT FR I
Kali
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,484 Elo+
Party 1
Ra
Ra
IamBrabll09
Ra
Level 24
God Stats
2W - 6L
1,260 SR
Queue Stats
95W - 92L
1,435 Elo+
Solo
Neith
Neith
InnocentSnail6
Neith
Level 29
God Stats
1W - 2L
1,295 SR
Queue Stats
3W - 3L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
SouthSmile
Cu Chulainn
Level 21
God Stats
4W - 10L
1,151 SR
Queue Stats
28W - 30L
1,386 Elo+
Solo
Team Averages
Level 24
1,356 SR
1,462 Elo+

VS

Team Averages
Level 17
1,490 SR
1,366 Elo+
Thor
Thor
Bzukk99
Thor
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Furrek982038
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,229 Elo+
Solo
Scylla
Scylla
Maivan88
Scylla
Level 27
God Stats
13W - 11L
1,500 SR
Queue Stats
99W - 93L
1,457 Elo+
Solo
Nu Wa
Nu Wa
grayplaydough
Nu Wa
Level 28
God Stats
81W - 43L
1,645 SR
Queue Stats
185W - 131L
1,531 Elo+
Solo
Bellona
Bellona
tuamammaebella03
Bellona
Level 4
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 9L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chlooo-80
Artemis
17
2 / 1 / 12
10,300
1,030
12,785
10,447
3,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 9
11,204
1,120
9,007
11,095
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 3 / 8
10,925
1,093
13,506
11,476
5,112
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 0 / 5
8,854
885
4,096
4,113
1,322
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
SouthSmile
Cu Chulainn
17
6 / 3 / 11
10,465
1,047
13,308
9,643
10,137
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

248

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bzukk99
Thor
15
2 / 2 / 3
9,257
926
1,814
10,417
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Furrek982038
Kuzenbo
16
1 / 3 / 6
10,583
1,058
12,557
17,523
21,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Maivan88
Scylla
16
4 / 2 / 4
10,520
1,052
9,610
6,163
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 6
10,383
1,038
14,971
11,316
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 11 / 2
8,595
860
3,200
15,460
9,898

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
22
Kills
9
9
Deaths
22
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
Bzukk99
Thor
2
2
3
1.75
W
Artemis
Chlooo-80
Artemis
2
1
12
8
L
Kuzenbo
Furrek982038
Kuzenbo
1
3
6
1.33
W
6
2
9
5.25
W
6
3
8
3.33
W
2
0
5
4.5
L
Scylla
Maivan88
Scylla
4
2
4
3
W
Cu Chulainn
SouthSmile
Cu Chulainn
6
3
11
3.83
L
2
4
6
1.25
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,702
Damage
42,152
46,774
Taken
60,879
23,210
Mitigated
42,350
8,786
Healing
1,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Bzukk99
Thor
1,814
177
0
339
10,417
4,129
0
2,175
8,242
0
12,571
W
Artemis
Chlooo-80
Artemis
12,785
8,495
0
2,522
10,447
3,072
0
8,938
1,419
0
40,593
L
Kuzenbo
Furrek982038
Kuzenbo
12,557
4,937
0
874
17,523
21,175
0
3,913
13,610
26,589
0
W
9,007
4,789
0
3,045
11,095
3,567
0
9,176
1,751
0
18,305
W
13,506
1,791
458
1,887
11,476
5,112
0
9,103
2,181
42,435
0
W
4,096
1,582
0
874
4,113
1,322
0
3,124
989
0
16,886
L
Scylla
Maivan88
Scylla
9,610
610
165
170
6,163
2,618
0
1,987
4,176
28,255
0
W
Cu Chulainn
SouthSmile
Cu Chulainn
13,308
2,093
0
0
9,643
10,137
0
6,241
3,296
286
28,774
L
14,971
2,708
0
0
11,316
4,530
0
2,896
8,420
47,755
0
L
3,200
1,206
0
204
15,460
9,898
0
2,821
12,639
0
7,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,748
Gold Earned
49,338
212
Minions Killed
178
5
Camps Cleared
3
923,095
Distance Traveled
875,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,257
926
19
2
0
194,438
0
W
Artemis
10,300
1,030
75
8
1
160,332
0
L
Kuzenbo
10,583
1,058
35
4
0
200,064
0
W
Kali
11,204
1,120
21
2
2
205,733
0
W
Ra
10,925
1,093
58
6
2
201,103
0
W
Neith
8,854
885
28
3
0
155,390
0
L
Scylla
10,520
1,052
55
6
1
165,707
0
W
Cu Chulainn
10,465
1,047
30
3
0
200,537
0
L
Nu Wa
10,383
1,038
60
6
2
171,067
0
L
Bellona
8,595
860
9
1
0
144,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role