Player Matchup

Cthulhu
Cthulhu
Abjectscarf3
Cthulhu
Level 25
God Stats
13W - 10L
1,566 SR
Queue Stats
17W - 18L
1,311 Elo+
Party 1
Sun Wukong
Sun Wukong
Monke4753
Sun Wukong
Level 7
God Stats
4W - 1L
1,703 SR
Queue Stats
6W - 8L
1,155 Elo+
Party 1
Nu Wa
Nu Wa
TengriKagan
Nu Wa
Level 104
God Stats
1W - 0L
1,210 SR
Queue Stats
1W - 1L
1,161 Elo+
Solo
Team Averages
Level 45
1,493 SR
1,209 Elo+

VS

Team Averages
Level 25
1,508 SR
1,333 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
paivun
Thanatos
Level 27
God Stats
4W - 2L
1,649 SR
Queue Stats
134W - 177L
1,245 Elo+
Solo
Ymir
Ymir
smellyspud57
Ymir
Level 19
God Stats
54W - 71L
1,374 SR
Queue Stats
55W - 78L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abjectscarf3
Cthulhu
12
7 / 2 / 5
9,575
737
10,604
10,854
12,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Monke4753
Sun Wukong
11
3 / 2 / 6
8,605
662
4,787
12,278
6,695
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 1 / 9
8,649
665
10,040
4,877
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 4 / 2
7,849
604
8,671
9,365
3,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
paivun
Thanatos
11
1 / 5 / 2
7,828
602
6,445
10,530
6,582
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 3 / 2
8,103
623
2,573
14,022
7,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
3
5
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
2
0.5
W
Cthulhu
Abjectscarf3
Cthulhu
7
2
5
4.75
W
Sun Wukong
Monke4753
Sun Wukong
3
2
6
3
W
2
1
9
6.5
L
Thanatos
paivun
Thanatos
1
5
2
0.4
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,431
Damage
17,689
28,009
Taken
33,917
20,181
Mitigated
17,104
5,477
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,671
3,463
0
1,202
9,365
3,132
57
5,862
3,353
0
32,982
W
Cthulhu
Abjectscarf3
Cthulhu
10,604
740
543
3,064
10,854
12,072
92
1,588
9,266
24,561
0
W
Sun Wukong
Monke4753
Sun Wukong
4,787
1,174
0
112
12,278
6,695
674
798
11,480
0
15,746
W
10,040
2,669
265
1,493
4,877
1,414
1,465
187
4,690
31,135
0
L
Thanatos
paivun
Thanatos
6,445
995
930
5,366
10,530
6,582
128
4,763
5,454
0
24,056
L
2,573
226
0
480
14,022
7,390
0
9,538
4,303
15,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,829
Gold Earned
23,780
90
Minions Killed
105
0
Camps Cleared
0
649,061
Distance Traveled
663,721
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,849
604
46
4
0
209,963
0
W
Cthulhu
9,575
737
29
2
0
217,120
0
W
Sun Wukong
8,605
662
19
1
0
224,145
0
W
Nu Wa
8,649
665
42
3
0
207,796
1
L
Thanatos
7,828
602
41
3
0
217,798
0
L
Ymir
8,103
623
18
1
0
235,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role