Player Matchup

Chiron
Chiron
CatCat123
Chiron
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 125L
1,566 Elo+
Party 1
Hera
Hera
Rafadsc26
Hera
Level 17
God Stats
3W - 5L
1,384 SR
Queue Stats
9W - 13L
1,403 Elo+
Solo
Artemis
Artemis
V1ctorX3404
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bellona
Bellona
X4CE_-B3st7fruts
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,238 Elo+
Solo
Freya
Freya
xluca15
Freya
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 162L
1,887 Elo+
Party 1
Team Averages
Level 36
1,477 SR
1,519 Elo+

VS

Team Averages
Level 23
1,570 SR
1,570 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Stackzera
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,681 Elo+
Solo
Fenrir
Fenrir
alexxiiiii1
Fenrir
Level 29
God Stats
32W - 42L
1,489 SR
Queue Stats
395W - 375L
1,604 Elo+
Solo
Nu Wa
Nu Wa
rabatis
Nu Wa
Level 29
God Stats
8W - 7L
1,632 SR
Queue Stats
33W - 32L
1,564 Elo+
Solo
Ares
Ares
yCryyZz_-
Ares
Level 28
God Stats
2W - 2L
1,730 SR
Queue Stats
168W - 147L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CatCat123
Chiron
17
12 / 3 / 4
10,581
705
13,370
11,596
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
13
2 / 5 / 1
7,943
530
7,484
7,834
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
V1ctorX3404
Artemis
13
1 / 4 / 3
7,248
483
4,523
9,535
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 1 / 2
8,688
579
8,982
9,633
7,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
xluca15
Freya
13
7 / 6 / 8
8,804
587
4,945
13,202
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 1 / 2
8,235
549
3,985
8,203
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
Stackzera
Ao Kuang
11
2 / 10 / 3
6,722
448
4,012
11,232
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
14
9 / 5 / 6
9,003
600
14,379
13,959
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
rabatis
Nu Wa
12
5 / 5 / 3
7,835
522
9,036
9,268
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
2 / 5 / 0
6,294
420
3,795
7,348
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
26
Kills
19
19
Deaths
26
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
2
2
W
Chiron
CatCat123
Chiron
12
3
4
4.67
W
Hera
2
5
1
0.5
L
Ao Kuang
Stackzera
Ao Kuang
2
10
3
0.35
W
Artemis
V1ctorX3404
Artemis
1
4
3
0.63
W
4
1
2
5
L
Fenrir
9
5
6
2.4
L
Nu Wa
rabatis
Nu Wa
5
5
3
1.3
W
Freya
xluca15
Freya
7
6
8
1.83
L
Ares
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,304
Damage
35,207
51,800
Taken
50,010
19,627
Mitigated
22,643
17,049
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,985
1,552
0
4,557
8,203
5,201
706
472
7,520
0
41,137
W
Chiron
CatCat123
Chiron
13,370
6,883
408
6,712
11,596
3,655
1,459
5,139
6,457
0
75,954
W
Hera
7,484
2,151
0
779
7,834
1,865
0
4,007
3,827
48,134
0
L
Ao Kuang
Stackzera
Ao Kuang
4,012
457
0
1,079
11,232
3,105
0
3,365
7,867
15,582
0
W
Artemis
V1ctorX3404
Artemis
4,523
2,466
0
2,954
9,535
2,435
946
971
8,564
0
25,648
W
8,982
3,332
0
1,000
9,633
7,592
592
2,616
7,017
0
47,772
L
Fenrir
14,379
4,162
0
3,107
13,959
5,786
0
3,522
10,337
0
49,675
L
Nu Wa
rabatis
Nu Wa
9,036
2,030
326
1,142
9,268
3,040
108
3,879
5,339
35,560
0
W
Freya
xluca15
Freya
4,945
2,165
0
5,196
13,202
4,080
451
3,964
9,238
34,367
0
L
Ares
3,795
665
0
391
7,348
5,511
0
1,191
6,135
17,904
1,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,264
Gold Earned
38,089
385
Minions Killed
284
0
Camps Cleared
0
1,334,280
Distance Traveled
1,213,597
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,235
549
93
6
0
224,792
4
W
Chiron
10,581
705
120
8
0
277,998
1
W
Hera
7,943
530
78
5
0
276,437
5
L
Ao Kuang
6,722
448
34
2
0
246,125
0
W
Artemis
7,248
483
45
3
0
233,179
0
W
Bellona
8,688
579
93
6
0
305,132
2
L
Fenrir
9,003
600
91
6
0
285,839
2
L
Nu Wa
7,835
522
39
3
0
267,090
3
W
Freya
8,804
587
49
3
0
241,534
0
L
Ares
6,294
420
27
2
0
189,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role