Player Matchup

Neith
Neith
For3stu
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,556 Elo+
Party 2
Cerberus
Cerberus
Jaca99
Cerberus
Level 148
God Stats
0W - 2L
1,943 SR
Queue Stats
9W - 7L
1,655 Elo+
Party 2
Hades
Hades
Pharkras
Hades
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 237L
1,620 Elo+
Solo
Ra
Ra
Zanitator
Ra
Level 24
God Stats
3W - 4L
1,579 SR
Queue Stats
59W - 44L
1,604 Elo+
Solo
Nemesis
Nemesis
ИгHaT
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Team Averages
Level 41
1,604 SR
1,630 Elo+

VS

Team Averages
Level 21
1,484 SR
1,567 Elo+
Fafnir
Fafnir
 
Fafnir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MAJINNASHTAY
Mercury
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Pömpölö
Anhur
Level 13
God Stats
11W - 7L
1,656 SR
Queue Stats
22W - 15L
1,640 Elo+
Solo
Discordia
Discordia
Whit3N0ise
Discordia
Level 29
God Stats
4W - 2L
1,395 SR
Queue Stats
44W - 39L
1,573 Elo+
Party 1
Bellona
Bellona
xRaZeAceee
Bellona
Level 16
God Stats
3W - 4L
1,369 SR
Queue Stats
47W - 44L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
For3stu
Neith
7
2 / 5 / 2
5,235
476
3,151
6,038
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Jaca99
Cerberus
9
1 / 4 / 3
5,745
522
3,727
8,704
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Pharkras
Hades
10
0 / 1 / 0
5,690
517
3,041
7,480
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 5 / 0
5,774
525
4,213
7,379
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ИгHaT
Nemesis
7
0 / 9 / 1
4,329
394
2,398
8,473
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 0 / 11
6,374
579
2,410
5,761
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
MAJINNASHTAY
Mercury
12
4 / 1 / 7
6,912
628
4,301
7,057
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
10
8 / 4 / 6
6,957
632
10,031
7,580
1,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Whit3N0ise
Discordia
11
10 / 1 / 7
7,016
638
7,408
4,968
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xRaZeAceee
Bellona
11
1 / 0 / 1
6,112
556
3,027
4,919
2,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
6
Kills
24
24
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
11
6.5
L
Neith
For3stu
Neith
2
5
2
0.6
L
Cerberus
Jaca99
Cerberus
1
4
3
0.63
W
Mercury
MAJINNASHTAY
Mercury
4
1
7
7.5
L
Hades
Pharkras
Hades
0
1
0
0
W
Anhur
8
4
6
2.75
W
Discordia
Whit3N0ise
Discordia
10
1
7
13.5
L
3
5
0
0.6
W
Bellona
xRaZeAceee
Bellona
1
0
1
1.5
L
Nemesis
ИгHaT
Nemesis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,530
Damage
27,177
38,074
Taken
30,285
12,175
Mitigated
12,251
10,276
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,410
719
0
2,770
5,761
3,923
158
2,216
3,423
11,373
0
L
Neith
For3stu
Neith
3,151
1,495
0
1,336
6,038
1,211
0
1,503
4,469
0
12,138
L
Cerberus
Jaca99
Cerberus
3,727
118
0
3,211
8,704
2,918
0
1,468
7,121
19,858
0
W
Mercury
MAJINNASHTAY
Mercury
4,301
2,175
0
2,980
7,057
2,307
0
1,252
5,728
0
37,668
L
Hades
Pharkras
Hades
3,041
294
0
2,846
7,480
3,763
273
0
7,280
28,447
0
W
Anhur
10,031
5,829
0
2,643
7,580
1,899
580
2,641
4,931
0
31,466
W
Discordia
Whit3N0ise
Discordia
7,408
804
0
1,304
4,968
1,211
440
1,706
3,130
29,705
0
L
4,213
294
445
1,908
7,379
2,378
643
3,605
3,564
29,433
0
W
Bellona
xRaZeAceee
Bellona
3,027
815
0
1,852
4,919
2,911
351
2,602
2,092
0
28,710
L
Nemesis
ИгHaT
Nemesis
2,398
1,652
0
530
8,473
1,905
0
2,641
5,597
0
7,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
33,371
195
Minions Killed
260
0
Camps Cleared
0
889,934
Distance Traveled
1,062,555
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,374
579
9
1
0
189,517
2
L
Neith
5,235
476
18
2
0
169,976
1
L
Cerberus
5,745
522
54
5
0
209,726
2
W
Mercury
6,912
628
77
7
0
250,035
2
L
Hades
5,690
517
50
5
0
143,775
1
W
Anhur
6,957
632
56
5
0
184,962
1
W
Discordia
7,016
638
50
5
0
222,519
4
L
Ra
5,774
525
61
6
0
182,271
0
W
Bellona
6,112
556
68
6
0
215,522
1
L
Nemesis
4,329
394
12
1
0
184,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role