Player Matchup

Persephone
Persephone
Dwaunw1993
Persephone
Level 155
God Stats
69W - 76L
1,487 SR
Queue Stats
412W - 412L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
ciervo-ganso
Heimdallr
Level 18
God Stats
6W - 10L
1,593 SR
Queue Stats
33W - 26L
1,592 Elo+
Solo
Hercules
Hercules
originalorgin2
Hercules
Level 29
God Stats
0W - 1L
1,707 SR
Queue Stats
57W - 21L
1,780 Elo+
Party 2
Team Averages
Level 67
1,596 SR
1,632 Elo+

VS

Team Averages
Level 27
1,448 SR
1,464 Elo+
Heimdallr
Heimdallr
Madmax109429-2
Heimdallr
Level 39
God Stats
27W - 28L
1,601 SR
Queue Stats
248W - 221L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
Nicktoon2003
Cthulhu
Level 23
God Stats
7W - 3L
1,500 SR
Queue Stats
78W - 57L
1,566 Elo+
Party 1
Merlin
Merlin
Some Guy8347
Merlin
Level 18
God Stats
1W - 0L
1,243 SR
Queue Stats
3W - 4L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dwaunw1993
Persephone
17
7 / 1 / 6
13,204
695
20,432
8,876
3,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ciervo-ganso
Heimdallr
15
3 / 7 / 3
11,713
616
13,762
19,926
7,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
14
4 / 1 / 6
12,800
674
10,950
15,205
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Madmax109429-2
Heimdallr
16
6 / 5 / 2
13,054
687
12,413
16,808
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Nicktoon2003
Cthulhu
15
2 / 2 / 7
13,352
703
12,736
22,380
23,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
14
1 / 7 / 3
11,099
584
6,621
12,221
4,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
14
Kills
9
9
Deaths
14
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
Dwaunw1993
Persephone
7
1
6
10
W
Heimdallr
Madmax109429-2
Heimdallr
6
5
2
1.4
W
Cthulhu
Nicktoon2003
Cthulhu
2
2
7
2.75
W
Merlin
1
7
3
0.36
L
Heimdallr
ciervo-ganso
Heimdallr
3
7
3
0.64
L
Hercules
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,144
Damage
31,770
44,007
Taken
51,409
24,607
Mitigated
35,699
16,036
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Dwaunw1993
Persephone
20,432
182
933
3,600
8,876
3,191
423
4,500
4,375
59,667
0
W
Heimdallr
Madmax109429-2
Heimdallr
12,413
5,449
741
3,196
16,808
7,704
1,996
6,569
10,239
0
40,604
W
Cthulhu
Nicktoon2003
Cthulhu
12,736
709
1,804
3,414
22,380
23,377
88
8,588
13,792
46,035
0
W
Merlin
6,621
301
0
330
12,221
4,618
865
5,335
6,886
53,070
0
L
Heimdallr
ciervo-ganso
Heimdallr
13,762
3,947
385
5,809
19,926
7,208
661
10,061
9,865
0
66,073
L
Hercules
10,950
2,930
0
5,309
15,205
14,208
0
4,954
10,251
0
50,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,717
Gold Earned
37,505
217
Minions Killed
187
0
Camps Cleared
0
1,073,765
Distance Traveled
1,099,875
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,204
695
68
4
0
386,699
1
W
Heimdallr
13,054
687
53
3
0
388,985
0
W
Cthulhu
13,352
703
52
3
0
413,295
1
W
Merlin
11,099
584
82
4
0
297,595
2
L
Heimdallr
11,713
616
89
5
0
352,746
5
L
Hercules
12,800
674
60
3
0
334,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role