Player Matchup

Anhur
Anhur
Guillem9
Anhur
Level 29
God Stats
2W - 0L
1,694 SR
Queue Stats
34W - 31L
1,575 Elo+
Party 2
Tyr
Tyr
SoloLaneDennis
Tyr
Level 6
God Stats
1W - 2L
1,322 SR
Queue Stats
22W - 11L
1,594 Elo+
Party 4
Ymir
Ymir
TheTrayaxX
Ymir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,493 Elo+
Party 2
Janus
Janus
xRealAlphaBerth
Janus
Level 7
God Stats
6W - 2L
1,787 SR
Queue Stats
8W - 5L
1,579 Elo+
Party 4
Danzaburou
Danzaburou
Жопорвачка
Danzaburou
Level 27
God Stats
7W - 7L
1,486 SR
Queue Stats
108W - 127L
1,483 Elo+
Solo
Team Averages
Level 19
1,558 SR
1,545 Elo+

VS

Team Averages
Level 20
1,531 SR
1,562 Elo+
Bellona
Bellona
B1avleren
Bellona
Level 27
God Stats
1W - 2L
1,657 SR
Queue Stats
404W - 430L
1,420 Elo+
Party 1
Thoth
Thoth
Cucunimbus
Thoth
Level 11
God Stats
0W - 6L
1,500 SR
Queue Stats
73W - 61L
1,574 Elo+
Solo
Yemoja
Yemoja
Flaizery
Yemoja
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,676 Elo+
Party 3
Heimdallr
Heimdallr
TenkoKun
Heimdallr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,676 Elo+
Party 3
Arachne
Arachne
Voksenbaby
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 118L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Guillem9
Anhur
6
1 / 0 / 0
3,685
737
939
2,231
462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 0
3,894
779
2,170
2,789
879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

5
2 / 0 / 2
3,756
751
1,268
1,754
662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 0 / 2
4,189
838
1,117
1,660
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 0 / 1
3,917
783
2,009
2,637
1,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B1avleren
Bellona
5
0 / 2 / 0
2,948
590
1,058
3,678
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
5
0 / 3 / 0
2,957
591
383
2,135
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Flaizery
Yemoja
1
0 / 0 / 0
978
196
0
0
0
Heimdallr
TenkoKun
Heimdallr
3
0 / 3 / 0
2,811
562
978
2,267
291
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Voksenbaby
Arachne
5
0 / 0 / 0
3,218
644
662
2,953
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
B1avleren
Bellona
0
2
0
0
L
Thoth
0
3
0
0
L
Yemoja
Flaizery
Yemoja
0
0
0
0
W
Anhur
Guillem9
Anhur
1
0
0
1
W
1
0
0
1
L
Heimdallr
TenkoKun
Heimdallr
0
3
0
0
W
2
0
2
3
L
Arachne
Voksenbaby
Arachne
0
0
0
0
W
2
0
2
3
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,503
Damage
3,081
11,071
Taken
11,033
3,782
Mitigated
3,696
3,184
Healing
2,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
B1avleren
Bellona
1,058
386
0
1,462
3,678
1,554
0
659
3,019
0
6,261
L
Thoth
383
95
0
344
2,135
411
0
1,025
1,004
6,420
0
L
Yemoja
Flaizery
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
Guillem9
Anhur
939
315
0
240
2,231
462
0
98
2,133
0
17,311
W
2,170
346
0
640
2,789
879
0
0
2,789
0
16,955
L
Heimdallr
TenkoKun
Heimdallr
978
576
0
87
2,267
291
0
62
2,205
0
3,415
W
1,268
489
0
372
1,754
662
102
0
1,754
5,636
0
L
Arachne
Voksenbaby
Arachne
662
516
0
528
2,953
1,440
0
514
2,420
0
9,930
W
1,117
193
0
370
1,660
379
0
285
1,375
17,412
0
W
2,009
1,124
0
1,562
2,637
1,400
319
0
2,637
0
17,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,441
Gold Earned
12,912
164
Minions Killed
46
0
Camps Cleared
0
495,554
Distance Traveled
361,900
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,948
590
9
2
0
90,927
2
L
Thoth
2,957
591
5
1
0
80,484
0
L
Yemoja
978
196
0
0
0
0
0
W
Anhur
3,685
737
37
7
0
90,194
0
W
Tyr
3,894
779
40
8
0
97,162
2
L
Heimdallr
2,811
562
5
1
0
85,946
2
W
Ymir
3,756
751
14
3
0
112,932
0
L
Arachne
3,218
644
27
5
0
104,543
2
W
Janus
4,189
838
39
8
0
102,921
1
W
Danzaburou
3,917
783
34
7
0
92,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role