Player Matchup

Bellona
Bellona
Angves
Bellona
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 51L
1,500 Elo+
Solo
Chernobog
Chernobog
Barinnka
Chernobog
Level 15
God Stats
7W - 6L
1,545 SR
Queue Stats
11W - 11L
1,361 Elo+
Solo
Geb
Geb
CrimsonCurse19
Geb
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
RVDLGlorfindel
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Sol
Sol
Tehquo
Sol
Level 17
God Stats
4W - 4L
1,421 SR
Queue Stats
6W - 5L
1,533 Elo+
Solo
Team Averages
Level 13
1,493 SR
1,479 Elo+

VS

Team Averages
Level 13
1,434 SR
1,382 Elo+
Hera
Hera
Antisuperstar
Hera
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Dark47Killer
Nemesis
Level 5
God Stats
0W - 3L
1,169 SR
Queue Stats
11W - 16L
1,204 Elo+
Party 1
Anhur
Anhur
Stefkoooo
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
YouCantNerfMe
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
sendcycki
Tsukuyomi
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 17L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Angves
Bellona
7
0 / 4 / 1
4,446
445
1,971
5,997
3,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Barinnka
Chernobog
9
4 / 2 / 2
5,850
585
3,141
5,438
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 4
5,631
563
3,316
7,116
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
3 / 2 / 3
5,540
554
2,362
5,989
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
Tehquo
Sol
10
4 / 0 / 2
6,110
611
3,936
3,932
1,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,558
456
3,079
3,191
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Dark47Killer
Nemesis
6
0 / 4 / 3
4,389
439
689
4,274
1,178
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Stefkoooo
Anhur
5
0 / 3 / 2
4,059
406
2,430
4,234
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 2 / 1
4,756
476
3,493
8,977
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
sendcycki
Tsukuyomi
11
6 / 2 / 0
6,203
620
5,127
4,681
2,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
7
8
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Angves
Bellona
0
4
1
0.13
L
0
2
2
0.5
W
Chernobog
Barinnka
Chernobog
4
2
2
2.5
W
2
0
4
4
L
Nemesis
Dark47Killer
Nemesis
0
4
3
0.38
W
3
2
3
2.25
L
Anhur
Stefkoooo
Anhur
0
3
2
0.33
W
Sol
Tehquo
Sol
4
0
2
5
L
1
2
1
0.75
L
Tsukuyomi
sendcycki
Tsukuyomi
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,726
Damage
14,818
28,472
Taken
25,357
10,757
Mitigated
8,554
9,774
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Angves
Bellona
1,971
1,233
0
786
5,997
3,844
0
1,746
4,251
0
13,689
L
3,079
962
0
500
3,191
927
0
1,486
1,705
17,672
0
W
Chernobog
Barinnka
Chernobog
3,141
2,021
0
1,674
5,438
1,654
1,110
1,177
4,211
0
24,692
W
3,316
893
0
2,926
7,116
2,644
0
1,855
5,261
16,399
0
L
Nemesis
Dark47Killer
Nemesis
689
440
0
100
4,274
1,178
0
723
3,526
0
14,980
W
2,362
925
0
1,934
5,989
1,578
0
346
5,518
0
23,240
L
Anhur
Stefkoooo
Anhur
2,430
2,138
0
1,344
4,234
869
180
1,307
2,902
0
9,664
W
Sol
Tehquo
Sol
3,936
1,405
0
2,454
3,932
1,037
0
1,448
2,459
30,709
0
L
3,493
1,622
0
2,847
8,977
3,343
13
2,684
6,218
16,307
0
L
Tsukuyomi
sendcycki
Tsukuyomi
5,127
980
0
890
4,681
2,237
276
1,052
3,579
0
24,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,577
Gold Earned
23,965
210
Minions Killed
138
0
Camps Cleared
0
908,727
Distance Traveled
826,188
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,446
445
25
3
0
160,209
0
L
Hera
4,558
456
32
3
0
171,636
3
W
Chernobog
5,850
585
53
5
0
177,914
2
W
Geb
5,631
563
19
2
0
173,594
0
L
Nemesis
4,389
439
28
3
0
161,410
1
W
Nemesis
5,540
554
60
6
0
208,954
0
L
Anhur
4,059
406
13
1
0
101,520
0
W
Sol
6,110
611
53
5
0
188,056
1
L
Athena
4,756
476
15
2
0
192,212
1
L
Tsukuyomi
6,203
620
50
5
0
199,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role