Player Matchup

Hun Batz
Hun Batz
DrVennk
Hun Batz
Level 129
God Stats
3W - 2L
1,846 SR
Queue Stats
200W - 221L
1,558 Elo+
Solo
Bacchus
Bacchus
LiNZERA
Bacchus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 87L
1,621 Elo+
Solo
Sol
Sol
LoFFaS
Sol
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,507 Elo+
Party 2
Anhur
Anhur
MyNooNooSquare
Anhur
Level 148
God Stats
3W - 2L
1,835 SR
Queue Stats
175W - 168L
1,666 Elo+
Solo
Vulcan
Vulcan
Nexorius
Vulcan
Level 149
God Stats
1W - 0L
1,300 SR
Queue Stats
14W - 8L
1,751 Elo+
Party 2
Team Averages
Level 146
1,596 SR
1,621 Elo+

VS

Team Averages
Level 115
1,509 SR
1,506 Elo+
Susano
Susano
Kingonomics
Susano
Level 130
God Stats
1W - 7L
1,260 SR
Queue Stats
29W - 38L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
QiDeLongDongQ
Ah Puch
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ReZakkura
Rama
Level 117
God Stats
4W - 2L
1,704 SR
Queue Stats
93W - 76L
1,526 Elo+
Solo
Olorun
Olorun
v iStephennn x
Olorun
Level 85
God Stats
1W - 2L
1,755 SR
Queue Stats
44W - 54L
1,496 Elo+
Party 3
Hachiman
Hachiman
悍l将是也
Hachiman
Level 151
God Stats
1W - 5L
1,324 SR
Queue Stats
458W - 436L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrVennk
Hun Batz
16
3 / 4 / 11
10,042
717
9,728
12,898
7,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
LiNZERA
Bacchus
18
4 / 4 / 17
11,800
843
7,475
17,160
29,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
LoFFaS
Sol
20
10 / 2 / 12
12,660
904
25,063
15,649
7,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 6 / 11
12,120
866
8,916
17,151
7,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Nexorius
Vulcan
17
7 / 6 / 10
10,886
778
14,145
12,184
6,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
1 / 6 / 13
9,893
707
16,916
15,126
5,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
18
2 / 4 / 12
10,736
767
17,223
11,323
4,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
18
12 / 6 / 6
11,485
820
15,169
15,276
6,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 10 / 4
9,357
668
5,489
16,960
6,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
悍l将是也
Hachiman
17
5 / 6 / 9
9,842
703
11,733
14,694
5,171
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
66
32
Kills
22
22
Deaths
32
61
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DrVennk
Hun Batz
3
4
11
2.13
L
Susano
1
6
13
1.25
W
Bacchus
LiNZERA
Bacchus
4
4
17
3.13
W
Sol
LoFFaS
Sol
10
2
12
8
W
8
6
11
2.25
W
Vulcan
Nexorius
Vulcan
7
6
10
2
L
Ah Puch
2
4
12
2
L
Rama
12
6
6
2.5
L
2
10
4
0.4
L
Hachiman
悍l将是也
Hachiman
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,327
Damage
66,530
75,042
Taken
73,379
58,827
Mitigated
27,199
26,953
Healing
21,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DrVennk
Hun Batz
9,728
649
1,898
1,727
12,898
7,939
0
4,909
7,989
0
18,125
L
Susano
16,916
185
2,165
1,350
15,126
5,368
154
9,200
5,851
0
28,153
W
Bacchus
LiNZERA
Bacchus
7,475
535
898
1,846
17,160
29,118
198
3,583
13,577
12,272
0
W
Sol
LoFFaS
Sol
25,063
3,874
2,807
8,402
15,649
7,903
3,031
4,590
11,059
62,556
0
W
8,916
2,485
658
4,976
17,151
7,717
1,562
6,063
11,088
0
22,360
W
Vulcan
Nexorius
Vulcan
14,145
3,284
1,761
1,980
12,184
6,150
392
3,567
8,617
23,038
0
L
Ah Puch
17,223
302
514
1,824
11,323
4,128
240
6,922
4,376
33,867
0
L
Rama
15,169
9,195
614
2,712
15,276
6,127
355
9,145
5,997
0
29,188
L
5,489
1,782
3,638
3,113
16,960
6,405
272
12,999
3,861
17,874
0
L
Hachiman
悍l将是也
Hachiman
11,733
4,881
1,659
3,653
14,694
5,171
797
8,417
6,177
0
23,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,508
Gold Earned
51,313
196
Minions Killed
142
0
Camps Cleared
0
1,275,274
Distance Traveled
1,102,729
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,042
717
21
2
0
276,538
0
L
Susano
9,893
707
24
2
0
245,843
5
W
Bacchus
11,800
843
15
1
0
250,875
0
W
Sol
12,660
904
86
6
0
257,101
1
W
Anhur
12,120
866
50
4
0
222,863
0
W
Vulcan
10,886
778
24
2
0
267,897
0
L
Ah Puch
10,736
767
43
3
0
223,479
4
L
Rama
11,485
820
31
2
0
213,794
2
L
Olorun
9,357
668
28
2
0
199,538
0
L
Hachiman
9,842
703
16
1
0
220,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role