Player Matchup

Neith
Neith
BKroozer
Neith
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
CROWPOWD3R
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
EwGDroCk
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LordKanashibari
Sun Wukong
Level 27
God Stats
93W - 95L
1,478 SR
Queue Stats
145W - 148L
1,367 Elo+
Solo
Kali
Kali
ShadowKullz
Kali
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 15
1,496 SR
1,473 Elo+

VS

Team Averages
Level 22
1,617 SR
1,327 Elo+
Loki
Loki
SaltHat
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 84L
1,295 Elo+
Party 1
Agni
Agni
Sis9I
Agni
Level 28
God Stats
9W - 3L
1,829 SR
Queue Stats
188W - 206L
1,331 Elo+
Party 1
Anhur
Anhur
housee1
Anhur
Level 26
God Stats
4W - 2L
1,465 SR
Queue Stats
70W - 84L
1,379 Elo+
Solo
Hercules
Hercules
marckoacu
Hercules
Level 27
God Stats
4W - 3L
1,488 SR
Queue Stats
59W - 74L
1,261 Elo+
Solo
Cerberus
Cerberus
ticklemibobby
Cerberus
Level 11
God Stats
1W - 4L
1,801 SR
Queue Stats
24W - 34L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BKroozer
Neith
11
1 / 6 / 1
7,357
433
5,671
13,257
2,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
CROWPOWD3R
Sylvanus
14
3 / 1 / 2
8,441
497
3,831
8,997
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
EwGDroCk
Olorun
6
2 / 5 / 0
5,948
350
2,947
7,170
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
LordKanashibari
Sun Wukong
14
5 / 3 / 2
8,715
513
9,961
18,105
10,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
4 / 1 / 2
8,678
510
5,173
15,688
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
SaltHat
Loki
13
0 / 3 / 2
8,411
495
5,953
9,483
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
Sis9I
Agni
16
5 / 3 / 0
10,105
594
10,236
7,035
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
housee1
Anhur
16
7 / 3 / 2
10,087
593
13,826
14,793
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
marckoacu
Hercules
15
1 / 6 / 1
9,358
550
7,331
13,614
6,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ticklemibobby
Cerberus
13
2 / 0 / 6
8,940
526
4,919
11,638
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
15
Kills
15
16
Deaths
15
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
BKroozer
Neith
1
6
1
0.25
L
Sylvanus
CROWPOWD3R
Sylvanus
3
1
2
4
L
Olorun
EwGDroCk
Olorun
2
5
0
0.4
L
Sun Wukong
LordKanashibari
Sun Wukong
5
3
2
2
W
Loki
SaltHat
Loki
0
3
2
0.33
L
4
1
2
5
W
Agni
Sis9I
Agni
5
3
0
1.67
W
Anhur
housee1
Anhur
7
3
2
2.67
W
Hercules
marckoacu
Hercules
1
6
1
0.25
W
Cerberus
ticklemibobby
Cerberus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,583
Damage
42,265
63,217
Taken
56,563
28,416
Mitigated
30,802
23,663
Healing
18,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BKroozer
Neith
5,671
2,463
0
2,987
13,257
2,975
0
2,538
10,663
0
35,850
L
Sylvanus
CROWPOWD3R
Sylvanus
3,831
749
269
4,209
8,997
7,740
595
4,399
4,048
29,909
0
L
Olorun
EwGDroCk
Olorun
2,947
1,725
0
1,771
7,170
1,222
0
1,179
5,991
12,603
0
L
Sun Wukong
LordKanashibari
Sun Wukong
9,961
3,760
0
7,445
18,105
10,673
598
2,575
15,406
0
41,609
W
Loki
SaltHat
Loki
5,953
2,536
0
2,798
9,483
5,741
0
54
9,429
0
48,795
L
5,173
2,089
0
6,982
15,688
5,806
0
3,556
11,954
0
43,368
W
Agni
Sis9I
Agni
10,236
1,221
0
1,287
7,035
2,711
1,863
1,477
5,558
54,961
0
W
Anhur
housee1
Anhur
13,826
5,884
310
8,068
14,793
5,707
3,813
2,619
12,174
0
68,781
W
Hercules
marckoacu
Hercules
7,331
2,707
0
2,850
13,614
6,228
3,526
209
13,405
0
48,660
W
Cerberus
ticklemibobby
Cerberus
4,919
741
0
3,254
11,638
10,415
1,954
2,419
9,219
31,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
46,901
296
Minions Killed
460
0
Camps Cleared
0
1,366,481
Distance Traveled
1,424,228
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,357
433
68
4
0
286,698
7
L
Sylvanus
8,441
497
54
3
0
289,715
6
L
Olorun
5,948
350
15
1
0
166,428
0
L
Sun Wukong
8,715
513
86
5
0
268,859
1
W
Loki
8,411
495
90
5
0
261,342
3
L
Kali
8,678
510
73
4
0
354,781
0
W
Agni
10,105
594
91
5
0
305,392
0
W
Anhur
10,087
593
122
7
0
265,665
1
W
Hercules
9,358
550
91
5
0
297,766
0
W
Cerberus
8,940
526
66
4
0
294,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role