Player Matchup

Danzaburou
Danzaburou
IginisDivine
Danzaburou
Level 69
God Stats
2W - 5L
1,239 SR
Queue Stats
26W - 21L
1,550 Elo+
Solo
Eset
Eset
LUMy l
Eset
Level 127
God Stats
0W - 2L
1,299 SR
Queue Stats
32W - 33L
1,522 Elo+
Party 2
Ymir
Ymir
Neves20
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Solo
Tiamat
Tiamat
Theelden
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Artemis
Artemis
XAMAMZIN
Artemis
Level 98
God Stats
0W - 1L
1,272 SR
Queue Stats
14W - 22L
1,408 Elo+
Party 2
Team Averages
Level 93
1,362 SR
1,456 Elo+

VS

Team Averages
Level 132
1,601 SR
1,498 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Brunelli
Scylla
Level 159
God Stats
23W - 20L
1,593 SR
Queue Stats
329W - 341L
1,525 Elo+
Solo
Hercules
Hercules
DarkShineider
Hercules
Level 144
God Stats
150W - 128L
1,534 SR
Queue Stats
523W - 557L
1,499 Elo+
Party 1
Merlin
Merlin
DarthIgnacius
Merlin
Level 156
God Stats
5W - 0L
1,873 SR
Queue Stats
42W - 44L
1,531 Elo+
Solo
Danzaburou
Danzaburou
Herozum
Danzaburou
Level 86
God Stats
16W - 13L
1,507 SR
Queue Stats
78W - 87L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IginisDivine
Danzaburou
12
1 / 2 / 3
6,683
1,114
3,051
4,001
1,398
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
LUMy l
Eset
12
1 / 4 / 2
6,674
1,112
7,580
7,659
2,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Neves20
Ymir
11
0 / 5 / 2
6,323
1,054
1,638
7,359
5,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Theelden
Tiamat
11
0 / 1 / 2
6,219
1,037
1,576
3,989
1,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
XAMAMZIN
Artemis
12
2 / 4 / 1
6,893
1,149
6,182
8,577
2,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

275

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 1 / 10
7,018
1,170
4,156
7,373
4,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Brunelli
Scylla
13
4 / 1 / 9
8,060
1,343
7,192
2,787
806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
DarkShineider
Hercules
13
7 / 0 / 5
8,111
1,352
5,338
6,877
4,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 1 / 10
7,840
1,307
7,793
2,704
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Herozum
Danzaburou
12
1 / 1 / 12
7,034
1,172
4,960
5,454
2,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
4
Kills
16
16
Deaths
4
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
1
10
6
W
Scylla
Brunelli
Scylla
4
1
9
8.5
W
Hercules
DarkShineider
Hercules
7
0
5
9.5
W
3
1
10
8
W
Danzaburou
Herozum
Danzaburou
1
1
12
7
L
Danzaburou
IginisDivine
Danzaburou
1
2
3
1.25
L
Eset
LUMy l
Eset
1
4
2
0.5
L
Ymir
Neves20
Ymir
0
5
2
0.2
L
Tiamat
Theelden
Tiamat
0
1
2
1
L
Artemis
XAMAMZIN
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,027
Damage
29,439
31,585
Taken
25,195
13,858
Mitigated
12,291
2,259
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,156
2,109
0
1,124
7,373
4,075
0
4,899
2,474
0
8,394
W
Scylla
Brunelli
Scylla
7,192
1,027
0
390
2,787
806
0
128
2,659
16,803
0
W
Hercules
DarkShineider
Hercules
5,338
2,243
0
3,436
6,877
4,215
0
3,098
3,779
0
12,169
W
7,793
985
0
338
2,704
951
0
553
2,151
25,920
0
W
Danzaburou
Herozum
Danzaburou
4,960
1,328
0
2,151
5,454
2,244
0
2,116
3,338
0
17,846
L
Danzaburou
IginisDivine
Danzaburou
3,051
1,145
0
383
4,001
1,398
0
1,538
2,395
0
14,880
L
Eset
LUMy l
Eset
7,580
1,514
147
812
7,659
2,766
0
3,516
3,948
24,586
0
L
Ymir
Neves20
Ymir
1,638
329
0
254
7,359
5,280
0
2,494
4,693
7,149
0
L
Tiamat
Theelden
Tiamat
1,576
710
0
663
3,989
1,561
0
2,048
1,849
5,907
0
L
Artemis
XAMAMZIN
Artemis
6,182
3,355
0
0
8,577
2,853
0
4,702
3,715
0
15,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,792
Gold Earned
38,063
111
Minions Killed
125
4
Camps Cleared
8
473,636
Distance Traveled
646,475
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,018
1,170
9
2
1
140,346
0
W
Scylla
8,060
1,343
23
4
0
122,558
2
W
Hercules
8,111
1,352
18
3
4
139,197
3
W
Merlin
7,840
1,307
52
9
2
119,202
0
W
Danzaburou
7,034
1,172
23
4
1
125,172
1
L
Danzaburou
6,683
1,114
29
5
1
100,206
0
L
Eset
6,674
1,112
40
7
1
111,681
0
L
Ymir
6,323
1,054
12
2
1
62,448
0
L
Tiamat
6,219
1,037
13
2
1
94,469
0
L
Artemis
6,893
1,149
17
3
0
104,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role