Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CocoaShawna
Raijin
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 61L
1,536 Elo+
Solo
Ares
Ares
Life4goten
Ares
Level 123
God Stats
5W - 2L
1,500 SR
Queue Stats
114W - 124L
1,160 Elo+
Party 1
Heimdallr
Heimdallr
Revaki413
Heimdallr
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
356W - 365L
1,486 Elo+
Solo
Chaac
Chaac
TURKEY BE4R
Chaac
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,160 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,368 Elo+

VS

Team Averages
Level 121
1,500 SR
1,508 Elo+
Medusa
Medusa
Andrelopi
Medusa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,852 Elo+
Solo
Odin
Odin
Cr8zyUnKill3d312
Odin
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,528 Elo+
Solo
Kali
Kali
IanNaut357
Kali
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,400 Elo+
Solo
Artemis
Artemis
Troof_Diggins
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,262 Elo+
Solo
Ullr
Ullr
zadfkiel
Ullr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
7 / 2 / 14
8,825
1,103
8,615
7,881
4,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
13
4 / 4 / 8
8,158
1,020
7,494
6,950
2,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 14
7,322
915
3,405
9,320
13,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Revaki413
Heimdallr
16
10 / 2 / 16
9,352
1,169
11,494
8,226
4,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 3 / 15
7,895
987
6,918
9,067
12,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andrelopi
Medusa
8
0 / 4 / 6
5,688
711
3,210
3,821
1,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 7 / 11
7,052
882
6,953
10,180
4,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 5 / 4
8,565
1,071
4,832
9,845
4,055
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
14
4 / 4 / 6
8,210
1,026
8,047
8,850
3,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
13
1 / 6 / 10
7,274
909
5,689
10,199
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
51
26
Kills
14
14
Deaths
26
67
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
2
14
7
L
Medusa
Andrelopi
Medusa
0
4
6
0.75
W
Raijin
4
4
8
2
L
2
7
11
1.07
L
7
5
4
1.8
W
1
3
14
2.67
W
Heimdallr
Revaki413
Heimdallr
10
2
16
9
W
4
3
15
3.83
L
Artemis
4
4
6
1.75
L
Ullr
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,926
Damage
28,731
41,444
Taken
42,895
37,647
Mitigated
16,956
10,887
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,615
5,444
1,276
2,145
7,881
4,588
1,260
0
7,881
0
20,509
L
Medusa
Andrelopi
Medusa
3,210
1,079
0
0
3,821
1,208
396
849
2,972
0
5,949
W
Raijin
7,494
1,167
96
1,026
6,950
2,648
436
0
6,950
14,504
0
L
6,953
1,091
231
771
10,180
4,297
46
2,141
8,039
0
10,463
L
4,832
1,898
0
3,144
9,845
4,055
54
2,403
7,442
0
16,586
W
3,405
247
0
0
9,320
13,225
720
0
9,320
5,921
0
W
Heimdallr
Revaki413
Heimdallr
11,494
4,609
1,456
1,631
8,226
4,656
2,759
0
8,226
0
22,707
W
6,918
836
826
2,431
9,067
12,530
1,146
0
9,067
0
12,366
L
Artemis
8,047
2,777
76
1,331
8,850
3,390
310
2,787
6,063
0
14,258
L
Ullr
5,689
2,187
441
1,725
10,199
4,006
428
2,719
7,480
0
10,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,552
Gold Earned
36,789
83
Minions Killed
65
0
Camps Cleared
0
675,417
Distance Traveled
587,866
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,825
1,103
32
4
0
131,799
2
L
Medusa
5,688
711
8
1
0
60,631
0
W
Raijin
8,158
1,020
15
2
0
144,093
0
L
Odin
7,052
882
7
1
0
133,453
2
L
Kali
8,565
1,071
20
3
0
119,236
0
W
Ares
7,322
915
4
1
0
136,400
0
W
Heimdallr
9,352
1,169
23
3
0
129,734
0
W
Chaac
7,895
987
9
1
0
133,391
0
L
Artemis
8,210
1,026
21
3
0
139,382
1
L
Ullr
7,274
909
9
1
0
135,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role