Player Matchup

Anhur
Anhur
Silver I
GankMeBiatch
Anhur
Silver I
Level 82
God Stats
4W - 1L
1,722 SR
Queue Stats
5W - 2L
1,574 MMR
Party 1
Cabrakan
Cabrakan
Gold V
RdeRafa
Cabrakan
Gold V
Level 75
God Stats
2W - 1L
1,495 SR
Queue Stats
6W - 1L
1,637 MMR
Party 1
Discordia
Discordia
Gold V
VdeVictor7
Discordia
Gold V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,633 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,572 SR
1,614 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,658 SR
1,580 MMR
Chaac
Chaac
Platinum V
Adamedm
Chaac
Platinum V
Level 108
God Stats
11W - 9L
1,678 SR
Queue Stats
41W - 34L
1,580 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
LETHALSKILLZzzz
Baron Samedi
Gold I
Level 147
God Stats
13W - 5L
1,756 SR
Queue Stats
44W - 36L
1,580 MMR
Party 2
Ravana
Ravana
Platinum V
RICOREXE2
Ravana
Platinum V
Level 145
God Stats
3W - 2L
1,540 SR
Queue Stats
50W - 41L
1,580 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
9,548
682
8,112
10,786
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
RdeRafa
Cabrakan
13
6 / 3 / 6
10,011
715
8,366
13,431
15,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
VdeVictor7
Discordia
14
5 / 5 / 7
10,206
729
12,091
8,403
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ThothPersephoneChang'eBacchusCthulhu

VS

Bans
DanzaburouAphroditeAnubisScyllaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adamedm
Chaac
11
2 / 5 / 8
8,629
616
6,423
11,995
10,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
LETHALSKILLZzzz
Baron Samedi
13
5 / 3 / 6
9,765
698
10,209
11,646
5,085
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
RICOREXE2
Ravana
11
4 / 5 / 6
9,203
657
8,647
12,040
5,999
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
13
Kills
11
11
Deaths
13
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
Adamedm
Chaac
2
5
8
1.2
W
2
3
10
2.33
L
Baron Samedi
LETHALSKILLZzzz
Baron Samedi
5
3
6
2.67
L
Ravana
RICOREXE2
Ravana
4
5
6
1.4
W
Cabrakan
RdeRafa
Cabrakan
6
3
6
3
W
Discordia
VdeVictor7
Discordia
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,569
Damage
25,279
32,620
Taken
35,681
22,844
Mitigated
21,649
7,378
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Adamedm
Chaac
6,423
683
0
2,777
11,995
10,565
0
6,895
4,754
0
18,804
W
8,112
4,573
0
3,849
10,786
4,302
1,696
2,483
8,180
0
50,310
L
Baron Samedi
LETHALSKILLZzzz
Baron Samedi
10,209
491
1,761
4,311
11,646
5,085
547
5,965
5,312
43,082
0
L
Ravana
RICOREXE2
Ravana
8,647
2,797
0
1,767
12,040
5,999
0
6,630
5,112
0
25,533
W
Cabrakan
RdeRafa
Cabrakan
8,366
533
0
1,871
13,431
15,932
558
5,426
7,717
19,344
0
W
Discordia
VdeVictor7
Discordia
12,091
784
0
1,658
8,403
2,610
836
2,815
5,488
54,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,765
Gold Earned
27,597
163
Minions Killed
135
0
Camps Cleared
0
737,996
Distance Traveled
735,135
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,629
616
23
2
0
244,790
4
W
Anhur
9,548
682
75
5
0
241,055
4
L
Baron Samedi
9,765
698
74
5
0
234,770
3
L
Ravana
9,203
657
38
3
0
255,575
2
W
Cabrakan
10,011
715
18
1
0
260,984
4
W
Discordia
10,206
729
70
5
0
235,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role