Player Matchup

Cthulhu
Cthulhu
ArcaneWarrior79
Cthulhu
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Bellona
Bellona
ChaosSuzaku
Bellona
Level 60
God Stats
14W - 9L
1,488 SR
Queue Stats
100W - 114L
1,445 Elo+
Party 1
Scylla
Scylla
FrostyPete
Scylla
Level 26
God Stats
2W - 5L
1,567 SR
Queue Stats
82W - 85L
1,187 Elo+
Solo
Danzaburou
Danzaburou
SenseiLorenzo
Danzaburou
Level 4
God Stats
8W - 4L
1,500 SR
Queue Stats
119W - 108L
1,544 Elo+
Party 1
Poseidon
Poseidon
justice45
Poseidon
Level 29
God Stats
3W - 4L
1,400 SR
Queue Stats
241W - 251L
1,508 Elo+
Solo
Team Averages
Level 24
1,491 SR
1,437 Elo+

VS

Team Averages
Level 20
1,450 SR
1,342 Elo+
Heimdallr
Heimdallr
HarryFlame
Heimdallr
Level 23
God Stats
25W - 30L
1,480 SR
Queue Stats
38W - 40L
1,439 Elo+
Party 2
Bellona
Bellona
JikPik3
Bellona
Level 28
God Stats
30W - 26L
1,597 SR
Queue Stats
191W - 196L
1,440 Elo+
Party 2
Nox
Nox
VantaX
Nox
Level 26
God Stats
1W - 1L
1,334 SR
Queue Stats
59W - 74L
1,049 Elo+
Solo
Ymir
Ymir
alidavar11
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
qsshorty
Nemesis
Level 16
God Stats
22W - 25L
1,340 SR
Queue Stats
33W - 44L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,252
525
889
3,463
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
ChaosSuzaku
Bellona
11
1 / 0 / 1
5,374
537
2,480
5,010
3,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
FrostyPete
Scylla
9
0 / 1 / 1
5,308
531
2,435
2,993
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SenseiLorenzo
Danzaburou
10
6 / 0 / 1
6,360
636
5,468
5,374
1,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
justice45
Poseidon
8
2 / 0 / 1
5,107
511
1,326
3,012
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HarryFlame
Heimdallr
7
0 / 3 / 0
4,296
430
2,613
4,701
1,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
JikPik3
Bellona
9
1 / 1 / 0
5,287
529
1,901
3,336
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
VantaX
Nox
5
0 / 4 / 1
4,074
407
1,936
3,409
784
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 1 / 0
4,357
436
745
4,929
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
qsshorty
Nemesis
8
0 / 1 / 1
4,954
495
1,063
5,038
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
1
1
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Bellona
ChaosSuzaku
Bellona
1
0
1
1.5
W
Scylla
FrostyPete
Scylla
0
1
1
0.5
L
Heimdallr
HarryFlame
Heimdallr
0
3
0
0
L
Bellona
JikPik3
Bellona
1
1
0
1
W
Danzaburou
SenseiLorenzo
Danzaburou
6
0
1
6.5
L
Nox
VantaX
Nox
0
4
1
0.13
L
0
1
0
0
W
Poseidon
justice45
Poseidon
2
0
1
2.5
L
Nemesis
qsshorty
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,598
Damage
8,258
19,852
Taken
21,413
8,410
Mitigated
7,896
6,123
Healing
2,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
889
133
56
568
3,463
1,363
101
1,203
2,260
9,285
0
W
Bellona
ChaosSuzaku
Bellona
2,480
980
0
1,340
5,010
3,930
0
38
4,972
0
23,417
W
Scylla
FrostyPete
Scylla
2,435
323
0
333
2,993
802
861
196
2,797
25,397
0
L
Heimdallr
HarryFlame
Heimdallr
2,613
1,345
0
1,041
4,701
1,190
0
704
3,973
0
12,523
L
Bellona
JikPik3
Bellona
1,901
704
0
1,002
3,336
2,539
156
441
2,726
0
22,117
W
Danzaburou
SenseiLorenzo
Danzaburou
5,468
3,639
0
3,289
5,374
1,671
0
1,102
4,145
0
31,824
L
Nox
VantaX
Nox
1,936
424
0
0
3,409
784
0
204
3,205
9,001
0
L
745
321
0
204
4,929
2,019
217
1,054
3,818
6,983
0
W
Poseidon
justice45
Poseidon
1,326
48
0
537
3,012
644
0
142
2,870
22,230
0
L
Nemesis
qsshorty
Nemesis
1,063
438
0
100
5,038
1,364
0
2,074
2,859
0
22,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
22,968
241
Minions Killed
161
0
Camps Cleared
0
913,700
Distance Traveled
848,842
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,252
525
13
1
0
222,850
2
W
Bellona
5,374
537
53
5
0
138,326
0
W
Scylla
5,308
531
55
6
0
170,971
3
L
Heimdallr
4,296
430
18
2
0
155,937
0
L
Bellona
5,287
529
53
5
0
159,395
0
W
Danzaburou
6,360
636
68
7
0
180,815
1
L
Nox
4,074
407
17
2
0
162,247
0
L
Ymir
4,357
436
17
2
0
192,632
0
W
Poseidon
5,107
511
52
5
0
200,738
1
L
Nemesis
4,954
495
56
6
0
178,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role