Player Matchup

Neith
Neith
Bean Racer34
Neith
Level 41
God Stats
0W - 1L
1,535 SR
Queue Stats
188W - 280L
1,337 Elo+
Party 1
Anubis
Anubis
Jacaro
Anubis
Level 27
God Stats
38W - 35L
1,531 SR
Queue Stats
377W - 568L
1,320 Elo+
Party 1
Arachne
Arachne
Jami St0mper
Arachne
Level 34
God Stats
71W - 79L
1,522 SR
Queue Stats
260W - 373L
1,357 Elo+
Party 1
Terra
Terra
Nebula_TAKOTA
Terra
Level 32
God Stats
1W - 2L
1,419 SR
Queue Stats
32W - 34L
1,628 Elo+
Solo
Da Ji
Da Ji
ReconxKonan
Da Ji
Level 23
God Stats
11W - 20L
1,500 SR
Queue Stats
134W - 179L
1,302 Elo+
Party 1
Team Averages
Level 31
1,501 SR
1,389 Elo+

VS

Team Averages
Level 51
1,420 SR
1,389 Elo+
Kukulkan
Kukulkan
Daniju122
Kukulkan
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Neith
Neith
Gaia_gamer06
Neith
Level 18
God Stats
37W - 46L
1,408 SR
Queue Stats
139W - 178L
1,320 Elo+
Party 2
Osiris
Osiris
Ice-iceBaby19
Osiris
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 83L
1,334 Elo+
Party 2
Nemesis
Nemesis
MadGones
Nemesis
Level 17
God Stats
1W - 5L
1,281 SR
Queue Stats
84W - 86L
1,418 Elo+
Party 3
Ymir
Ymir
Sans-Gluten
Ymir
Level 58
God Stats
6W - 12L
1,412 SR
Queue Stats
88W - 99L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,384
489
5,192
5,993
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Jacaro
Anubis
9
2 / 2 / 2
5,932
539
3,659
5,145
2,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Jami St0mper
Arachne
9
0 / 5 / 0
4,947
450
2,878
7,261
2,299
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 0 / 1
4,823
438
3,395
4,196
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 0
5,606
510
4,117
6,568
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daniju122
Kukulkan
9
0 / 2 / 2
5,700
518
2,372
3,969
1,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
5,121
466
3,044
7,088
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
6 / 1 / 0
7,116
647
6,573
8,520
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
MadGones
Nemesis
9
3 / 1 / 2
5,813
528
4,126
6,518
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 1 / 1
5,943
540
4,076
8,726
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
11
11
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Kukulkan
Daniju122
Kukulkan
0
2
2
0.5
W
0
1
1
0.5
W
6
1
0
6
L
Anubis
Jacaro
Anubis
2
2
2
1.5
L
Arachne
Jami St0mper
Arachne
0
5
0
0
W
Nemesis
MadGones
Nemesis
3
1
2
4
L
1
0
1
1.5
L
2
2
0
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,241
Damage
20,191
29,163
Taken
34,821
11,030
Mitigated
15,407
8,898
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,192
1,481
234
2,236
5,993
1,629
195
2,335
3,658
0
25,251
W
Kukulkan
Daniju122
Kukulkan
2,372
578
0
408
3,969
1,191
230
866
3,103
24,351
0
W
3,044
738
0
4,242
7,088
1,943
452
2,127
4,961
0
24,214
W
6,573
2,603
0
4,335
8,520
4,788
512
949
7,571
0
35,185
L
Anubis
Jacaro
Anubis
3,659
124
0
1,749
5,145
2,670
0
1,033
4,112
24,420
0
L
Arachne
Jami St0mper
Arachne
2,878
1,802
0
1,661
7,261
2,299
0
461
6,800
0
16,209
W
Nemesis
MadGones
Nemesis
4,126
2,138
0
3,192
6,518
1,726
436
979
5,539
0
23,038
L
3,395
254
458
1,236
4,196
2,395
200
1,428
2,768
12,837
379
L
4,117
532
0
1,324
6,568
2,037
205
1,191
5,377
0
21,720
W
4,076
1,113
342
3,116
8,726
5,759
112
2,101
6,625
22,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
29,693
184
Minions Killed
255
0
Camps Cleared
0
1,048,632
Distance Traveled
1,014,806
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,384
489
45
4
0
181,434
2
W
Kukulkan
5,700
518
53
5
0
206,532
3
W
Neith
5,121
466
48
4
0
178,748
0
W
Osiris
7,116
647
82
7
0
190,819
0
L
Anubis
5,932
539
35
3
0
213,018
0
L
Arachne
4,947
450
33
3
0
209,832
1
W
Nemesis
5,813
528
45
4
0
241,052
3
L
Terra
4,823
438
24
2
0
229,357
2
L
Da Ji
5,606
510
47
4
0
214,991
2
W
Ymir
5,943
540
27
2
0
197,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role