Player Matchup

Mulan
Mulan
DPSTrademark
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 100L
1,355 Elo+
Party 1
Fenrir
Fenrir
blackninja094
Fenrir
Level 29
God Stats
3W - 8L
1,458 SR
Queue Stats
103W - 166L
1,322 Elo+
Party 1
Anubis
Anubis
ix0r51324
Anubis
Level 26
God Stats
28W - 29L
1,494 SR
Queue Stats
109W - 162L
1,348 Elo+
Solo
Athena
Athena
magicgnomb
Athena
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
migoskotostra
Artemis
Level 25
God Stats
5W - 8L
1,616 SR
Queue Stats
262W - 291L
1,436 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,392 Elo+

VS

Team Averages
Level 17
1,474 SR
1,273 Elo+
Ares
Ares
Fírundzwanzig
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,066 Elo+
Solo
Bellona
Bellona
Kniven96
Bellona
Level 26
God Stats
1W - 2L
1,430 SR
Queue Stats
7W - 4L
1,255 Elo+
Party 2
Hun Batz
Hun Batz
Voshul
Hun Batz
Level 27
God Stats
1W - 1L
1,215 SR
Queue Stats
10W - 13L
1,390 Elo+
Solo
Arachne
Arachne
lIlIIIIlllll
Arachne
Level 6
God Stats
2W - 3L
1,427 SR
Queue Stats
3W - 9L
1,219 Elo+
Solo
Anhur
Anhur
mootice
Anhur
Level 25
God Stats
3W - 1L
1,795 SR
Queue Stats
69W - 57L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 1
11,359
473
16,354
23,594
22,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 8 / 1
11,389
475
10,187
19,557
9,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
ix0r51324
Anubis
16
6 / 12 / 3
11,487
479
16,232
20,302
9,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
magicgnomb
Athena
16
1 / 10 / 4
10,332
431
6,527
21,830
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
17
3 / 6 / 5
10,697
446
13,586
21,409
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 20
13,359
557
11,867
24,803
23,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Kniven96
Bellona
17
3 / 7 / 12
10,818
451
8,605
21,445
20,392
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Voshul
Hun Batz
19
3 / 4 / 10
12,138
506
9,489
17,122
9,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
lIlIIIIlllll
Arachne
19
10 / 3 / 14
13,056
544
13,934
17,621
10,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
mootice
Anhur
20
19 / 4 / 9
14,712
613
30,276
19,965
8,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
108
22
Kills
43
44
Deaths
23
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
7
8
1
0.94
W
8
5
20
3.6
W
Bellona
Kniven96
Bellona
3
7
12
1.29
W
Hun Batz
Voshul
Hun Batz
3
4
10
2
L
5
8
1
0.69
L
Anubis
ix0r51324
Anubis
6
12
3
0.63
W
Arachne
lIlIIIIlllll
Arachne
10
3
14
5.67
L
Athena
magicgnomb
Athena
1
10
4
0.3
L
Artemis
3
6
5
0.92
W
Anhur
mootice
Anhur
19
4
9
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,886
Damage
74,171
106,692
Taken
100,956
66,818
Mitigated
71,373
30,523
Healing
27,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,354
3,397
0
8,747
23,594
22,844
486
2,847
20,747
0
68,202
W
11,867
2,103
0
3,668
24,803
23,561
1,269
8,105
16,598
27,053
0
W
Bellona
Kniven96
Bellona
8,605
1,651
0
6,528
21,445
20,392
701
3,732
17,288
0
40,020
W
Hun Batz
Voshul
Hun Batz
9,489
1,473
0
3,288
17,122
9,053
527
5,296
11,751
0
75,719
L
10,187
2,036
0
5,144
19,557
9,659
0
2,494
17,063
0
73,027
L
Anubis
ix0r51324
Anubis
16,232
675
0
5,139
20,302
9,076
885
2,624
17,678
54,869
0
W
Arachne
lIlIIIIlllll
Arachne
13,934
10,055
0
5,629
17,621
10,338
1,375
6,806
10,705
0
81,213
L
Athena
magicgnomb
Athena
6,527
2,338
0
854
21,830
17,610
161
2,303
19,527
40,904
0
L
Artemis
13,586
5,782
429
10,210
21,409
7,629
636
1,939
19,470
0
83,563
W
Anhur
mootice
Anhur
30,276
15,638
0
8,282
19,965
8,029
4,392
4,708
15,207
0
114,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,264
Gold Earned
64,083
509
Minions Killed
443
0
Camps Cleared
0
2,014,313
Distance Traveled
2,193,538
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,359
473
124
5
0
383,207
0
W
Ares
13,359
557
23
1
0
474,177
4
W
Bellona
10,818
451
61
3
0
411,516
4
W
Hun Batz
12,138
506
131
5
0
431,450
6
L
Fenrir
11,389
475
110
5
0
445,712
1
L
Anubis
11,487
479
89
4
0
287,774
0
W
Arachne
13,056
544
107
4
0
504,926
0
L
Athena
10,332
431
69
3
0
478,380
1
L
Artemis
10,697
446
117
5
0
419,240
1
W
Anhur
14,712
613
121
5
0
371,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role