Player Matchup

Athena
Athena
JheyLmao
Athena
Level 19
God Stats
2W - 5L
1,318 SR
Queue Stats
105W - 117L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
MachoKen
Cthulhu
Level 26
God Stats
4W - 4L
1,400 SR
Queue Stats
113W - 111L
1,429 Elo+
Solo
Apollo
Apollo
SneakyBran
Apollo
Level 27
God Stats
7W - 5L
1,668 SR
Queue Stats
111W - 121L
1,409 Elo+
Party 2
Ao Kuang
Ao Kuang
isacio12
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,453 Elo+
Solo
Skadi
Skadi
sionrobs03
Skadi
Level 4
God Stats
4W - 6L
1,686 SR
Queue Stats
19W - 19L
1,383 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,417 Elo+

VS

Team Averages
Level 11
1,502 SR
1,341 Elo+
Artemis
Artemis
AnakthorDK
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,072 Elo+
Party 1
Bellona
Bellona
ChAmPioNFaRmeR91
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,072 Elo+
Party 1
Aphrodite
Aphrodite
Martzreborn
Aphrodite
Level 18
God Stats
6W - 6L
1,511 SR
Queue Stats
41W - 36L
1,556 Elo+
Solo
Pele
Pele
Santtu5532
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 38L
1,504 Elo+
Solo
Izanami
Izanami
SuicidalShroom
Izanami
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JheyLmao
Athena
14
4 / 4 / 3
8,953
471
10,815
16,559
15,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
MachoKen
Cthulhu
13
3 / 4 / 5
8,462
445
10,312
12,223
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
SneakyBran
Apollo
14
2 / 4 / 4
8,475
446
6,071
17,626
8,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
isacio12
Ao Kuang
14
4 / 6 / 2
8,854
466
6,740
18,077
6,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
12
3 / 6 / 4
7,971
420
13,583
12,190
3,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnakthorDK
Artemis
12
2 / 6 / 3
8,163
430
5,809
15,029
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 5 / 1
8,540
449
4,189
14,401
12,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Martzreborn
Aphrodite
14
3 / 3 / 6
9,819
517
6,871
12,261
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 0 / 1
12,501
658
10,597
13,276
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
8 / 3 / 4
11,981
631
27,688
16,604
6,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
16
Kills
24
24
Deaths
17
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
AnakthorDK
Artemis
2
6
3
0.58
W
0
5
1
0.1
L
Athena
JheyLmao
Athena
4
4
3
1.38
L
Cthulhu
MachoKen
Cthulhu
3
4
5
1.38
W
Aphrodite
Martzreborn
Aphrodite
3
3
6
2
W
11
0
1
11.5
L
Apollo
SneakyBran
Apollo
2
4
4
1
W
8
3
4
3.33
L
Ao Kuang
isacio12
Ao Kuang
4
6
2
0.83
L
Skadi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,521
Damage
55,154
76,675
Taken
71,571
42,550
Mitigated
34,697
16,721
Healing
30,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AnakthorDK
Artemis
5,809
2,929
0
3,191
15,029
4,460
1,278
4,419
10,535
0
24,842
W
4,189
840
0
3,202
14,401
12,068
678
7,176
7,044
8,993
26,127
L
Athena
JheyLmao
Athena
10,815
3,946
0
666
16,559
15,077
0
1,253
14,954
40,652
2,812
L
Cthulhu
MachoKen
Cthulhu
10,312
353
421
708
12,223
8,115
0
3,540
8,683
31,735
0
W
Aphrodite
Martzreborn
Aphrodite
6,871
852
4,568
7,475
12,261
6,419
768
5,016
7,235
38,490
0
W
10,597
3,273
0
7,412
13,276
5,409
0
3,708
9,568
0
103,023
L
Apollo
SneakyBran
Apollo
6,071
2,467
147
7,481
17,626
8,788
0
98
17,528
0
47,768
W
27,688
19,863
0
5,022
16,604
6,341
5,222
6,635
9,746
0
118,123
L
Ao Kuang
isacio12
Ao Kuang
6,740
2,616
0
7,298
18,077
6,636
0
1,020
17,057
51,505
0
L
Skadi
13,583
6,886
0
0
12,190
3,934
0
2,350
9,815
0
51,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,715
Gold Earned
51,004
357
Minions Killed
551
0
Camps Cleared
0
1,717,735
Distance Traveled
1,712,656
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,163
430
61
3
0
289,652
0
W
Bellona
8,540
449
72
4
0
344,632
1
L
Athena
8,953
471
80
4
0
348,386
0
L
Cthulhu
8,462
445
34
2
0
390,676
9
W
Aphrodite
9,819
517
58
3
0
329,897
7
W
Pele
12,501
658
179
9
0
405,774
1
L
Apollo
8,475
446
79
4
0
334,844
1
W
Izanami
11,981
631
181
10
0
342,701
3
L
Ao Kuang
8,854
466
93
5
0
330,973
0
L
Skadi
7,971
420
71
4
0
312,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role