Player Matchup

He Bo
He Bo
BangofHeat
He Bo
Level 28
God Stats
1W - 0L
1,703 SR
Queue Stats
21W - 31L
1,470 Elo+
Solo
Yemoja
Yemoja
M2ARV
Yemoja
Level 27
God Stats
1W - 1L
1,288 SR
Queue Stats
109W - 83L
1,681 Elo+
Solo
Serqet
Serqet
MikeyTodd
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,681 Elo+
Solo
Guan Yu
Guan Yu
Omarmq1
Guan Yu
Level 8
God Stats
4W - 1L
1,527 SR
Queue Stats
19W - 16L
1,617 Elo+
Solo
Cupid
Cupid
ROCKYOHEAD21
Cupid
Level 18
God Stats
10W - 7L
1,537 SR
Queue Stats
146W - 119L
1,604 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,611 Elo+

VS

Team Averages
Level 19
1,531 SR
1,562 Elo+
Sun Wukong
Sun Wukong
ChappersJ
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Party 1
Apollo
Apollo
GettingLoose
Apollo
Level 26
God Stats
4W - 3L
1,724 SR
Queue Stats
116W - 100L
1,639 Elo+
Solo
Khepri
Khepri
Panheadicus
Khepri
Level 28
God Stats
0W - 2L
1,248 SR
Queue Stats
32W - 43L
1,420 Elo+
Party 1
Zeus
Zeus
SlowProgress
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,533 Elo+
Party 1
Arachne
Arachne
XMissXCupcakesX
Arachne
Level 22
God Stats
18W - 12L
1,684 SR
Queue Stats
40W - 47L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
5 / 0 / 2
6,234
623
4,665
3,798
1,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
M2ARV
Yemoja
9
1 / 0 / 9
5,808
581
3,137
4,108
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
MikeyTodd
Serqet
10
3 / 0 / 4
6,029
603
4,375
5,092
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Omarmq1
Guan Yu
10
3 / 2 / 1
5,851
585
3,468
7,049
5,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
9 / 1 / 2
6,649
665
4,253
4,807
1,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChappersJ
Sun Wukong
7
0 / 4 / 1
4,335
434
2,166
5,827
2,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
8
0 / 6 / 1
4,594
459
3,984
6,108
2,298
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
6
0 / 5 / 2
4,580
458
2,329
6,994
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,318
432
1,132
4,054
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
3 / 3 / 0
5,360
536
3,680
4,872
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
21
Kills
3
3
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
5
0
2
6
L
Sun Wukong
ChappersJ
Sun Wukong
0
4
1
0.13
L
Apollo
0
6
1
0.08
W
Yemoja
M2ARV
Yemoja
1
0
9
5.5
W
Serqet
MikeyTodd
Serqet
3
0
4
5
W
Guan Yu
Omarmq1
Guan Yu
3
2
1
1.75
L
Khepri
0
5
2
0.2
W
9
1
2
10
L
0
4
0
0
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,898
Damage
13,291
24,854
Taken
27,855
11,403
Mitigated
10,983
6,834
Healing
1,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
4,665
224
0
535
3,798
1,139
58
1,138
2,660
28,418
0
L
Sun Wukong
ChappersJ
Sun Wukong
2,166
663
0
441
5,827
2,438
35
44
5,384
0
13,258
L
Apollo
3,984
2,637
0
450
6,108
2,298
0
2,226
3,882
0
27,964
W
Yemoja
M2ARV
Yemoja
3,137
978
535
717
4,108
2,088
0
1,334
2,749
14,778
0
W
Serqet
MikeyTodd
Serqet
4,375
680
0
488
5,092
1,523
0
49
5,018
0
30,420
W
Guan Yu
Omarmq1
Guan Yu
3,468
441
204
2,776
7,049
5,370
94
245
6,604
0
22,520
L
Khepri
2,329
313
0
252
6,994
2,629
0
2,478
4,423
8,670
0
W
4,253
2,855
81
1,498
4,807
1,283
0
695
4,112
0
34,372
L
1,132
187
0
169
4,054
1,267
0
2,713
1,341
13,262
0
L
3,680
2,619
0
659
4,872
2,351
0
341
4,419
0
21,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
23,187
255
Minions Killed
139
0
Camps Cleared
0
1,008,827
Distance Traveled
943,288
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,234
623
50
5
0
216,671
5
L
Sun Wukong
4,335
434
20
2
0
214,847
0
L
Apollo
4,594
459
38
4
0
164,265
2
W
Yemoja
5,808
581
24
2
0
191,045
3
W
Serqet
6,029
603
62
6
0
215,274
0
W
Guan Yu
5,851
585
43
4
0
209,051
3
L
Khepri
4,580
458
17
2
0
186,430
0
W
Cupid
6,649
665
76
8
0
176,786
2
L
Zeus
4,318
432
18
2
0
169,641
1
L
Arachne
5,360
536
46
5
0
208,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role