Player Matchup

Fenrir
Fenrir
DRMARA
Fenrir
Level 7
God Stats
2W - 1L
1,438 SR
Queue Stats
3W - 8L
1,111 Elo+
Party 2
Anubis
Anubis
ElectroWiz
Anubis
Level 23
God Stats
8W - 9L
1,228 SR
Queue Stats
13W - 28L
1,120 Elo+
Party 2
Bellona
Bellona
Granola123
Bellona
Level 7
God Stats
1W - 6L
983 SR
Queue Stats
4W - 10L
1,173 Elo+
Party 2
Da Ji
Da Ji
NotStef
Da Ji
Level 15
God Stats
5W - 7L
1,178 SR
Queue Stats
7W - 14L
1,186 Elo+
Party 2
Danzaburou
Danzaburou
WeirdC
Danzaburou
Level 8
God Stats
2W - 5L
1,140 SR
Queue Stats
4W - 12L
1,055 Elo+
Party 2
Team Averages
Level 12
1,194 SR
1,129 Elo+

VS

Team Averages
Level 12
1,523 SR
1,443 Elo+
Agni
Agni
Anubis517
Agni
Level 23
God Stats
4W - 2L
1,519 SR
Queue Stats
17W - 14L
1,383 Elo+
Party 1
Medusa
Medusa
Jokerdef86rus
Medusa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mulan
Mulan
ReportFkingBots
Mulan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Cerberus
Cerberus
Strit98
Cerberus
Level 17
God Stats
26W - 16L
1,595 SR
Queue Stats
32W - 31L
1,330 Elo+
Party 1
Neith
Neith
UbisoftKidGames
Neith
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 25L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DRMARA
Fenrir
18
1 / 16 / 2
14,342
350
5,330
27,701
30,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
ElectroWiz
Anubis
20
9 / 15 / 1
17,852
435
39,882
28,995
21,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Granola123
Bellona
20
0 / 13 / 3
15,474
377
11,117
33,815
30,698
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
NotStef
Da Ji
20
3 / 12 / 5
15,508
378
10,459
36,798
19,462
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
WeirdC
Danzaburou
20
2 / 13 / 4
15,601
381
10,458
26,764
21,056
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
42 / 4 / 8
24,362
594
79,490
29,294
16,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
12 / 5 / 5
13,794
336
10,146
12,299
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

3
0 / 0 / 1
9,746
238
0
847
227
Cerberus
Strit98
Cerberus
20
13 / 6 / 38
21,122
515
33,265
48,446
53,659
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

3
0 / 0 / 1
9,746
238
0
605
126

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
120
15
Kills
67
69
Deaths
15
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Agni
42
4
8
11.5
W
Fenrir
DRMARA
Fenrir
1
16
2
0.13
W
Anubis
ElectroWiz
Anubis
9
15
1
0.63
W
Bellona
Granola123
Bellona
0
13
3
0.12
L
12
5
5
2.9
W
Da Ji
NotStef
Da Ji
3
12
5
0.46
L
0
0
1
0.5
L
Cerberus
Strit98
Cerberus
13
6
38
5.33
L
0
0
1
0.5
W
Danzaburou
WeirdC
Danzaburou
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,246
Damage
122,901
154,073
Taken
91,491
122,808
Mitigated
74,035
13,460
Healing
36,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
79,490
8,865
1,395
13,643
29,294
16,019
908
14,887
14,101
184,385
0
W
Fenrir
DRMARA
Fenrir
5,330
837
0
599
27,701
30,535
638
14,924
10,701
1,521
22,443
W
Anubis
ElectroWiz
Anubis
39,882
2,446
720
5,898
28,995
21,057
1,555
24,333
4,662
105,496
0
W
Bellona
Granola123
Bellona
11,117
4,751
0
1,012
33,815
30,698
800
26,607
7,208
14,938
50,236
L
10,146
4,949
0
3,802
12,299
4,004
2,435
2,061
10,213
0
37,614
W
Da Ji
NotStef
Da Ji
10,459
1,560
893
1,817
36,798
19,462
4,553
26,803
9,995
0
59,576
L
0
0
0
0
847
227
0
0
847
0
0
L
Cerberus
Strit98
Cerberus
33,265
2,084
0
18,113
48,446
53,659
142
25,736
22,285
102,340
0
L
0
0
0
0
605
126
0
0
605
0
0
W
Danzaburou
WeirdC
Danzaburou
10,458
2,627
1,074
1,447
26,764
21,056
2,788
20,088
6,676
0
75,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,777
Gold Earned
78,770
448
Minions Killed
426
0
Camps Cleared
0
3,024,818
Distance Traveled
1,632,011
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
24,362
594
210
5
0
718,304
1
W
Fenrir
14,342
350
24
1
0
619,959
3
W
Anubis
17,852
435
123
3
0
496,885
4
W
Bellona
15,474
377
101
2
0
581,056
0
L
Medusa
13,794
336
55
1
0
219,368
1
W
Da Ji
15,508
378
93
2
0
725,585
3
L
Mulan
9,746
238
0
0
0
0
0
L
Cerberus
21,122
515
161
4
0
694,339
1
L
Neith
9,746
238
0
0
0
0
0
W
Danzaburou
15,601
381
107
3
0
601,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role