Player Matchup

Anhur
Anhur
Khaos 6k
Anhur
Level 17
God Stats
10W - 14L
1,569 SR
Queue Stats
193W - 234L
1,326 Elo+
Solo
Kukulkan
Kukulkan
cobra587
Kukulkan
Level 121
God Stats
16W - 17L
1,457 SR
Queue Stats
333W - 440L
1,377 Elo+
Solo
Yemoja
Yemoja
jared33403
Yemoja
Level 28
God Stats
8W - 10L
1,623 SR
Queue Stats
313W - 519L
1,339 Elo+
Solo
Team Averages
Level 55
1,550 SR
1,347 Elo+

VS

Team Averages
Level 35
1,500 SR
1,241 Elo+
Danzaburou
Danzaburou
DARKSHADOW 9261
Danzaburou
Level 32
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 36L
1,327 Elo+
Party 1
Agni
Agni
badboyblane13
Agni
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 152L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
mkmp-mkmp777
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Khaos 6k
Anhur
16
10 / 10 / 3
14,588
634
14,548
23,157
9,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
cobra587
Kukulkan
20
15 / 3 / 7
16,563
720
29,859
17,961
8,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
jared33403
Yemoja
18
0 / 3 / 20
13,657
594
9,211
21,826
25,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DARKSHADOW 9261
Danzaburou
18
6 / 5 / 6
15,382
669
17,994
23,824
8,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 6 / 3
16,216
705
30,871
25,925
9,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
mkmp-mkmp777
Cthulhu
7
0 / 22 / 1
10,898
474
1,371
36,977
31,174
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
25
Kills
16
16
Deaths
33
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DARKSHADOW 9261
Danzaburou
6
5
6
1.8
L
Anhur
Khaos 6k
Anhur
10
10
3
1.15
W
10
6
3
1.92
L
Kukulkan
cobra587
Kukulkan
15
3
7
6.17
L
Yemoja
jared33403
Yemoja
0
3
20
3.33
W
Cthulhu
mkmp-mkmp777
Cthulhu
0
22
1
0.02

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,618
Damage
50,236
62,944
Taken
86,726
42,826
Mitigated
49,007
16,806
Healing
14,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DARKSHADOW 9261
Danzaburou
17,994
9,763
402
5,520
23,824
8,487
2,448
14,433
9,391
0
56,311
L
Anhur
Khaos 6k
Anhur
14,548
9,965
795
2,722
23,157
9,435
640
10,177
12,980
0
68,083
W
30,871
2,366
243
8,529
25,925
9,346
1,539
14,181
11,744
101,116
0
L
Kukulkan
cobra587
Kukulkan
29,859
2,977
697
4,475
17,961
8,076
1,275
11,919
6,042
98,750
0
L
Yemoja
jared33403
Yemoja
9,211
986
4,194
3,923
21,826
25,315
986
10,198
11,628
30,286
0
W
Cthulhu
mkmp-mkmp777
Cthulhu
1,371
160
0
0
36,977
31,174
321
10,809
24,991
6,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,808
Gold Earned
42,496
218
Minions Killed
185
0
Camps Cleared
0
1,135,738
Distance Traveled
1,117,021
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,382
669
56
2
0
357,245
0
L
Anhur
14,588
634
62
3
0
314,074
0
W
Agni
16,216
705
121
5
0
369,752
1
L
Kukulkan
16,563
720
133
6
0
379,805
3
L
Yemoja
13,657
594
23
1
0
441,859
0
W
Cthulhu
10,898
474
8
0
0
390,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role