Player Matchup

Anubis
Anubis
H4lsey
Anubis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,134 Elo+
Party 2
Nemesis
Nemesis
Hoosent
Nemesis
Level 3
God Stats
0W - 2L
1,238 SR
Queue Stats
34W - 32L
1,134 Elo+
Party 2
Bakasura
Bakasura
ImJohny
Bakasura
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 6L
1,614 Elo+
Party 3
Guan Yu
Guan Yu
KAZAKHMONTANA
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,134 Elo+
Party 2
Bacchus
Bacchus
bamsegoj
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,614 Elo+
Party 3
Team Averages
Level 12
1,448 SR
1,326 Elo+

VS

Team Averages
Level 22
1,615 SR
1,517 Elo+
Neith
Neith
Agnessochka
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EvilGuykoo
Danzaburou
Level 27
God Stats
7W - 3L
1,863 SR
Queue Stats
32W - 20L
1,520 Elo+
Party 1
Scylla
Scylla
ExRoZer0
Scylla
Level 27
God Stats
28W - 13L
1,663 SR
Queue Stats
33W - 20L
1,527 Elo+
Party 1
Aphrodite
Aphrodite
Kurosanahè
Aphrodite
Level 26
God Stats
13W - 8L
1,482 SR
Queue Stats
31W - 20L
1,511 Elo+
Party 1
Arachne
Arachne
RikkuLove
Arachne
Level 29
God Stats
7W - 6L
1,568 SR
Queue Stats
34W - 21L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
H4lsey
Anubis
18
5 / 12 / 6
11,914
518
7,397
17,384
10,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Hoosent
Nemesis
16
2 / 6 / 9
10,615
462
7,081
16,976
6,180
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
ImJohny
Bakasura
19
14 / 11 / 6
13,611
592
22,161
21,928
10,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
14
1 / 9 / 7
9,612
418
4,348
18,313
12,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
bamsegoj
Bacchus
14
5 / 8 / 11
10,520
457
12,969
18,356
13,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 3
10,210
444
6,073
10,748
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Danzaburou
EvilGuykoo
Danzaburou
18
18 / 5 / 5
13,906
605
23,497
20,914
7,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
ExRoZer0
Scylla
20
10 / 1 / 5
15,171
660
14,719
7,882
2,615
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
Kurosanahè
Aphrodite
17
4 / 6 / 12
12,520
544
9,137
18,031
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
RikkuLove
Arachne
19
10 / 5 / 3
13,226
575
13,823
21,037
12,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
74
27
Kills
46
46
Deaths
27
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
10
3
0.55
W
Danzaburou
EvilGuykoo
Danzaburou
18
5
5
4.1
W
Scylla
ExRoZer0
Scylla
10
1
5
12.5
L
Anubis
H4lsey
Anubis
5
12
6
0.67
L
Nemesis
Hoosent
Nemesis
2
6
9
1.08
L
Bakasura
ImJohny
Bakasura
14
11
6
1.55
L
Guan Yu
1
9
7
0.5
W
Aphrodite
Kurosanahè
Aphrodite
4
6
12
1.67
W
Arachne
RikkuLove
Arachne
10
5
3
2.3
L
Bacchus
bamsegoj
Bacchus
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,956
Damage
67,249
92,957
Taken
78,612
52,840
Mitigated
33,787
17,592
Healing
30,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,073
3,253
0
601
10,748
3,011
1,246
2,974
6,170
0
27,337
W
Danzaburou
EvilGuykoo
Danzaburou
23,497
14,625
0
5,356
20,914
7,227
7,501
6,182
13,924
0
86,085
W
Scylla
ExRoZer0
Scylla
14,719
860
0
3,748
7,882
2,615
5,290
2,005
5,440
110,700
0
L
Anubis
H4lsey
Anubis
7,397
726
0
3,499
17,384
10,358
500
7,732
9,280
61,154
0
L
Nemesis
Hoosent
Nemesis
7,081
2,483
0
4,234
16,976
6,180
0
2,241
14,713
0
49,600
L
Bakasura
ImJohny
Bakasura
22,161
15,573
0
5,403
21,928
10,067
2,544
4,861
16,971
0
55,815
L
Guan Yu
4,348
422
612
1,309
18,313
12,459
0
3,186
15,071
289
45,361
W
Aphrodite
Kurosanahè
Aphrodite
9,137
1,971
5,846
9,087
18,031
8,722
3,758
5,157
12,531
47,018
0
W
Arachne
RikkuLove
Arachne
13,823
9,101
0
6,000
21,037
12,212
1,025
4,013
15,598
0
94,761
L
Bacchus
bamsegoj
Bacchus
12,969
1,784
518
2,017
18,356
13,776
1,218
5,234
13,066
28,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,272
Gold Earned
65,033
405
Minions Killed
624
0
Camps Cleared
0
1,960,095
Distance Traveled
1,909,266
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,210
444
45
2
0
356,541
1
W
Danzaburou
13,906
605
120
5
0
368,394
0
W
Scylla
15,171
660
228
10
0
375,097
4
L
Anubis
11,914
518
96
4
0
344,671
2
L
Nemesis
10,615
462
79
3
0
423,486
1
L
Bakasura
13,611
592
129
6
0
401,379
0
L
Guan Yu
9,612
418
64
3
0
372,014
7
W
Aphrodite
12,520
544
91
4
0
388,625
5
W
Arachne
13,226
575
140
6
0
420,609
3
L
Bacchus
10,520
457
37
2
0
418,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role