Player Matchup

Anhur
Anhur
Gold IV
ArgÖn
Anhur
Gold IV
Level 98
God Stats
3W - 0L
1,565 SR
Queue Stats
11W - 10L
1,592 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,565 SR
1,592 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,434 SR
1,410 MMR
Anhur
Anhur
Bronze III
ICE-Sivas
Anhur
Bronze III
Level 108
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 2L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ArgÖn
Anhur
18
3 / 1 / 0
10,832
903
7,710
11,755
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
He BoSkadiHou YiVamanaKali

VS

Bans
BellonaChronosBakasuraIzanamiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ICE-Sivas
Anhur
15
1 / 3 / 0
8,923
744
8,015
11,488
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
ArgÖn
Anhur
3
1
0
3
L
Anhur
ICE-Sivas
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,710
Damage
8,015
11,755
Taken
11,488
3,521
Mitigated
3,405
8,667
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ArgÖn
Anhur
7,710
4,616
0
8,667
11,755
3,521
2,808
89
11,666
0
83,958
L
Anhur
ICE-Sivas
Anhur
8,015
4,867
0
4,247
11,488
3,405
294
132
11,356
0
55,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,832
Gold Earned
8,923
133
Minions Killed
89
0
Camps Cleared
0
202,291
Distance Traveled
197,379
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,832
903
133
11
0
202,291
1
L
Anhur
8,923
744
89
7
0
197,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role