Player Matchup

Kuzenbo
Kuzenbo
Heavy4204
Kuzenbo
Level 26
God Stats
12W - 4L
1,974 SR
Queue Stats
95W - 39L
1,745 Elo+
Party 2
Hera
Hera
JohnWicksDog279
Hera
Level 28
God Stats
41W - 11L
1,651 SR
Queue Stats
159W - 100L
1,728 Elo+
Party 2
Danzaburou
Danzaburou
djnr12
Danzaburou
Level 36
God Stats
27W - 8L
1,750 SR
Queue Stats
78W - 24L
1,743 Elo+
Party 2
Team Averages
Level 30
1,791 SR
1,739 Elo+

VS

Team Averages
Level 64
1,634 SR
1,692 Elo+
Vamana
Vamana
Imppyy
Vamana
Level 69
God Stats
3W - 0L
1,801 SR
Queue Stats
45W - 29L
1,704 Elo+
Party 1
Skadi
Skadi
SloppyPickle13
Skadi
Level 106
God Stats
6W - 4L
1,757 SR
Queue Stats
241W - 236L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
timtank123
Kukulkan
Level 17
God Stats
2W - 1L
1,344 SR
Queue Stats
6W - 1L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Heavy4204
Kuzenbo
10
1 / 3 / 2
7,565
688
3,480
11,647
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 6 / 3
7,300
664
8,221
8,312
2,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
djnr12
Danzaburou
11
2 / 5 / 0
8,303
755
6,882
8,476
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Imppyy
Vamana
12
5 / 1 / 7
8,810
801
8,260
10,484
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 0 / 8
8,671
788
7,062
8,228
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
timtank123
Kukulkan
12
4 / 3 / 7
8,391
763
5,687
6,696
2,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
14
14
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Heavy4204
Kuzenbo
1
3
2
0.67
W
Vamana
Imppyy
Vamana
5
1
7
8.5
L
1
6
3
0.42
W
5
0
8
9
L
Danzaburou
djnr12
Danzaburou
2
5
0
0.4
W
Kukulkan
timtank123
Kukulkan
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,583
Damage
21,009
28,435
Taken
25,408
14,322
Mitigated
10,384
5,619
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Heavy4204
Kuzenbo
3,480
1,547
0
2,774
11,647
8,564
28
2,188
9,459
18,301
0
W
Vamana
Imppyy
Vamana
8,260
5,666
0
4,480
10,484
5,011
405
4,091
6,393
0
30,311
L
8,221
1,411
0
1,629
8,312
2,623
356
1,536
6,776
23,099
0
W
7,062
3,114
0
1,842
8,228
2,887
1,545
4,375
3,853
0
27,566
L
Danzaburou
djnr12
Danzaburou
6,882
3,192
0
1,216
8,476
3,135
500
2,138
6,338
0
37,144
W
Kukulkan
timtank123
Kukulkan
5,687
799
0
201
6,696
2,486
568
3,267
3,429
26,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,168
Gold Earned
25,872
117
Minions Killed
141
0
Camps Cleared
0
593,127
Distance Traveled
654,051
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,565
688
22
2
0
217,209
2
W
Vamana
8,810
801
31
3
0
224,094
0
L
Hera
7,300
664
30
3
0
195,700
0
W
Skadi
8,671
788
52
5
0
214,146
2
L
Danzaburou
8,303
755
65
6
0
180,218
3
W
Kukulkan
8,391
763
58
5
0
215,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role