Player Matchup

Ao Kuang
Ao Kuang
Silver I
Aktive_Kontrol
Ao Kuang
Silver I
Level 100
God Stats
29W - 23L
1,427 SR
Queue Stats
220W - 213L
1,131 MMR
Solo
Bacchus
Bacchus
Gold IV
IdioticPain
Bacchus
Gold IV
Level 139
God Stats
12W - 8L
1,411 SR
Queue Stats
403W - 410L
1,120 MMR
Solo
Sylvanus
Sylvanus
Silver I
Qayin
Sylvanus
Silver I
Level 157
God Stats
14W - 18L
1,215 SR
Queue Stats
746W - 767L
1,160 MMR
Solo
Janus
Janus
Silver I
Willz4207
Janus
Silver I
Level 145
God Stats
33W - 21L
1,786 SR
Queue Stats
717W - 702L
1,171 MMR
Solo
Apollo
Apollo
Silver I
Ymuzzzz
Apollo
Silver I
Level 103
God Stats
14W - 7L
1,358 SR
Queue Stats
460W - 479L
1,128 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,439 SR
1,142 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,598 SR
1,212 MMR
Chang'e
Chang'e
Silver II
Aaeonian
Chang'e
Silver II
Level 121
God Stats
60W - 40L
1,612 SR
Queue Stats
143W - 148L
1,155 MMR
Solo
Arachne
Arachne
Gold IV
DOVVN
Arachne
Gold IV
Level 144
God Stats
2W - 1L
1,563 SR
Queue Stats
124W - 110L
1,208 MMR
Party 1
Chiron
Chiron
Silver I
Zedd21
Chiron
Silver I
Level 160
God Stats
81W - 54L
1,679 SR
Queue Stats
592W - 584L
1,118 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
juanmango64
Sun Wukong
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
lXl MUTiNY
Ares
Silver II
Level 157
God Stats
16W - 13L
1,635 SR
Queue Stats
286W - 282L
1,079 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
14 / 15 / 11
24,040
546
32,287
50,746
29,001
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
IdioticPain
Bacchus
20
14 / 3 / 24
23,523
535
38,424
53,974
86,259
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Qayin
Sylvanus
20
3 / 10 / 15
18,437
419
31,207
44,611
58,218
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Willz4207
Janus
20
12 / 8 / 19
25,809
587
50,412
35,521
17,546
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Ymuzzzz
Apollo
20
6 / 10 / 21
22,546
512
32,731
43,352
29,486
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ScyllaSetDanzaburouCu ChulainnCthulhu

VS

Bans
Nu WaTsukuyomiKing ArthurMercuryKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aaeonian
Chang'e
20
18 / 12 / 12
23,973
545
47,386
48,082
31,499
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
DOVVN
Arachne
20
11 / 10 / 15
22,296
507
29,249
48,313
35,860
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Zedd21
Chiron
20
6 / 9 / 13
21,556
490
39,709
43,460
17,157
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
juanmango64
Sun Wukong
20
9 / 7 / 13
21,528
489
31,826
58,311
42,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 11 / 23
19,346
440
21,074
49,002
54,509
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
122
49
Kills
46
46
Deaths
49
90
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aaeonian
Chang'e
18
12
12
2
W
Ao Kuang
14
15
11
1.3
L
Arachne
DOVVN
Arachne
11
10
15
1.85
W
Bacchus
IdioticPain
Bacchus
14
3
24
8.67
W
Sylvanus
Qayin
Sylvanus
3
10
15
1.05
W
Janus
Willz4207
Janus
12
8
19
2.69
W
Apollo
Ymuzzzz
Apollo
6
10
21
1.65
L
Chiron
Zedd21
Chiron
6
9
13
1.39
L
Sun Wukong
juanmango64
Sun Wukong
9
7
13
2.21
L
2
11
23
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,061
Damage
169,244
228,204
Taken
247,168
220,510
Mitigated
181,041
93,614
Healing
81,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aaeonian
Chang'e
47,386
4,977
11,942
18,283
48,082
31,499
572
28,468
19,253
184,455
0
W
Ao Kuang
32,287
11,163
0
17,827
50,746
29,001
2,752
17,671
33,075
163,773
0
L
Arachne
DOVVN
Arachne
29,249
17,363
0
9,492
48,313
35,860
387
23,943
24,099
0
221,359
W
Bacchus
IdioticPain
Bacchus
38,424
2,912
0
24,893
53,974
86,259
1,090
14,256
39,718
125,762
0
W
Sylvanus
Qayin
Sylvanus
31,207
2,224
8,505
13,758
44,611
58,218
806
16,405
28,206
77,672
0
W
Janus
Willz4207
Janus
50,412
3,602
1,545
8,736
35,521
17,546
2,205
9,347
26,174
229,883
0
W
Apollo
Ymuzzzz
Apollo
32,731
26,803
0
18,350
43,352
29,486
6,426
12,430
30,922
0
211,885
L
Chiron
Zedd21
Chiron
39,709
16,223
1,958
17,672
43,460
17,157
8,050
25,090
17,839
0
200,646
L
Sun Wukong
juanmango64
Sun Wukong
31,826
4,852
0
17,122
58,311
42,016
249
40,804
16,634
0
134,833
L
21,074
142
1,405
4,064
49,002
54,509
0
32,364
16,140
98,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,355
Gold Earned
108,699
970
Minions Killed
1,013
0
Camps Cleared
0
3,633,988
Distance Traveled
3,652,841
38
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
23,973
545
209
5
0
699,685
1
W
Ao Kuang
24,040
546
206
5
0
717,234
2
L
Arachne
22,296
507
253
6
0
737,736
18
W
Bacchus
23,523
535
94
2
0
824,677
10
W
Sylvanus
18,437
419
108
2
0
573,729
4
W
Janus
25,809
587
337
8
0
769,030
16
W
Apollo
22,546
512
225
5
0
749,318
6
L
Chiron
21,556
490
236
5
0
671,223
13
L
Sun Wukong
21,528
489
198
5
0
771,120
9
L
Ares
19,346
440
117
3
0
773,077
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role