Player Matchup

Ares
Ares
Acronvm
Ares
Level 20
God Stats
2W - 3L
1,314 SR
Queue Stats
304W - 285L
1,603 Elo+
Solo
Ao Kuang
Ao Kuang
Dante-Aveshka
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,778 Elo+
Party 1
Sylvanus
Sylvanus
MaLfraT1
Sylvanus
Level 27
God Stats
2W - 7L
1,476 SR
Queue Stats
90W - 87L
1,581 Elo+
Solo
Chernobog
Chernobog
XxChristxD
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 61L
1,686 Elo+
Party 1
Da Ji
Da Ji
aferhat66a66
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,684 Elo+
Solo
Team Averages
Level 17
1,458 SR
1,666 Elo+

VS

Team Averages
Level 25
1,514 SR
1,552 Elo+
Cernunnos
Cernunnos
CptDelightful
Cernunnos
Level 28
God Stats
11W - 5L
1,743 SR
Queue Stats
30W - 32L
1,538 Elo+
Party 2
Scylla
Scylla
DeepDixInCider
Scylla
Level 28
God Stats
2W - 6L
1,293 SR
Queue Stats
36W - 57L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
Keenaash
Amaterasu
Level 28
God Stats
13W - 11L
1,602 SR
Queue Stats
140W - 142L
1,620 Elo+
Solo
Tsukuyomi
Tsukuyomi
Len69
Tsukuyomi
Level 17
God Stats
4W - 3L
1,376 SR
Queue Stats
74W - 78L
1,548 Elo+
Solo
Ymir
Ymir
Xaynia
Ymir
Level 26
God Stats
27W - 23L
1,556 SR
Queue Stats
173W - 160L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Acronvm
Ares
16
2 / 6 / 1
9,851
448
7,908
18,490
16,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Dante-Aveshka
Ao Kuang
16
5 / 9 / 1
10,184
463
13,897
29,420
10,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
MaLfraT1
Sylvanus
13
1 / 7 / 4
8,936
406
10,874
25,933
29,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
XxChristxD
Chernobog
15
4 / 5 / 2
9,032
411
16,416
23,845
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 12 / 5
7,664
348
2,606
16,285
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CptDelightful
Cernunnos
19
4 / 4 / 8
12,698
577
23,967
22,971
9,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 3 / 13
13,799
627
22,294
12,785
5,366
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Keenaash
Amaterasu
20
4 / 0 / 4
13,179
599
11,293
18,835
15,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
Len69
Tsukuyomi
20
11 / 3 / 9
13,572
617
16,615
16,304
7,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
Xaynia
Ymir
18
8 / 2 / 10
12,271
558
10,768
17,548
16,410
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
12
Kills
38
39
Deaths
12
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ares
Acronvm
Ares
2
6
1
0.42
W
Cernunnos
CptDelightful
Cernunnos
4
4
8
2
L
Ao Kuang
Dante-Aveshka
Ao Kuang
5
9
1
0.61
W
11
3
13
5.83
W
Amaterasu
Keenaash
Amaterasu
4
0
4
6
W
Tsukuyomi
Len69
Tsukuyomi
11
3
9
5.17
L
Sylvanus
MaLfraT1
Sylvanus
1
7
4
0.43
W
Ymir
Xaynia
Ymir
8
2
10
6.5
L
Chernobog
XxChristxD
Chernobog
4
5
2
1
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,701
Damage
84,937
113,973
Taken
88,443
68,151
Mitigated
54,315
35,917
Healing
39,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Acronvm
Ares
7,908
781
0
1,262
18,490
16,386
194
3,810
14,548
36,807
0
W
Cernunnos
CptDelightful
Cernunnos
23,967
14,580
0
14,140
22,971
9,653
5,227
5,444
17,527
0
99,468
L
Ao Kuang
Dante-Aveshka
Ao Kuang
13,897
4,817
0
13,436
29,420
10,421
0
6,423
22,749
72,144
0
W
22,294
3,552
0
3,256
12,785
5,366
4,044
5,550
7,235
94,154
0
W
Amaterasu
Keenaash
Amaterasu
11,293
5,177
0
12,246
18,835
15,681
2,253
7,122
11,713
185
79,476
W
Tsukuyomi
Len69
Tsukuyomi
16,615
5,460
0
6,844
16,304
7,205
473
6,118
10,186
0
104,017
L
Sylvanus
MaLfraT1
Sylvanus
10,874
2,211
2,584
8,963
25,933
29,151
172
11,595
14,096
31,745
0
W
Ymir
Xaynia
Ymir
10,768
2,420
643
2,250
17,548
16,410
374
8,445
9,103
48,475
0
L
Chernobog
XxChristxD
Chernobog
16,416
9,302
0
7,819
23,845
7,698
966
4,877
18,872
0
71,230
L
2,606
589
0
1,853
16,285
4,495
32
5,538
10,461
0
24,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,667
Gold Earned
65,519
368
Minions Killed
651
0
Camps Cleared
0
1,665,378
Distance Traveled
1,974,222
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,851
448
62
3
0
365,158
4
W
Cernunnos
12,698
577
134
6
0
341,512
5
L
Ao Kuang
10,184
463
106
5
0
336,813
4
W
Scylla
13,799
627
137
6
0
384,684
4
W
Amaterasu
13,179
599
161
7
0
422,039
4
W
Tsukuyomi
13,572
617
140
6
0
409,924
2
L
Sylvanus
8,936
406
47
2
0
296,724
5
W
Ymir
12,271
558
79
4
0
416,063
6
L
Chernobog
9,032
411
109
5
0
350,552
1
L
Da Ji
7,664
348
44
2
0
316,131
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role