Player Matchup

Pele
Pele
Neibiii
Pele
Level 22
God Stats
13W - 17L
1,348 SR
Queue Stats
64W - 90L
1,304 Elo+
Party 1
Achilles
Achilles
Nesspine
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ShahRox
Artemis
Level 26
God Stats
4W - 3L
1,471 SR
Queue Stats
18W - 31L
1,286 Elo+
Solo
Tiamat
Tiamat
Shappow
Tiamat
Level 22
God Stats
32W - 33L
1,343 SR
Queue Stats
82W - 104L
1,319 Elo+
Party 1
Jormungandr
Jormungandr
Tennisgreen
Jormungandr
Level 28
God Stats
31W - 39L
1,429 SR
Queue Stats
124W - 159L
1,329 Elo+
Party 1
Team Averages
Level 25
1,418 SR
1,348 Elo+

VS

Team Averages
Level 11
1,356 SR
1,213 Elo+
Cupid
Cupid
AntoTulpa
Cupid
Level 13
God Stats
5W - 8L
1,426 SR
Queue Stats
14W - 34L
1,190 Elo+
Party 2
Mulan
Mulan
DarkZiro93
Mulan
Level 14
God Stats
0W - 2L
1,272 SR
Queue Stats
52W - 84L
1,180 Elo+
Party 2
Pele
Pele
N3faSt_93
Pele
Level 11
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 2L
1,066 Elo+
Party 3
Bellona
Bellona
NOFASTEX
Bellona
Level 3
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 2
Ra
Ra
loxe09
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Neibiii
Pele
14
3 / 1 / 4
8,519
568
3,655
6,420
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Nesspine
Achilles
16
11 / 2 / 3
9,843
656
8,357
11,169
7,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
ShahRox
Artemis
15
6 / 0 / 7
9,052
603
8,305
8,271
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Shappow
Tiamat
15
10 / 0 / 3
9,259
617
11,438
7,676
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Tennisgreen
Jormungandr
13
6 / 0 / 9
8,697
580
5,733
9,497
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AntoTulpa
Cupid
9
1 / 6 / 1
5,972
398
2,788
8,387
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
9
1 / 11 / 2
6,290
419
4,749
12,915
6,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
7
1 / 5 / 2
5,332
355
2,148
6,720
1,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
NOFASTEX
Bellona
9
0 / 10 / 0
5,911
394
321
11,614
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ra
10
0 / 5 / 0
5,338
356
5,667
8,904
2,366
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
36
Kills
3
3
Deaths
37
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
AntoTulpa
Cupid
1
6
1
0.25
L
Mulan
1
11
2
0.18
L
Pele
1
5
2
0.4
L
Bellona
NOFASTEX
Bellona
0
10
0
0
W
Pele
Neibiii
Pele
3
1
4
5
W
Achilles
Nesspine
Achilles
11
2
3
6.25
W
Artemis
ShahRox
Artemis
6
0
7
9.5
W
Tiamat
Shappow
Tiamat
10
0
3
11.5
W
Jormungandr
Tennisgreen
Jormungandr
6
0
9
10.5
L
Ra
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,488
Damage
15,673
43,033
Taken
48,540
23,538
Mitigated
18,641
16,502
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AntoTulpa
Cupid
2,788
1,354
147
1,865
8,387
2,233
60
1,658
6,515
0
21,560
L
Mulan
4,749
1,735
159
465
12,915
6,449
285
3,821
8,822
0
22,792
L
Pele
2,148
432
0
111
6,720
1,607
105
2,948
3,559
0
8,886
L
Bellona
NOFASTEX
Bellona
321
122
0
802
11,614
5,986
187
2,071
9,352
0
19,467
W
Pele
Neibiii
Pele
3,655
1,013
0
2,530
6,420
2,198
1,015
540
5,880
0
49,029
W
Achilles
Nesspine
Achilles
8,357
2,540
0
2,013
11,169
7,407
2,291
1,221
9,948
0
51,715
W
Artemis
ShahRox
Artemis
8,305
4,118
0
3,567
8,271
2,937
1,838
1,100
7,171
0
48,460
W
Tiamat
Shappow
Tiamat
11,438
951
84
4,898
7,676
4,293
1,278
1,103
6,573
42,820
0
W
Jormungandr
Tennisgreen
Jormungandr
5,733
1,085
660
2,750
9,497
6,703
1,644
1,703
7,794
35,592
0
L
Ra
5,667
719
318
1,390
8,904
2,366
0
5,334
3,121
25,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,370
Gold Earned
28,843
387
Minions Killed
157
0
Camps Cleared
0
1,531,146
Distance Traveled
1,174,950
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,972
398
42
3
0
220,718
0
L
Mulan
6,290
419
41
3
0
241,438
0
L
Pele
5,332
355
17
1
0
244,666
0
L
Bellona
5,911
394
31
2
0
191,590
0
W
Pele
8,519
568
81
5
0
338,116
0
W
Achilles
9,843
656
88
6
0
301,596
1
W
Artemis
9,052
603
81
5
0
281,767
0
W
Tiamat
9,259
617
87
6
0
310,688
1
W
Jormungandr
8,697
580
50
3
0
298,979
0
L
Ra
5,338
356
26
2
0
276,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role