Player Matchup

Agni
Agni
Luffytoru
Agni
Level 27
God Stats
3W - 1L
1,555 SR
Queue Stats
61W - 60L
1,712 Elo+
Solo
Danzaburou
Danzaburou
Nankör
Danzaburou
Level 16
God Stats
12W - 11L
1,543 SR
Queue Stats
60W - 54L
1,600 Elo+
Solo
Ganesha
Ganesha
Pharkras
Ganesha
Level 27
God Stats
6W - 13L
1,697 SR
Queue Stats
207W - 237L
1,623 Elo+
Solo
King Arthur
King Arthur
elboosteado
King Arthur
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
soRúth
Nemesis
Level 14
God Stats
7W - 7L
1,571 SR
Queue Stats
72W - 84L
1,608 Elo+
Solo
Team Averages
Level 19
1,573 SR
1,608 Elo+

VS

Team Averages
Level 21
1,590 SR
1,647 Elo+
Ra
Ra
AntoineDu97
Ra
Level 4
God Stats
2W - 0L
1,801 SR
Queue Stats
3W - 0L
1,772 Elo+
Party 1
Bellona
Bellona
Bujoki
Bellona
Level 18
God Stats
5W - 1L
1,665 SR
Queue Stats
39W - 24L
1,580 Elo+
Solo
Ratatoskr
Ratatoskr
Sarodar
Ratatoskr
Level 26
God Stats
9W - 7L
1,569 SR
Queue Stats
69W - 53L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
Username1239911
Ne Zha
Level 29
God Stats
4W - 2L
1,458 SR
Queue Stats
82W - 67L
1,650 Elo+
Solo
Medusa
Medusa
lilsardinilla
Medusa
Level 29
God Stats
6W - 6L
1,456 SR
Queue Stats
360W - 319L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
5 / 7 / 6
9,401
495
10,038
13,303
5,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nankör
Danzaburou
4
0 / 3 / 0
5,517
290
1,640
3,784
679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Pharkras
Ganesha
11
0 / 6 / 4
7,470
393
1,500
12,513
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
elboosteado
King Arthur
15
7 / 4 / 2
9,943
523
14,279
24,025
19,877
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
soRúth
Nemesis
17
9 / 4 / 3
11,068
583
13,033
16,327
8,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,819
517
4,803
7,876
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Bujoki
Bellona
14
2 / 6 / 4
9,271
488
9,212
13,298
12,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Sarodar
Ratatoskr
16
3 / 5 / 3
9,534
502
11,702
12,975
4,786
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 1 / 10
11,002
579
12,537
15,159
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
11 / 2 / 4
11,190
589
15,679
10,575
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
21
Kills
24
24
Deaths
21
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
7
2
0.43
W
Bellona
Bujoki
Bellona
2
6
4
0.67
L
Agni
5
7
6
1.14
L
Danzaburou
Nankör
Danzaburou
0
3
0
0
L
Ganesha
Pharkras
Ganesha
0
6
4
0.33
W
Ratatoskr
Sarodar
Ratatoskr
3
5
3
0.9
W
6
1
10
11
L
King Arthur
elboosteado
King Arthur
7
4
2
2
W
11
2
4
6.5
L
Nemesis
soRúth
Nemesis
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,490
Damage
53,933
69,952
Taken
59,883
40,746
Mitigated
36,800
16,228
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,803
569
358
1,768
7,876
2,745
215
2,406
5,470
37,532
0
W
Bellona
Bujoki
Bellona
9,212
3,654
0
1,118
13,298
12,401
1,599
1,700
11,598
0
38,981
L
Agni
10,038
848
0
2,825
13,303
5,884
288
972
12,223
47,218
0
L
Danzaburou
Nankör
Danzaburou
1,640
643
0
1,179
3,784
679
0
0
3,784
0
8,201
L
Ganesha
Pharkras
Ganesha
1,500
134
441
1,921
12,513
6,025
0
1,362
11,001
17,679
0
W
Ratatoskr
Sarodar
Ratatoskr
11,702
2,405
0
4,098
12,975
4,786
601
2,511
10,464
0
62,318
W
12,537
4,180
0
5,601
15,159
13,423
1,082
3,958
11,201
0
52,967
L
King Arthur
elboosteado
King Arthur
14,279
2,089
0
6,750
24,025
19,877
0
504
23,481
0
54,323
W
15,679
8,394
0
5,480
10,575
3,445
6,348
963
9,612
0
74,977
L
Nemesis
soRúth
Nemesis
13,033
6,157
0
3,112
16,327
8,281
21
1,481
14,660
0
71,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
50,816
352
Minions Killed
447
0
Camps Cleared
0
1,410,956
Distance Traveled
1,813,402
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,819
517
91
5
0
349,183
0
W
Bellona
9,271
488
66
3
0
364,215
0
L
Agni
9,401
495
90
5
0
302,085
1
L
Danzaburou
5,517
290
19
1
0
77,836
1
L
Ganesha
7,470
393
26
1
0
293,045
7
W
Ratatoskr
9,534
502
96
5
0
406,626
2
W
Ne Zha
11,002
579
64
3
0
384,925
0
L
King Arthur
9,943
523
104
5
0
351,492
3
W
Medusa
11,190
589
130
7
0
308,453
1
L
Nemesis
11,068
583
113
6
0
386,498
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role