Player Matchup

Nu Wa
Nu Wa
Avocadoeee
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,092 Elo+
Party 1
Serqet
Serqet
Mheesama
Serqet
Level 16
God Stats
1W - 4L
1,078 SR
Queue Stats
12W - 16L
1,314 Elo+
Party 1
Thanatos
Thanatos
PongPang6969
Thanatos
Level 11
God Stats
8W - 11L
1,330 SR
Queue Stats
12W - 17L
1,300 Elo+
Party 1
Vulcan
Vulcan
herenine
Vulcan
Level 15
God Stats
2W - 4L
1,265 SR
Queue Stats
10W - 15L
1,296 Elo+
Party 1
Geb
Geb
novastarr
Geb
Level 23
God Stats
1W - 0L
1,660 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,367 SR
1,300 Elo+

VS

Team Averages
Level 15
1,343 SR
1,316 Elo+
Neith
Neith
CamzdSousa
Neith
Level 18
God Stats
22W - 27L
1,613 SR
Queue Stats
23W - 31L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
Coolpower1516
Ao Kuang
Level 28
God Stats
1W - 2L
1,250 SR
Queue Stats
12W - 14L
1,237 Elo+
Party 2
Chiron
Chiron
M05Y
Chiron
Level 17
God Stats
38W - 37L
1,469 SR
Queue Stats
48W - 54L
1,370 Elo+
Solo
Amaterasu
Amaterasu
chimianwex
Amaterasu
Level 6
God Stats
4W - 11L
1,192 SR
Queue Stats
21W - 24L
1,338 Elo+
Solo
Cthulhu
Cthulhu
condor123
Cthulhu
Level 7
God Stats
3W - 5L
1,192 SR
Queue Stats
10W - 22L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
4 / 2 / 19
14,782
985
26,467
13,842
5,127
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Mheesama
Serqet
20
8 / 4 / 10
14,437
962
20,340
23,853
12,629
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
PongPang6969
Thanatos
20
12 / 7 / 8
16,029
1,069
22,571
20,352
8,291
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
herenine
Vulcan
20
8 / 1 / 14
16,184
1,079
28,997
8,774
3,854
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 7 / 15
14,121
941
15,172
23,507
18,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 5 / 11
14,336
956
19,568
20,619
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Coolpower1516
Ao Kuang
20
5 / 4 / 7
13,769
918
5,937
19,853
6,163
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
M05Y
Chiron
20
5 / 3 / 14
15,085
1,006
23,285
21,434
6,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
chimianwex
Amaterasu
20
7 / 8 / 12
15,205
1,014
20,789
31,664
21,646
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
condor123
Cthulhu
20
1 / 13 / 11
13,622
908
8,850
31,050
10,983

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
76
33
Kills
21
21
Deaths
33
66
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
2
19
6.75
L
Neith
3
5
11
1.7
L
Ao Kuang
Coolpower1516
Ao Kuang
5
4
7
2.13
L
Chiron
M05Y
Chiron
5
3
14
4
W
Serqet
Mheesama
Serqet
8
4
10
3.25
W
Thanatos
PongPang6969
Thanatos
12
7
8
2.29
L
Amaterasu
chimianwex
Amaterasu
7
8
12
1.63
L
Cthulhu
condor123
Cthulhu
1
13
11
0.5
W
Vulcan
herenine
Vulcan
8
1
14
15
W
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,547
Damage
78,429
90,328
Taken
124,620
48,260
Mitigated
51,309
24,708
Healing
20,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
26,467
11,586
964
2,489
13,842
5,127
0
2,361
11,414
45,633
0
L
Neith
19,568
10,285
0
4,339
20,619
6,336
0
13,461
7,158
0
57,967
L
Ao Kuang
Coolpower1516
Ao Kuang
5,937
1,045
0
4,147
19,853
6,163
0
12,702
7,151
28,000
0
L
Chiron
M05Y
Chiron
23,285
11,017
2,139
4,962
21,434
6,181
0
14,538
6,870
0
68,204
W
Serqet
Mheesama
Serqet
20,340
6,767
243
2,250
23,853
12,629
0
3,499
20,151
0
30,953
W
Thanatos
PongPang6969
Thanatos
22,571
6,464
0
11,752
20,352
8,291
0
3,226
16,901
0
44,428
L
Amaterasu
chimianwex
Amaterasu
20,789
12,701
0
4,405
31,664
21,646
0
14,562
13,903
954
30,238
L
Cthulhu
condor123
Cthulhu
8,850
898
519
0
31,050
10,983
0
15,347
14,451
37,256
0
W
Vulcan
herenine
Vulcan
28,997
13,598
1,407
2,840
8,774
3,854
0
2,396
6,228
74,386
0
W
15,172
2,735
809
1,954
23,507
18,359
0
4,121
18,883
38,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,553
Gold Earned
72,017
264
Minions Killed
285
12
Camps Cleared
5
1,379,809
Distance Traveled
1,441,558
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,782
985
37
2
0
246,332
0
L
Neith
14,336
956
81
5
0
253,368
1
L
Ao Kuang
13,769
918
46
3
2
303,663
0
L
Chiron
15,085
1,006
95
6
2
294,370
2
W
Serqet
14,437
962
31
2
2
313,908
0
W
Thanatos
16,029
1,069
37
2
7
290,581
4
L
Amaterasu
15,205
1,014
16
1
1
313,019
3
L
Cthulhu
13,622
908
47
3
0
277,138
1
W
Vulcan
16,184
1,079
112
7
2
272,767
0
W
Geb
14,121
941
47
3
1
256,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role