Player Matchup

Cerberus
Cerberus
Bronze IV
Sam_Dave96
Cerberus
Bronze IV
Level 58
God Stats
0W - 3L
1,232 SR
Queue Stats
0W - 6L
1,176 MMR
Party 2
Cupid
Cupid
Bronze IV
sparkytheslug24
Cupid
Bronze IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,176 MMR
Party 2
Discordia
Discordia
Bronze IV
xHARRiiES
Discordia
Bronze IV
Level 35
God Stats
0W - 4L
1,295 SR
Queue Stats
0W - 6L
1,176 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 52
1,342 SR
1,176 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,369 SR
1,291 MMR
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
XioII-
Fenrir
Gold IV
Level 105
God Stats
9W - 11L
1,309 SR
Queue Stats
106W - 135L
1,280 MMR
Party 1
Sobek
Sobek
Gold V
ZombieFitzgerald
Sobek
Gold V
Level 104
God Stats
1W - 1L
1,299 SR
Queue Stats
123W - 159L
1,094 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sam_Dave96
Cerberus
7
0 / 3 / 1
6,001
600
2,197
6,568
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 3 / 1
6,201
620
1,897
4,479
1,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
xHARRiiES
Discordia
8
0 / 3 / 2
6,009
601
3,498
3,956
1,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
CthulhuHadesYmirScyllaAres

VS

Bans
KumbhakarnaBacchusCabrakanJormungandrChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 0 / 4
7,914
791
5,591
4,171
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
XioII-
Fenrir
10
5 / 1 / 3
7,512
751
4,133
6,546
2,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 1 / 7
7,380
738
1,834
6,518
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
1
Kills
9
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
4
6
L
Cerberus
Sam_Dave96
Cerberus
0
3
1
0.17
W
Fenrir
XioII-
Fenrir
5
1
3
6.5
W
0
1
7
3.5
L
1
3
1
0.5
L
Discordia
xHARRiiES
Discordia
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,592
Damage
11,558
15,003
Taken
17,235
6,221
Mitigated
8,021
1,663
Healing
5,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,591
243
0
500
4,171
1,108
1,064
1,545
2,626
41,862
0
L
Cerberus
Sam_Dave96
Cerberus
2,197
211
0
778
6,568
3,496
0
2,716
3,727
6,293
0
W
Fenrir
XioII-
Fenrir
4,133
359
0
2,348
6,546
2,792
1,300
2,621
3,693
0
14,821
W
1,834
0
0
2,412
6,518
4,121
203
1,640
4,878
14,912
0
L
1,897
859
303
409
4,479
1,452
0
2,550
1,879
0
10,619
L
Discordia
xHARRiiES
Discordia
3,498
114
0
173
3,956
1,273
0
2,179
1,727
17,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,211
Gold Earned
22,806
65
Minions Killed
113
0
Camps Cleared
0
372,237
Distance Traveled
520,435
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,914
791
59
6
0
157,071
2
L
Cerberus
6,001
600
9
1
0
125,669
2
W
Fenrir
7,512
751
30
3
0
173,487
2
W
Sobek
7,380
738
24
2
0
189,877
1
L
Cupid
6,201
620
23
2
0
122,334
2
L
Discordia
6,009
601
33
3
0
124,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role