Player Matchup

Thoth
Thoth
DioVult
Thoth
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 108L
1,433 Elo+
Party 1
Izanami
Izanami
NyuNekoSama
Izanami
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
73W - 74L
1,605 Elo+
Party 1
Guan Yu
Guan Yu
moss112
Guan Yu
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 144L
1,500 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,513 Elo+

VS

Team Averages
Level 23
1,584 SR
1,579 Elo+
Olorun
Olorun
ARezzZZzz
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,770 Elo+
Solo
Fenrir
Fenrir
F1Nd3RF33
Fenrir
Level 36
God Stats
0W - 1L
1,728 SR
Queue Stats
89W - 118L
1,432 Elo+
Solo
Ganesha
Ganesha
Naseweistobi
Ganesha
Level 29
God Stats
1W - 1L
1,523 SR
Queue Stats
9W - 20L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DioVult
Thoth
14
5 / 0 / 7
9,751
813
10,084
4,092
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
NyuNekoSama
Izanami
15
6 / 0 / 5
9,950
829
9,490
8,188
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
moss112
Guan Yu
9
0 / 10 / 4
7,358
613
2,386
14,262
6,673
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ARezzZZzz
Olorun
11
8 / 7 / 1
8,974
748
10,643
11,594
4,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
F1Nd3RF33
Fenrir
9
2 / 3 / 5
7,857
655
2,185
7,819
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Naseweistobi
Ganesha
12
0 / 2 / 10
8,743
729
8,035
11,752
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
11
Kills
10
10
Deaths
12
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
ARezzZZzz
Olorun
8
7
1
1.21
W
Thoth
DioVult
Thoth
5
0
7
8.5
L
Fenrir
F1Nd3RF33
Fenrir
2
3
5
1.5
L
Ganesha
Naseweistobi
Ganesha
0
2
10
2.5
W
Izanami
NyuNekoSama
Izanami
6
0
5
8.5
W
Guan Yu
moss112
Guan Yu
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,960
Damage
20,863
26,542
Taken
31,165
10,656
Mitigated
19,553
5,815
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ARezzZZzz
Olorun
10,643
4,849
541
3,182
11,594
4,147
200
3,713
7,589
22,491
0
W
Thoth
DioVult
Thoth
10,084
711
128
594
4,092
1,170
506
2,749
1,343
34,988
0
L
Fenrir
F1Nd3RF33
Fenrir
2,185
1,100
0
2,306
7,819
4,110
0
2,250
5,310
0
18,484
L
Ganesha
Naseweistobi
Ganesha
8,035
995
0
4,014
11,752
11,296
0
3,269
8,089
31,054
0
W
Izanami
NyuNekoSama
Izanami
9,490
7,780
0
3,891
8,188
2,813
2,252
4,777
3,411
0
59,802
W
Guan Yu
moss112
Guan Yu
2,386
1,087
205
997
14,262
6,673
0
11,236
3,026
0
9,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,059
Gold Earned
25,574
165
Minions Killed
110
0
Camps Cleared
0
641,081
Distance Traveled
558,498
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,974
748
54
5
0
188,168
1
W
Thoth
9,751
813
58
5
0
226,922
2
L
Fenrir
7,857
655
48
4
0
191,333
1
L
Ganesha
8,743
729
8
1
0
178,997
2
W
Izanami
9,950
829
93
8
0
199,270
2
W
Guan Yu
7,358
613
14
1
0
214,889
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role